Bridge building?

AndarielHalo

Prince
Joined
Oct 27, 2009
Messages
485
If it's the wrong forum, too bad.

What's with bridge building? When I research Construction, it says it enables Bridge building, but this essentially seems to mean nothing in the game. I can't build bridges over islands (which is BS, I think) and it doesn't make any difference in crossing river tiles.
 
In the game, before construction, crossing rivers cost 1 movement, regardless of any roads that connected the adjacent tiles. With construction, roads take effect, so units can cross rivers much faster.
 
In the game, before construction, crossing rivers cost 1 movement, regardless of any roads that connected the adjacent tiles. With construction, roads take effect, so units can cross rivers much faster.

I thought it just didn't counted because when I move my horseman across the river to the forested hills he used all his movement
 
Isn't there some way that these primitive oafs can, you know... when founding a city across a mile-wide river... build a :):):):)ing BRIDGE to cross over without needing a damn boat to shift workers across all the time? Why do I have to wait until the MODERN era to build tunnels between landmasses? Is this a hardcoded game thing or can the mod do something about this?
 
Good bridges across large rivers are harder to build and more expensive then you think. I live in Minnesota and until the 70's IIRC, there were only like 4 bridges going across the Minnesota and Mississipi Rivers in and out of Minneapolis/St.Paul.
 
Good bridges across large rivers are harder to build and more expensive then you think. I live in Minnesota and until the 70's IIRC, there were only like 4 bridges going across the Minnesota and Mississipi Rivers in and out of Minneapolis/St.Paul.




Gaius Julius Caesar built a bridge across the Rhine river, just to chase a fleeing tribe of Germans and to show another tribe of the strength of their alliance.


Alexander the Great built a big long :):):):)ing bridge to besiege the city of Tyre, had it destroyed, and just kept on building it.


You're telling me these ancient primitive men are too highly advanced for a Civilization civ that has mastered gunpowder?

Don't :):):):) with me, boyo. My history is greeter than urs :P

http://www.mariamilani.com/ancient_rome/Ancient_Roman_Bridges.htm
http://commons.wikimedia.org/wiki/Category:Ancient_Roman_bridges
http://en.wikipedia.org/wiki/Roman_bridge
http://www.icomos.org/studies/bridges.htm
 
Isn't there some way that these primitive oafs can, you know... when founding a city across a mile-wide river... build a :):):):)ing BRIDGE to cross over without needing a damn boat to shift workers across all the time? Why do I have to wait until the MODERN era to build tunnels between landmasses? Is this a hardcoded game thing or can the mod do something about this?

One tile in game is actually about a 4x4 mile square. It wasn't until the 40's that we could build bridges that big.
 
I wouldn't call the bridges you mentioned above 'permenant' bridges.
An example is the Seven Mile (Key West) Bridge built in the 1900's/30's (RR part was in the 1900's). I can't remember if the whole bridge is 7 miles long or the interisland spans.
http://en.wikipedia.org/wiki/Seven_Mile_Bridge
 
Gaius Julius Caesar built a bridge across the Rhine river, just to chase a fleeing tribe of Germans and to show another tribe of the strength of their alliance.


Alexander the Great built a big long :):):):)ing bridge to besiege the city of Tyre, had it destroyed, and just kept on building it.


You're telling me these ancient primitive men are too highly advanced for a Civilization civ that has mastered gunpowder?

Don't :):):):) with me, boyo. My history is greeter than urs :P

http://www.mariamilani.com/ancient_rome/Ancient_Roman_Bridges.htm
http://commons.wikimedia.org/wiki/Category:Ancient_Roman_bridges
http://en.wikipedia.org/wiki/Roman_bridge
http://www.icomos.org/studies/bridges.htm

In Tyre Alexander built a dam, and not a bridge, in fact it´s still there. I´ve seen it myself, quite a short distance, nothing compared to 4 miles. And yes, the romans were capable of building bridges across rivers like the Rhine and the Danube, but those rivers needed to be shallow, no chance to build something across bays or even the deep ocean. In fact, they didn´t cross the quite short distances at the street of Messina (between mainland Italy and Sicily) or at Gibraltar - hey, if you think about it, that even hasn´t happened until today, that´s just so awfully difficult!

So please leave things as they are - have bridge building available in old times solely across rivers and in very modern times make tunnels or bridges available which cross at most 1 or 2 tiles of shallow ocean - like it was done between France and England, Denmark and Sweden or the Japanese islands.
 
In Tyre Alexander built a dam, and not a bridge, in fact it´s still there. I´ve seen it myself, quite a short distance, nothing compared to 4 miles. And yes, the romans were capable of building bridges across rivers like the Rhine and the Danube, but those rivers needed to be shallow, no chance to build something across bays or even the deep ocean. In fact, they didn´t cross the quite short distances at the street of Messina (between mainland Italy and Sicily) or at Gibraltar - hey, if you think about it, that even hasn´t happened until today, that´s just so awfully difficult!

So please leave things as they are - have bridge building available in old times solely across rivers and in very modern times make tunnels or bridges available which cross at most 1 or 2 tiles of shallow ocean - like it was done between France and England, Denmark and Sweden or the Japanese islands.

just a quick FYI, the correct word is Strait as in the Strait of Gibraltar
your language use still remains better than 80% of Americans
 
just a quick FYI, the correct word is Strait as in the Strait of Gibraltar
your language use still remains better than 80% of Americans
Thanks for the correction, I´m always glad to be able to learn (no joke)!

In fact, in german there is only one word for street and strait and that´s where this mistake comes from. There are just so unbelievably many words in english, probably more than in any other languge...
 
Well, of course. It's a Germanic language, heavily influenced by French and Latin and thickly populated with Graeco-Latin loan-words to explain all the scientific discoveries of the last two centuries. Add to that the extensive colonisations of the British Empire throughout the globe and the fresh sources of vocabulary and you have a very varied and rich language.
 
Thanks for the correction, I´m always glad to be able to learn (no joke)!

In fact, in german there is only one word for street and strait and that´s where this mistake comes from. There are just so unbelievably many words in english, probably more than in any other languge...

ah, well the word strait is from French, sometimes I misspell it as straight :blush:
 
One tile in game is actually about a 4x4 mile square. It wasn't until the 40's that we could build bridges that big.


But most "one tile" bodies of water don't take up the whole tile. So if it is 4x4 then the water might be just a mile or two wide.
 
But most "one tile" bodies of water don't take up the whole tile. So if it is 4x4 then the water might be just a mile or two wide.

Congratulations for resurrecting a 4 years old thread...:eek::eek: :rolleyes:
 
45°38'N-13°47'E;12997921 said:
Congratulations for resurrecting a 4 years old thread...:eek::eek: :rolleyes:

:D

...but it's just the right topic to post an idea.


We have tunels for land units to cross over the oceans. It works perfectly, it's cool, I love it.

But I miss its reverse version: Canals for water units to pass through land. Well... curently we can do that with cities/forts, but you can build those on hills and peaks, so you can sail through the Himalaya. Ther could be a new road type that can only be built on flat lands and gives acces to ships.
 
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