[BtS MOD] Wolfshanze 1850-1920 Enhancement Mod v2.0

What sort of stats/promotions do you plan for MotorInf and MechInf?

As a side note, it will make a lot of sense to allow Cavalry to upgrade to either the Early Tanks or MotorInf.
 
Actually, I knew you did that. That's why I said that. It's one of your best logical changes, and why I like your mod- you add more logic to the game. I even said in the above post that Cavalry upgrades to early tank.
I know you know... I had quoted and was speaking to "Ladiesman" on the subject of cavalry upgrading to tanks! ;)


What sort of stats/promotions do you plan for MotorInf and MechInf?

As a side note, it will make a lot of sense to allow Cavalry to upgrade to either the Early Tanks or MotorInf.
MechInfantry would remain unchanged stat-wise... just a graphics change.
Motorized Infantry (WWII-era), would probably be no different then regular infantry, except with extra movement... haven't really looked at it much yet, but I think the primary benefit of motorized infantry in WWII was mobility, and not a whole lot else.

As for upgrade paths, Traditional Cavalry regiments were "upgraded/changed" to armored divisions between and during the World Wars... I don't know of too many (really any) horse cavalry divisions that were turned motorized infantry divisions. They either stayed horse or went armored. Motorized/Mechanized Infantry isn't called infantry for nothing you know!

Infantry could upgrade to motorized infantry... but cavalry would still upgrade to tanks, not infantry. Of that I'm sure of.


Happy Birthday, Wolf!

:bday:
[party]
:band:
:beer:
I didn't know it was common knowledge, but thanks! :p


(I didn't remember putting it in my profile, but I guess it's there!)
 
Okay... thanks to a little help from NikNaks, I finally got the Austrian Jäger looking like how I always wanted them... getting the unique Austrian helmet was always what I wanted. This will be in the next release for Austria...

Jaeger1.jpg


Jaeger2.png
 
As for upgrade paths, Traditional Cavalry regiments were "upgraded/changed" to armored divisions between and during the World Wars... I don't know of too many (really any) horse cavalry divisions that were turned motorized infantry divisions. They either stayed horse or went armored. Motorized/Mechanized Infantry isn't called infantry for nothing you know!

Right... I just looked it up, and it was French dragoons that were converted into motorinf. Which makes sense, I suppose - mounted transport, unmounted combat.
 
They had Dragoons that late?
 
The French probably were always a bit behind in their military. After all they were the ones that neglected looking at new technology in WWII which they could have afforded with the cost of the Maginot Line that would have made the difference against Germany... If they had put all that time and effort into tanks, planes and artillery that they did into the Maginot Line, France might not have fallen, at least not as quickly... At the beginning of WWII they forgot that WWI was in the past and there were new ideas that were better... They were not alone, however, Britain had the same ideas originally, gearing up to fight WWI over again, when their opponents were gearing up to fight a new type of warfare...
 
The French probably were always a bit behind in their military. After all they were the ones that neglected looking at new technology in WWII which they could have afforded with the cost of the Maginot Line that would have made the difference against Germany... If they had put all that time and effort into tanks, planes and artillery that they did into the Maginot Line, France might not have fallen, at least not as quickly... At the beginning of WWII they forgot that WWI was in the past and there were new ideas that were better... They were not alone, however, Britain had the same ideas originally, gearing up to fight WWI over again, when their opponents were gearing up to fight a new type of warfare...
sorry, that is incorrect. what many fail to recognize when glossing over WW2 history is that the French had no less technology, they even had more tanks and many were what we consider 'heavier' tanks than what the Germans used when they invaded, so technology was hardly the issue. The mobility / tactical usage of tanks especially since their early advent was much more important, such as how the Germans understood after failure in WW1 to use differently from traditional theory, assigning them together in contingents (not without dispute among many in their own military) instead of the previous traditional theory which had tanks in the role of supporting infantry on a seemingly solitary basis which quickly showed its weakness when those tanks were enveloped and dispatched with ease by the superior German tactical theory, human ingenuity rather than technology. When technology is concerned, if anything was more advanced that the Germans had, it was their machine-gun, and military theory (again) using it, where they used infantry to support machine guns (as the offensive thrust point) instead of machine guns supporting infantry (as done in the trench warfare of WW1 - technology being a partial evolution for this besides leaving behind conservatism). Their masterpiece in the MG34 was very unique for the time, imo.

do some research into it if you're interested in learning about tank technology, especially concerning WW2. The Soviets were not the only ones who had knowledge of science and technology but did not get credit until later adoption of similar German discipline: http://en.wikipedia.org/wiki/Char_B1
 
The French Army and Air Force were both larger in numbers then the Germans, including not just the tank numbers, but even the quality of French tanks tended to be better on the whole over the Germans.

As Blitzkrieg80 mentioned, the French completely blew all their advantages by adopting some of the worse tactics and command and control schemes ever for a standing army in the field.
 
Lets not forget the moral rot that had set in during the 20's and 30's. The French had won WWI but somehow were more demoralized by victory than the Germans were by defeat. almost a million and a half French had died in WWI. This shocked French society at all levels, but nowhere more than in the political and military leadership of the country. Pacifism and a defensive mindset had robbed the French leadership of its offensive spirit. This was a tragic let down of the average French soldier who was willing to fight as hard as his father had in WWI. Even so the Germans lost over 135000 KIA invading France. But the campaign of 1940 showed how incompetence at the top can destroy the fighting effectiveness of an army.
 
Hey Wolfshanze, was it intentional for the Vietnamese galley to use the caravel thumbnail?
 
Hey Wolfshanze, was it intentional for the Vietnamese galley to use the caravel thumbnail?
I don't know if you want to call it "intentional" so much as probably more "lazy"... the base model is the asian caravel (though heavily modified), and I was too lazy to do a new button for it... so yeah... kind of an oversight... maybe I'll get around to fixing that! It's also a tad too small... I've already scaled it up a bit for the next release.
 
Ok, no worries!
 
That reminds me of the button and unit graphics era change for explorers. Often times they get the gun icon in the button, and a musket in tow before muskets get researched. Have you ever thought of adding an explorer upgrade unit after muskets? 6 strength or so, be a perfect fit for the conquistador, and the graphics and button are already there. I don't know why that musket bothers me so before they have it, probably just being OCD.

And happy belated birthday wolf, hope you enjoyed yourself.
 
Well, the ONLY explorer in the Wolfshanze Mod that carries a gun is the American "Davy Crockett" explorer... all the other explorers only use melee weapons... even the industrial-age European explorers.

Oh, and I just made new buttons for all the Asian age-of-sail ships (from Galley to Galleass) and a new Cog button (that looks like the one in-game... the original Cog-button was just a temp stand-in).

And I know I'm not exactly "up-to-par" on ethnic buttons... truth be told, it's a TON of work to do that many buttons (even if the art is already done as many are... it's just a pain to collect them, add them, and redo the XML tags... but I do a little ethnic work here and there... like the aforementioned asian ships).
 
I know finding the art is half the battle. Right now I'm in the midst of trying to find a button for "The Automobile" as a tech (Industrialism is just too crowded for my tastes). So hard finding buttons... In my searches I ran into this Kogge or Asian cog unit. Says it's animated. Not sure if you want it or not, but I know I'd be happy if people dropped something I was looking for. Another animated cog model in there as well.
 
In my searches I ran into this Kogge or Asian cog unit. Says it's animated. Not sure if you want it or not
Uggg... that's Chamaedrys' Kogge, which to me looks like a near-perfect circle and totally wrong look as far as I'm concerned... Cog's weren't beautiful by any means, but they weren't circular in shape either! I much prefer the Cog I'm using right now in the Wolfshanze Mod... and I was aware of that Cog before (it's been around for awhile)... let's just say if that was the only Cog model available, we wouldn't have a Cog in the Wolfshanze Mod. The other ship in the link is Chamaedrys' Kobukson... which I'm already using as the Asian Galleass (with modified animations to fire cannons instead of arrows, with team-color added). That's a much better model then his Kogge.

On the issue of buttons, I have no problem making buttons, but I just need something to work with (or something to steal). A good source of buttons is often someone else's mod. I might recomend the Total Realism Mod for Warlords... they have a habit of cramming every possible new unit and tech into their mod they can think of... lots of buttons in there you don't normally find in the download section.
 
On the issue of buttons, I have no problem making buttons, but I just need something to work with (or something to steal). A good source of buttons is often someone else's mod. I might recomend the Total Realism Mod for Warlords... they have a habit of cramming every possible new unit and tech into their mod they can think of... lots of buttons in there you don't normally find in the download section.

Thanks I'll take a look at it.
 
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