Alt+Z. I've tried to play an entire game with the same civ, but nothing happened; every stability index was always 0.Are you switching using the "official" method or with Ctrl+Z?
Alt+Z. I've tried to play an entire game with the same civ, but nothing happened; every stability index was always 0.Are you switching using the "official" method or with Ctrl+Z?
Civs declaring independence is not only a consequence of instability.
However, you are immune to independence effects if you are stable or higher. The only exception to this is what I would call the "critical mass" rule. It basically means that if enough cities are eligible to return to the returning civilization (for instance from independents, or other less stable civs) than they will also receive cities from civs that would usually be immune.
This is mainly to avoid fragmented respawns that are bound to fail.
https://www.dropbox.com/s/bdp5ns0ci52x52p/single.rar
Unfortunately for all of us it did happen... (latest SVN)
To be honest, AFAIK I've never had the overflow problem, while you seem to be plagued by it. Very odd.
Different game speeds are still supported, the bug is unrelated to this. A fix will come with the next commit.Starting up ancient-era games with Egypt and Greece with Marathon/Emperor settings in the SVN more often than not produces this error
Traceback (most recent call last):
File "BugEventManager", line 400, in _handleDefaultEvent
File "CvRFCEventHandler", line 652, in onBeginGameTurn
File "Stability", line 60, in checkTurn
File "Stability", line 1225, in calculateStability
ZeroDivisionError: integer division or modulo by zero
Is Marathon/Epic speed supported in the SVN?
Never happened to me in my couple years of playing.
I don't know what the consensus is, but I still thing it has to do with a game mechanic vs computer specification irregularity.
To be honest, AFAIK I've never had the overflow problem, while you seem to be plagued by it. Very odd.
I've never had it either. (To be honest, I don't play that often, and when I do, it's nearly always on Viceroy.)
Then you were probably experiencing a Python exception in any case (see the OP to find out how to display their error reports).
The current system isn't really designed with cheat switching in mind, but it should be robust to it. In fact, I want to change how the logging works in any case.
Sorry, Leoreth, but how can I manage my problem with Interior Advisor? Shall I play without stability system?I don't understand what OP stands for.