Bug Reports and Technical Issues

Hello!

I downloaded the mod a few hours ago. I get many error messages when starting a new game in French. Everything is fine in English. It seems to be related to accented characters.

Thanks for any help.

I don't know will this be useful to anyone, but someone had a similar issue with accented characters and this was a "solution" we used.
I don't remember the exact setup that player had, but I think that in that case it was a Chinese version of Windows that had trouble with accented characters.

We simply used regex with find and replace function in Notepad++ to remove all accented (and some other) characters from mod's text files. The regexes used were:
Code:
&#...;
&#x...;
[À-ÿ]
ß

This is not a perfect solution because when using a language where those characters appear you would notice them missing in words and you would need to redo this every time you update mod's text files (and there might be other unforeseen consequences), but it made the game work.
 
Little nitpick thing:

When the Nobel Prize ability activates, the notification text refers to it as a "nobel prize", which should be capitalized.
 
Not a huge thing or anything but the Turk/Uzbek civ name is "TXT_KEY_CIV_UZBEKISTAN_DEFAULT" in my American playthrough

Also my Great Engineers aren't named after an actual person or anything but "Great Engineer", I might have gotten all the named engineers but its only like 1960 ¯\_(ツ)_/¯
 
For the great engineers, do you mean as America?
 
Yeah, as America. I've gotten a decent amount of them already because I'm America but they're not named now. (They were named in the beginning of the American game)
 
Oh that makes sense. I was worried they were unnamed right from the start, in that case something would have been wrong. But then it also should not be too hard to find my great engineer names.
 
In a game with Tamil, i started without boats!
Maybe it happened because Indians settled Chennai, in my core.
In this case i think it is OK not to have my second settler, but not to have boats is a too big handicap.
I quitted and started again.

This is a screenshot.
Spoiler :

tamils-no-boats-0000-jpg.580027

 

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You can check if your mod installation contains a file CvDiplomacy anywhere in Assets/Python. Otherwise reinstalling the game is more likely to help. But I really am guessing here.
Hey, I just wanted to follow up and report that I did do a reinstall of BtS, and when I did so, a save game I had where that "CVDiplomacy" issue was occurring got resolved. So that worked!
 
That's great! Whatever originally happened, at least it's fixed now.
 
Slaves can only be used in the New World as settled specialists or for slave plantations. Your use for slaves is to sell them via diplomacy to other civs that control cities there.

Hi all

What are the specific requirements for using slaves?

I'm playing as England and trying to build a slave plantation just north of New Orleans (see below).

upload_2021-1-7_21-21-47.png



My civics are as such:

upload_2021-1-7_21-23-30.png


Am I missing something obvious?!

Many thanks!
 
Is it helpful to have the last autosave?

If all error messages were so well written as that one, my work could be very easier!

I took a look at that file, and the line number does not match with mine, so i suppuse you are running a different version of the mod
Maybe you'll tell the exact version of your mode to help Leoreth.

In my mod (not the newer one), in the function doTradingCompanyConquerors2() there is no call to unique_unit(), so it should be something new, of the latest release.
 
I believe you need to chop down that forest first. :)
Imo the game should still display the greyed out worker action then, so you can hover over it for it to tell you with red text "Forest needs to be cut down first" or something.
 
I'm using the latest version (is it v1.16.3?). I only downloaded it yesterday!
Yeah, it's all fine, I am able to recognise the error from the exception message already. I don't know why rmontaruli brought up their own version, which only added confusion. I will ask if I need info which exact version it is (though it certainly does not hurt to state it when reporting errors).
 
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