So I was playing as France in the 600AD scenario and was dumbfounded to be notified that the Great Sphinx had been built in a far away land. Which turned out to be the Incas.
It also reminded me of the problem about the Great Sphinx not obsoleting, and apparently that is still the case. After conquering Tiwanaku as France while having discovered Drama, my Great Prophets can create great works despite the sphinx being supposedly obsolete.
Another thing I've noticed is that new cities are getting much less free buildings than in previous versions. As in, colonial civs get no free harbors nor forges anymore in their new cities in the renaissance, just a granary, which usually means those new size 4 colonies can't sustain their initial population and they quickly die off in the surrounding unimproved terrain. It feels like the free buildings tiers have been shifted back an age, as in, no free buildings in the medieval age, just a free granary in the renaissance, and I suppose that the full free building collection now comes in the industrial age? Is that intended?
Finally this is not really a bug, but with the new city name manager overlay in the world builder, one can notice many spots over the sea, peaks or other unsettable terrain with city names for some civs, perhaps leftovers from the original Rhye mod or from other worldmap redesigns. Most noticeable is that all European civs seem to have a low priority settler map in the scandinavian region with several tiles that paint a very different picture of it, I suppose from back when that entire area was redesigned.
I suppose this is very low priority since it's not like they are ever going to settle there other than the Vikings, which are fine as it is. Still, it feels kinda like unfinished content, and could be interesting to have corrections for Roman domination games or the like.
I suppose this belongs in
this thread, but while I'm here, can this new tool be used to directly edit the map, fix those inconsistencies and export the results for writing them in the python files somehow?