I looked into that when the region was changed, and couldn't see if happening without distorting SEA out of proportion.
I think someone suggested them in city name suggestion thread.

That's possible, I'll look into it.I forgot to report something I noticed a while back and which I don't know if it's been fixed in a later it update.
When running Multilateralism it seems you always get the stability penalty for being at war, regardless of being at peace with all other civs. I'm wondering if it's because it also checks your war status with independents/natives/barbarians/dead civs or something similar to that.
I haven't run any games to Mass Media lately so I don't know if that's still the case.
The file being from a different mod is still a massive hassle though, since it cannot just be opened by DoC. I tried installing the mod following the instructions in the download link but then I ran into a failed to uncompress game data error.
Can you still open those saves yourself and tell me about the city positions and culture values of those cities, so I can reproduce the situation using the WB?
# Popup defines (TODO: Expose these from C++)
FONT_CENTER_JUSTIFY=1<<2
FONT_RIGHT_JUSTIFY=1<<1
FONT_LEFT_JUSTIFY=1<<0
