So I tried again with music on, and the error reproduced exactly once from the earlier Egypt save you uploaded. Unfortunately I did not have a debug DLL active at the time to learn anything about the crash. Do you have another save that is one turn from victory and reliably causes the error for you?Hey, sorry for answering late: anyway I tried a few times and it seems that the issue was actually related to the music, yet not specifically to that victory music file. I tried with two different victories, and the bug didn't show up when I turned off the master volume. I don't know if this makes sense, anyway I checked four times in a row for both victories and the pattern always repeated, so it might be.
Btw, I did all of this in the new version (should be 1.16.3)
You're right, it's in this thread. See here.
Everything looks fine for me.Looks like the Japanese Cities don't have graphics. Is this only me?
No, you will download the full mod, just from a different source.Does playing the development version require you to have the main mod installed?
Looks like this only happens with certain Civilizations in the 3000 BC scenario. And it's not only their cities but every city in the world is invisible. I have tested and seen this happens with late civilizations like Japan, England. On the other side - it's okay with Egypt and Rome.Everything looks fine for me.
My mod files have no reference to CvDiplomacy, I'll try to reinstall the mod.You can check if your mod installation contains a file CvDiplomacy anywhere in Assets/Python. Otherwise reinstalling the game is more likely to help. But I really am guessing here.
I made a clean install from the "Welcome to Dawn of Civilization" thread and it's okay now. It is the 1.16.3 version, right?Didn't try 3000 BC, will have another look.
Oh, my game game. I understand now.Yeah, but if your mod does not contain CvDiplomacy, you will need to reinstall the game to make a difference.