You can also create a shortcut to your BeyondSword.exe (you can find it in your install location) and add "mod=RFC Dawn of Civilization" at the end of the target:You've tried the command line inputs via the game tab on Steam here? That's worked for me. You do need the old version beta thing active.
Try using this: mod="RFC Dawn of Civilization"
All this seemed to have done was, now when I load the mod, instead of the regular BTS loading screen I now get the RFC loading screen... without the mod or RFC available.Copy the 2nd RFC DoC folder into the mods folder, so you have only one folder with the files and assets, maps, etc folders
All this seemed to have done was, now when I load the mod, instead of the regular BTS loading screen I now get the RFC loading screen... without the mod or RFC available.
enablevoice = 0
in CivilizationIV.ini should solve this.I found a BUG in the version updated on 12/16/2024. In the following save game, if the turn is passed and the cities are flipped in the CIV Brazil flipzone, the CIVs Portugal and Holland (which had cities in the area) refuse to talk, even though there was no war previously.
Thanks. The Oriental Pearl Tower effect is tracked as the population changes. Did you have anything unusual happen with its population? Do you have a save from where the research is still correct?I think math is slightly off for the Oriental Pearl Tower effect. Not that I am complaining, but 14*2=28, not 36. Save is in here.
Population left to the New World at some point. Here is the save right after finishing the Wonder -- everything looks correct then!Thanks. The Oriental Pearl Tower effect is tracked as the population changes. Did you have anything unusual happen with its population? Do you have a save from where the research is still correct?