EDIT: Oh, barnacles. It turns out that none of the balance changes are in effect in my games. I figure the problem is I don't have all the "leader" DLCs (didn't know what exactly that meant). I assume that means the following DLCs?
--Mongolia civilization and related scenario (free DLC)
--Babylon (1 civilization)
--Double Civilization and Scenario Pack: Spain and Inca (2 civilizations, 1 scenario)
--Polynesia (1 civilization and 1 scenario)
--Denmark (1 civilization and 1 scenario)
--Civilization and Scenario pack: Korea (1 civilization and 1 scenario)
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Hotfix uploaded for CP, CBP and compatibility files. Fixes a compiler error and two small oversights. Should be savegame compatible, though clear your cache. If your save game crashes with the new CBP, use the previous CBP with this version of the CP and you should be good to go.
G
Hi,
I just tried out the full CBP mod today for the first time. I downloaded the latest hotfix CPP.exe file (EUI version) that was posted ~4.5 hours ago, installed it, then deleted all the files in my ".../Sid Meier's Civilization 5/cache" directory. Then I ran Civ V and enabled these mods only:
Community Patch (v. 67) [(10-29-1)]
More Luxuries (v. 155)
Community balance Patch (v. 13) [(10-29-1)]
City-State Diplomacy Mod for CBP (6-19) (v. 27)
Civ IV Diplomatic Features - CBP Edition (6/19) (v. 10)
Community Balance Patch - Compatibility Files (EUI) (v. 1) [(EUI Version) (10-29-1)]
I'm having one issue with the in-game interface: many of the mouse-hover tooltips are showing a lua function call error message instead of the tooltip data. So far, the tooltips I've seen that are affected are ones for all of the buildings and wonders (but unit tooltips work fine), and most of the city-view per-turn incomes (i.e. food, gold, faith, culture, etc. ...except the tourism one is fine).
There's what it says for the bugged tooltips for the buildings listed as production options:
"
Assets\DLC\UI_bc1\Core\EUI_tooltips.lua:90
6: attempt to call method
'GetBuildingInvestment' (a nil value)
"
Other bugged tooltips have the same format, but have different code line numbers and different 'Get...' method names.
I tried playing a hotseat game over Giant Multiplayer Robot with the same mod setup and my friend, who also just downloaded and set up this mod pack the same time as me, is having the same UI issue. However, I also tried it in a single player game now and I still have the same bug there.
Any clue on this one?
(Sorry if this is already a known/solved bug, I couldn't see how to search this thread here...)
Thanks for the awesome Civ mod!