Discussion in 'Civ4 - Rhye's and Fall of Civilization' started by Gunner, Jul 8, 2006.
I really doubt that this is what is meant. In any case, it should tell me I failed if so.
press the end of turn and you will see "NO".
And btw, you should FOUND 7 cities, not control
Indeed you are right. I thought 7 cities and 3 dye was accomplishment enough.
Every time Christianity is founded in my games, everything crashes. No joke. I want to know if it's just me.
I've attached a save that happens 2 or so turns before Christianity is founded. Crashed. I can't get past this part of the game.
I'm really sorry, I can't find the reason.
As far as I know, it is not related to the mod.
I could only find the source of the "problem": a buggy archer in Byzantion. So if you wanna keep playing that game, open the world builder and delete him, or add another greek unit in it
Am I not correct that plague is halted with the discovery of medicine? I have a city with plague about 30 turns after discovering medicine. It is not spreading to my other cities, and this city does not have a hospital.
There appears to be a slight problem with the plague:
The text seems to sometimes say where the plague comes from, rather than where it spreads to.
This is not an isolated incident, BTW, it often happens like this.
already fixed, thanx
Just a quick note for v132. When I spawned as Persia, the Babylonians had already descended into an independent nation. One of the independent cities were where the horses are just north of Persia's start position. The town was called Yayoi, which is one of the Japanese/Asian barbarian city names. It just seemed a little out of place in the Middle East...
Are these city names randomly assigned?
Can you please scroll the replay and look who founded that city?
I probably think that a settler survived my death order and flipped to independent (and thus founding a city with a random name)
(recent build) Greece declares war on India who I destroyed a couple turns ago.
EDIT: Babylonia now declared war on India as well a few turns later
In my game as Turks in v132 the Russians had a city in central Asia named "Saxon". I checked the replay and it was Independents who founded it, then later it was captured by barbs, then Russia.
i haven't seen this happening in your save
I have a problem. Whenever I click on whichever civ I want to be, select the difficulty and all that, but whenever I click on the final 'OK' It just shows the blank background that usually goes with the game loading screen, but no game loading screen. In the end I have to quit using task manager.
this sometimes happens when loading a game from an old version with the new one installed, or viceversa. Try to delete and reinstall the mod
I just retired and looked at the replay. The first mention of Yayoi is when it flips/traded to me when I spawn as Persia. There was no mention of it being founded...
That worked, thanks Rhye!
Rhye, its in the dang picture But maybe my save was a little too late. Try this: http://forums.civfanatics.com/uploads/54994/Cyrus_Medieval_Age_Turn_113.CivWarlordsSave
In a game as Greece in 132, Athens never had plague. At least aAthens never lost a single population point, never had the -7 due to plague, yet lost every unit to it (my other cities did have plague). So I am left with 4 cities, 2 units, then three nations declare war on me
Maybe because a plagued city was 3 tiles away from it?
Separate names with a comma.