Hydromancerx
C2C Modder
@Sgtslick
This is semi-true. On the one hand the more production buildings you make and the lrger the city you get the easier it is to build buildings. However buildings also cost more as you go down the tech tree. So earlier building appear cheaper as you go.
One can see the huge gap when making new cities and newer buildings cost WAY too much and thus the city has to "level up" to be able to build the newer stuff. However this is a whole other issue of making it easier for a new city to "catch up" to the bigger city.
I see the addation of buildings as making the game "rounder" as in before each building had a HUGE impact upon the game and it was almost like stairs. However now with so many buildings its more like a ramp. One building has much less of an impact on the game, but together they add up.
I would like to think this shows that lots of little changes can make big changes. However like you said this makes for a more tedious game. I would like to help elevate some of this with say the guilds or franchises. And even the idea of an auto-build tech might be a good idea in the long run.
Its kinda like the more buildings the game gets, the cheaper they get, so we are able to build them all..
This is semi-true. On the one hand the more production buildings you make and the lrger the city you get the easier it is to build buildings. However buildings also cost more as you go down the tech tree. So earlier building appear cheaper as you go.
One can see the huge gap when making new cities and newer buildings cost WAY too much and thus the city has to "level up" to be able to build the newer stuff. However this is a whole other issue of making it easier for a new city to "catch up" to the bigger city.
I see the addation of buildings as making the game "rounder" as in before each building had a HUGE impact upon the game and it was almost like stairs. However now with so many buildings its more like a ramp. One building has much less of an impact on the game, but together they add up.
I would like to think this shows that lots of little changes can make big changes. However like you said this makes for a more tedious game. I would like to help elevate some of this with say the guilds or franchises. And even the idea of an auto-build tech might be a good idea in the long run.