[BXP][Module] Native Civs Pack for BAT

I've got so much respect for this mod, it hurts me to report that I'm having the same error as JimboVT and Ealdwulf. I was once able to use it no problem before 3.13 (and a pile of other additions; see below). I tried to fix it myself by:

  • adding the "Cherokee_" prefix to all schema files and modifying the first line of the XML files that refer to them accordingly
  • reducing (by merging) the many "*_GameText.xml" files to three: one for each civilization
  • adding each of the three civilizations one at a time to see if the crash occurs independently with each of them (it does)
My Civilization installation is pretty dense: I'm using a modified Expanded Next War mod with BUG, the Unofficial 3.13 Patch (after deleting ENW's core DLL file) and Blue Marble. I've added a number of civilization and leaderhead modules to ENW, all of which work flawlessly. After lots of trial-and-error testing, the crash occurs whenever any of the three North American civilizations are added to the game.

I just remembered noticing the missing alternate language tags in the Game Text files (<spanish>, <french>, etc.). Maybe that's the problem; I'll test now and report back via edit. [Editted to Add:] No luck; still crashes. Maybe it's the NA Flavor Units? None of my working Civs make use of those.
 
Hey I was wondering if this is 3.13 compatible and if you'd be willing to make these additions


Iriquois
Leader Ayonwentah (Spiritual, Philosophical)
UU- Mohawk Warrior (Replaces axeman) +1 strength
UB Longhouse, (replaces library) -5% maintenance

Apache
Leader Mangas Coloradas (Protective, Aggressive)
UU Querechos (Replaces musket-man +25% when attacking cities)
UB Hogan (replaces granary +1 health with furs,silk)

Cherokee
leader John Ross (financial, Imdustrious), Dragging Canoe (Protective,Imperialistic)
Chickamauga (replaces maceman +25% against gunpowder units)
UB Stockade (replaces walls) (+50% defense instead of 25%)
 
I gave them to you when you first put this out. :p(grumbles something about NikNak listening to the new Serj Tankian CD to much.)


Anyway...
Leader - Botoshe (agricultural, protective)
UU - Windigo (replaces Longbowman) +1 movement
UB - I have 2. You pick.
  1. Sweatlodge (replaces Library) -10% maintance
  2. Jiibegamig (replaces Courthouse) +1 culture


city names: I have quite a few "band" names for cities, but don't know if you want the english or ojibwe version... I'll give you a sample of a short ojibwe version: Goojijiwininiwag.
 
Magnas Coloradas

The more well known apache leader:
Geronimo

And this is a Hogan
Navajo-hogan-at-Tappen-Spri.jpg


and here are some units that might make decent apache riflemen.

http://forums.civfanatics.com/downloads.php?do=file&id=6096

http://forums.civfanatics.com/showthread.php?t=248769
 
No problem

Apache
http://en.wikipedia.org/wiki/Apache

The UU is based on another name for the Apache so there won't be a whole lot of info on it.

UB: http://en.wikipedia.org/wiki/Hogan

again not strictly unique but you have to make due with what you have.

Leader: http://en.wikipedia.org/wiki/Mangas_Coloradas

Iriqous
http://en.wikipedia.org/wiki/Iroquois

UU: The moahawks are Iriquous

UB:http://en.wikipedia.org/wiki/Longhouse

Cherokee

UU:again not a unit per se but it still works http://en.wikipedia.org/wiki/Chickamauga_(tribe)

Leader: http://en.wikipedia.org/wiki/John_Ross_(Cherokee_chief)

http://en.wikipedia.org/wiki/Dragging_Canoe
 
GP, he's err... already done the iroquois, even giving them a longhouse, as well as doing the cherokee do you want him to improve those or something?
 
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