Commander Bello
Say No 2 Net Validations
Religions are a must for a game "to build your own history".
They have been an integral part of human history and have had an influence on almost everything, starting by constructing buildings, followed by philosophy, science, giving people a feeling of belonging together (or just not!), and so on.
Even the emigration to the north american colonies would have been different without religious aspects...
I want them to be kept. Not only to be kept, but to be improved!
I understand that giving a certain religion a certain advantage might be problematic in the "out of the box"-version, but the options for doing so should be available. And then leave it to the modder/player what he is going to do with these options.
Keep religions as they are, give us the option to name them, to allocate the respective symbols to them, and to allocate certain advantages/disadvantages/restrictions/etc. to them!
They have been an integral part of human history and have had an influence on almost everything, starting by constructing buildings, followed by philosophy, science, giving people a feeling of belonging together (or just not!), and so on.
Even the emigration to the north american colonies would have been different without religious aspects...
I want them to be kept. Not only to be kept, but to be improved!
I understand that giving a certain religion a certain advantage might be problematic in the "out of the box"-version, but the options for doing so should be available. And then leave it to the modder/player what he is going to do with these options.
Keep religions as they are, give us the option to name them, to allocate the respective symbols to them, and to allocate certain advantages/disadvantages/restrictions/etc. to them!