Bz3 - Always War Crusade

I agree that we need some libraries squeezed in at some point. We should only build them in cities where we get some benefit. I would only build them in cities that are making at least 8 gpt.

Beijing 17 gpt
Canton 9 gpt
Tsingtao 8 gpt
Chengdu 6 gpt
Shanghai 5 gpt
Xinjian 5 gpt
Tientsin 5 gpt
Nanking 4 gpt
Macao 3 gpt
Anyang 3 gpt
Kaifeng 3 gpt
Tatung 2 gpt
Shantung 2 gpt
Paoting 2 gpt
RedDot 1 gpt
New Hangchow 1 gpt
Yangchow 1 gpt
 
Originally posted by Earp

How did you manage to not lose Red Dot? I was sure it was going to be taken. I was considering using some of the workers as decoys.

To tell you the truth, I do not remember my exact sequence of moves. I was so engrossed that I did not even keep a turn log (hence the executive summary in lieu of the turn report). However, I did the following things:-

(a) Rushed a barrack.
(b) attacked a sword on a hill with a horse (a desperate attempt and won. (so, the RNG was not that bad at all).
(c) Lured half of the AI's forces away with a unprotected settler. I think this is what turned the deal. Instead of the attack coming in one wave, it came in two. The first wave was handled by the elite spear already there and I was able to bring in a horse to handle the second wave.

I don't know exactly what I did. I just did it.
 
As you can see, in my third turn our luck changed (at least a little):

leader.JPG


Now I have two questions:

First of all, obviously, is what to do with the leader. I guess a FP is the only real option. Ideally Tatung would be the best city, hoping for a core based in Korean territory eventually. The problem is, Tatung is under HEAVY attack and may be tough to keep. In fact that brings me to my second question:

Should we abandon Tatung or try to hold out? I honestly am not sure we can hold it for much longer (depending on how many more swords are thrown at it).

Let me know what you all think.
 
Glad to know you have better luck than we all do.

IMHO, we should build the FP in Tsingtao. It is a decently productive city in itself and would also affect a decently large circle of cities around it, even with a little expansion possibilities.

I will definitely not build it in Tatung.

If we manage to take over Korea sometime and they have really productive lands I would do a palace jump with a leader if necessary. But we will cross that bridge when we have to. For now just get the FP going.
 
Originally posted by Snaproll
If I was sure I could hold on to Tatung would you change your mind?

No. I would not. It would be a long time before we could get the area aroung Tatung improved. Plus, one side of Tatung is mountains and Tatung itself is a food rich not shield rich. Additionally it will always be under threat for quite some time.

As it stands we only have one vulnerable spot. The iron mountain. If we build the FP in Tatung then we will have two vulnerable spots.

It is too much of a risk, IMHO.
 
About time we got a leader.

Tsingtao is a fine location for our forbidden palace. We may decide to move our palace later. It is a little close to the coast.

What should we use our next GL for?
 
Another Pause -

Sorry about pausing so much - just want to make sure we all agree on certain key moves.

Pulled in Monarchy during my turns - I think we should revolt immediately. What do you all think? Things aren't too bad - I managed to rush the FP in Tsingtao and I have held on to all of our cities. I'm even working on a library. Seems like it's ok to pull our anarchy now, but I just wanted to get a few other opinions.
 
Originally posted by Snaproll
Another Pause -

Sorry about pausing so much - just want to make sure we all agree on certain key moves.

Pulled in Monarchy during my turns - I think we should revolt immediately. What do you all think? Things aren't too bad - I managed to rush the FP in Tsingtao and I have held on to all of our cities. I'm even working on a library. Seems like it's ok to pull our anarchy now, but I just wanted to get a few other opinions.

Snap, no problem. Pause and ask as many questions as you would like. We really cannot afford any mistake.

I will leave you to take the call whether you should revolt or not. Obviously, revolting to monarchy will help enormously. If you think there is a breather go ahead and revolt.

And by the way, :goodjob: on not losing Tatung.
 
Turn 0 – Pre-turn – Maybe we should just abandon Tatung. I think we’ll lose it no matter what at this point. Lower lux by 10%. Only attack this turn is a sword against a warrior in Shanghai, our warrior wins!

Turn 1 – 70 AD – I take out a couple archers with horses and warriors, and switch production in accordance with Earp’s guidelines.

BT – Major attacks on Tatung andYangchow (Iron city) but the defenses hold. The Spear in Tatung is redlined and the warrior is killed. We are down to one spear and one horse –

Turn 2 – 90 AD - I decide it’s time to abandon Tatung and hold on to those two units (they’d die anyway). Well, the Mongols can only attack with one archer, one warrior, and one spear, so maybe I can hang on. I whip a spear there. Three elite victories, and the third one produces a leader! Just a little too late! Taking a break to ask the opinion of the group.

BT – Only one attack this whole turn! An archer impales itself on our elite spear in Tatung. Another spear is done due to the whip in this city – we may hold it after all. Our first catapults are now complete!

Turn 3 - 110 A.D. Kill a few random units, but nothing is too threatening right now.

BT – The research time on Monarchy drops – I guess some others got it. No attacks this turn, but two swords, an archer, and a warrior are ready to attack Tatung next turn.

Turn 4 – 130 A.D. Forbidden Palace rushed in Tsingtao. One scientist is enough to finish up Monarchy. Kill several units – we aren’t in too much trouble right now. I take the opportunity to change a few core cities to libraries.

BT – Lose a spear in Tatung. Finish Forbidden Palace. Revolt – enter anarchy.

Turn 5 – 150 A.D. – Only 3 turns left on the anarchy! Lots of entertainers needed… 4 swords in position to attack Tatung next turn :eek: Clean up a couple with horses though. Research set to Construction.

BT – Only one sword attacks Tatung, but he kills our elite spear! :mad:

Turn 6 – 170 A.D. – Clear out a few more Mongol swords around Tatung using offensive horsies.

BT – For some reason the Mongols don’t attack with their swords, but lose two warriors attacking the walls of Tatung instead. The Koreans are still swarming with archers.

Turn 7 – 190 A.D. – 4 elite victories, no leaders. No units lost. Mongol swords move out of our territory to heal – can’t have that – kill them with horses. No attacks coming on tatung next turn.

BT – Anarchy over!

Turn 8 – 210 A.D. - Well, we still need 30% luxes to maintain some happiness. Need more MP’s I guess. We have 55 units, but are only allowed 38, so we aren’t doing so hot. Best I can research construction at is 30%, at –4gpt. It is due in 15 turns. Not so good… Three swords and a warrior in position to attack Tatung. I attack them all with horses, but have bad RNG luck and only kill one, redline another, while I lose one elite horse and retreat a few others.

BT – Two Japanese swords show up at Yangchow – that city is in Jeopardy again due to RNG madness – lose a spear and a horse.

Turn 9 – 230 A.D. - Kill 5 of the archers threatening Yangchow – still in trouble there. I rush the walls there using some cash.

BT – Things go REALLY bad in Yangchow – The Japanese are really threatening. Sorry about this – For the first 7 turns of my turn there wasn’t much pressure on Yangchow, then 3 Japanese swords showed up. I think we can hang on with some rushed spears, but it’s rough.

Turn 10 – 250 A.D. - The pressure is really off of Tatung – we probably actually have enough to go on the offensive! If we last the next turn in Yangchow we should keep it. I think we will.

All in all, things went well, although I feel bad about the problems in Yangchow. In any case, we have a FP and are in Monarchy, and we didn’t lose any cities. Still haven’t seen a horse or MDI yet.


The Save
 
Just a comment (I apologize if such comments are not desired): I wouldn't disband Tatung. You will be much more open to attacks and lose a lot of important terrain. Consider Tatung as something like your front-door. You will need a stack of cats to hold the city, but then you are doing fine. Also, try to establish a military road-network at your front lines (I know its difficult) to gain mobility for your units. You will have a "killing-zone" (open ground) without too many casualties.
 
Originally posted by Belisar
Just a comment (I apologize if such comments are not desired):

Comments, criticisms (constructive ones) are always welcome. :)

@Snap - A good set of turns. We really need those cats to lower or loses.

@ND - You are up.
 
Originally posted by Skyfish
One comment then : Betazed shouldn't you be sleeping ? :eek: :confused::lol:

I try not to sleep when there is a Civ game to be played (which is always). Only when I start attacking fortifird elite spearmen on hill with a conscript warrior I take that as a hint and go to sleep.

:lol:
 
Good Job Snap! :goodjob:

I think we need to continue to improve our defenses. We need more workers and catapults. I think we should build a city E,NE of Tsingtao on the coast by the game. We could also possibly build another city S of Tsigntao or W of Beijing.

Should we build a fortress on our iron? Has anyone tried to attack it yet? If we get another leader, should we build the Hanging Gardens or wait and try to get Sun Tzu's?

Good Luck ND!
 
No one has attacked the Iron, or at least not on my turn. I still think our next leader should be used for an army, to enable the Heroic Epic.
 
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