Turn 0 Pre-turn Maybe we should just abandon Tatung. I think well lose it no matter what at this point. Lower lux by 10%. Only attack this turn is a sword against a warrior in Shanghai, our warrior wins!
Turn 1 70 AD I take out a couple archers with horses and warriors, and switch production in accordance with Earps guidelines.
BT Major attacks on Tatung andYangchow (Iron city) but the defenses hold. The Spear in Tatung is redlined and the warrior is killed. We are down to one spear and one horse
Turn 2 90 AD - I decide its time to abandon Tatung and hold on to those two units (theyd die anyway). Well, the Mongols can only attack with one archer, one warrior, and one spear, so maybe I can hang on. I whip a spear there. Three elite victories, and the third one produces a leader! Just a little too late! Taking a break to ask the opinion of the group.
BT Only one attack this whole turn! An archer impales itself on our elite spear in Tatung. Another spear is done due to the whip in this city we may hold it after all. Our first catapults are now complete!
Turn 3 - 110 A.D. Kill a few random units, but nothing is too threatening right now.
BT The research time on Monarchy drops I guess some others got it. No attacks this turn, but two swords, an archer, and a warrior are ready to attack Tatung next turn.
Turn 4 130 A.D. Forbidden Palace rushed in Tsingtao. One scientist is enough to finish up Monarchy. Kill several units we arent in too much trouble right now. I take the opportunity to change a few core cities to libraries.
BT Lose a spear in Tatung. Finish Forbidden Palace. Revolt enter anarchy.
Turn 5 150 A.D. Only 3 turns left on the anarchy! Lots of entertainers needed
4 swords in position to attack Tatung next turn

Clean up a couple with horses though. Research set to Construction.
BT Only one sword attacks Tatung, but he kills our elite spear!
Turn 6 170 A.D. Clear out a few more Mongol swords around Tatung using offensive horsies.
BT For some reason the Mongols dont attack with their swords, but lose two warriors attacking the walls of Tatung instead. The Koreans are still swarming with archers.
Turn 7 190 A.D. 4 elite victories, no leaders. No units lost. Mongol swords move out of our territory to heal cant have that kill them with horses. No attacks coming on tatung next turn.
BT Anarchy over!
Turn 8 210 A.D. - Well, we still need 30% luxes to maintain some happiness. Need more MPs I guess. We have 55 units, but are only allowed 38, so we arent doing so hot. Best I can research construction at is 30%, at 4gpt. It is due in 15 turns. Not so good
Three swords and a warrior in position to attack Tatung. I attack them all with horses, but have bad RNG luck and only kill one, redline another, while I lose one elite horse and retreat a few others.
BT Two Japanese swords show up at Yangchow that city is in Jeopardy again due to RNG madness lose a spear and a horse.
Turn 9 230 A.D. - Kill 5 of the archers threatening Yangchow still in trouble there. I rush the walls there using some cash.
BT Things go REALLY bad in Yangchow The Japanese are really threatening. Sorry about this For the first 7 turns of my turn there wasnt much pressure on Yangchow, then 3 Japanese swords showed up. I think we can hang on with some rushed spears, but its rough.
Turn 10 250 A.D. - The pressure is really off of Tatung we probably actually have enough to go on the offensive! If we last the next turn in Yangchow we should keep it. I think we will.
All in all, things went well, although I feel bad about the problems in Yangchow. In any case, we have a FP and are in Monarchy, and we didnt lose any cities. Still havent seen a horse or MDI yet.
The Save