@ls612
After reading over your PDF I think I shall focus on the Civics part since that's what this topic is about.
Government
I have spoke about the city limits and how I wish for Totalitarianism (aka Fascism) to be returned (which it has). I also have already spoken how I would like the number to be returned to the old values ...
Anarchism = 3
Chiefdom = 6
Despotism = 10
Monarchy = 12
Republic = 20
Theocracy = 20
However I am opening to making Monarchy 20 and Republic 12, if that makes it more historically accurate. We may also want to use the 1:2:4:10:8:10 ratio instead. Note that I think Totalitarianism can act like a late game Despotism and Democracy can act as a late game Republic but without city limits.
Power
Not really anything to complain about. Same as you.
Society
I don't see why you chnage from 50% to 30% could not be done. No real complaints from me.
Economy
Yeah Subsistence needs to be better than Barter if you want people to switch over. And yeah Slavery, where its going. I have no idea. Personally I thought ti would be good in the proposed Labor Civic (which I think we need), also as you said DH has some plans too. It would be good if we could all agree on something. And yeah the Corporation stuff should be junked now that they are National Wonders and not Fake Corporations. The rest I do not have a strong opinion about. However I do think that more Civics like Green should be giving anti-pollution stuff since now that's a factor.
Military
That's a good idea about the higher upkeep conversion. And yeah Cloning should be at Gene Enhancement tech, not Cloning since that was designated at the tech that unlocks Human cloning. Animal cloning was at Cloning tech. I also agree that MAD should have the AI work better. And Pacifism should stay as the Anti-Military Military Civic, just like Atheism is the Anti-Religion Religious Civic.
Religion
I have no strong opinion on the Religious Civics other than I agree that religious buildings should be disabled. Perhaps make all religious buildings require all of the other civics except for Atheism civic (and Irreligion).
Welfare
Yeah, no real complaints from me either.
Garbage
I completely agree that we should include the pollution properties in these techs. In fact that's one of the reasons I made those properties in the first place. I would have already changed it but CivPlayer8 seems to be our "Civics Guy' now and I did not want to step on his toes.
Immigration
Yeah I am interested in DH's Immigration mod and how these civics would influence it.
Language
This one I have to disagree with you about. I would like to still keep it a civic and the way it is so the different factors are clearly represented instead of hidden within tech upgrades. However I think the new tags should be made since they could be used for other things. Just not this.
Education
I can explain these.
1. Propaganda was influencing people without them realizing it. Thus the
2. Corporate Education is much more blatant and thus people were realizing they were being manipulated (for better or worse). Thus the

Alos I think its important for balance.
3. E-Education has

because the lack of physical activity. Unlike normal school where you have to leave your home e-education can allow you to learn in your underwear and never have to leave the house.
In short please keep these. I worked hard to get them flesh out. Education, Garbage and Language are basically all designed by me.
Agriculture
Also no complaints.
Currency
No opinion other than I first did not like the category but not have learned to like it.
Politics
Also surprised on the new category but have also learned to like it.
I will go over other sections later. Possibly in other more appropriate topics.