Hydromancerx
C2C Modder
Link to video.
The video reminds me of the Eames Powers of 10 video.
Note that the video is old (1977) so they don't quite go as close up as we know now and as far away as we can see now.
@ Hydro, for you:
Hah, I had a game once where all great people I had were our names while the great people other civs got were random ones. It was a bit weird seeing a Great Engineer Civ Fuehrer though - he must've been named after his lord.
Space propulsion paths?
What's the alien story?
Humans still turn into different species right?
I would give the difficulty of designing Transhuman Era an 8-9 compared to other eras. I would give the difficulty of designing Galactic Era a 3-5 since there are a lot of space 4x games.
I can hypothetical think of Solar, Intestellar, and Galactic as the main three sub eras.(it would still be called Galactic.
What are the basic blueprint for the Era?
We can reach 1000 total techs (we are at 650s) real easily.
Transhuman still takes high priority right now.
Hydro said:Indeed. However I am extremely happy with your recent brainstorming and Faustmouse's fast implementation. I am sorry I have no approved faster but I want to make sure they are right and am happy with them.
If you really want to go for 1000 techs, this would mean over 1/3 of all techs are in the Galactic Era. I don't think this is something desirable, UNLESS the multimap-stuff is extremely cool (which I think it will be) and there is actually a NEED for all those techs.
If you'd ask me, I would prefer the following strategy:
- Finish the TH era except the space-stuff (Buldings, Units, Promos, Resources)
- Review all the Buildings, Units and resources and see where upgrade paths, obsolete techs, PrereqBonus etc can be used.
- Balancing everything out (regarding production, gold, science...). There is a Modmod in planning, "C2C Eras" that has the ultimate goal of making a balanced C2C game. This would be the best. Of course, by the time we want to balance everything, the Nomadic Start should be in place since I think this will change a lot.
This should keep us busy for a long time... And THEN, if multimaps or similar is in place, we could fill in the Galactic era. Right now this will only add useless memory usage...
Yeah, it turns out to work very well! It will work even better once Mr Azure figured out how to make buildings (and especially units) and if he would focus on units. And Hydro, maybe you can convince Nimek to work on promotions?![]()