Hydromancerx
C2C Modder
@ls612 and/or DH
Here are the icon/buttons for the Hunter line of promotions.
Here are the icon/buttons for the Hunter line of promotions.
I'd be willing to consider an exception for Iron, as currently the melee units don't get upgrades until a good bit after Iron Working, which I feel as slightly unrealistic. But other than that and the special ones we already have (Bamboo, Poison), I think that we don't need equipment.
@ls612 and/or DH
Here are the icon/buttons for the Hunter line of promotions.
Where are the Hunter promotions?
I assume with the core. Ask DH. Maybe they re with his files.
I looked in both of those areas and couldn't find them.![]()
Are you talking about these??
The Motherland Promotion don't give any boni to Bamboo Defense or double movement in Tundra etc. Shouldn't it give you boni to all terrain? Or even better: to all terrains inside your boarders/ your city vicinity? (if this is possible)
Would it be possible to modify the Terrain damage and Terrain promotions to work something along the lines of:
Desert: 10% damage/turn
Dune: 15% damage/turn
Salt Flat: 20% damage/turn
Desert I: -10% damage/turn in Desert, Dune or Salt Flat
Desert II: -5% damage/turn in Desert, Dune or Salt Flat
Desert II: -5% damage/turn in Desert, Dune or Salt Flat
Would it be possible to modify the Terrain damage and Terrain promotions to work something along the lines of:
Desert: 10% damage/turn
Dune: 15% damage/turn
Salt Flat: 20% damage/turn
Desert I: -10% damage/turn in Desert, Dune or Salt Flat
Desert II: -5% damage/turn in Desert, Dune or Salt Flat
Desert II: -5% damage/turn in Desert, Dune or Salt Flat
I will have some gradual resistance tags soon. And I would like to see the damage be more gradual over increasingly hostile terrain types. But I'm not seeking for this to replace the way our current promos protect units from these environments. ls's points regarding the AI are warranted.