Let me know if you see continuing issues.
Will do. *goes of to restart same map again*
Thanks K, as usual you rock.
Cheers
Let me know if you see continuing issues.
That sounds interesting.
Most of the changes I made were just reducing the gold by 1. For example -5 changed to -4 or -10 changed to -9. It it was already -1 I left it as it was.
JosEPh (old and slow.....and here lately Very irritated at the world!)
Big Prehistoric tech changes:
Spoiler :
Herbalism
Location: X3 Y15
Shelter Building
Location: X4 Y1
Basketry
Location: X4 Y3
Tool Making
Location: X4 Y7
Trapping
Location: X5 Y7
Natural Pigments
Location: X6 Y15
Req Tech: Herbalism AND Stone Tools AND Fire Making
Prehistoric Music
Location: X5 Y17
Prehistoric Dance
Location: X5 Y19
Flint Knapping
Location: X11 Y11
Ritualism
Location: X6 Y19
Fire Making
Location: X3 Y11
Req Tech: Gathering
Cooking
Location: X4 Y11
Carving
Location: X7 Y11
Req Tech: Chopping AND Scraping
Counting
Location: X8 Y17
Bone Working
Location: X8 Y9
Req Tech: Carving AND Skinning AND Piercing
Wood Working
Location: X8 Y7
Req Tech: Carving AND Piercing
Cultural Identity
Location: X7 Y19
Carpentry
Location: X11 Y3
Trap Fishing
Location: X9 Y5
Raft Building
Location X12 Y3
Tribalism
Location X12 Y17
Petroglyphs
Location X8 Y15
Personal Adornment
Location X9 Y13
Sewing
Location X10 Y13
Req Tech: Personal Adornment AND Skinning
Hunting
Location X13 Y13
Tanning
Location X14 Y13
Tattoos
Location X13 Y17
Warfare
Location X14 Y15
Bead Making
Location X10 Y15
Barter
Location X13 Y15
Shamanism
Location X13 Y19
Poison Crafting
Location X14 Y11
Canine Domestication
Location X14 Y9
Arithmetic
Location X14 Y17
Chiefdom
Location X15 Y15
Ceremonial Burial
Location X14 Y19
Nauropathy
Location X15 Y11
Boat Building
Location X15 Y3
Boat Fishing
Location X16 Y1
Spear Fishing
Location X11 Y5
Slash and Burn
Location X4 Y13
Stone Tools
X5 Y9
New Techs ...
Portable Shelters
Location: X6 Y5
Req Techs: Shelter Building AND Tracking
Chopping
Location: X6 Y7
Req Techs: Stone Tools
Piercing
Location: X6 Y9
Req Techs: Stone Tools
Cost: Same as Stone Tools
Scraping
Location: X6 Y11
Req Techs: Stone Tools
Skinning
Location: X5 Y11
Req Techs: Scraping AND Tracking
Heat Treatment
Location: X9 Y11
Req Techs: Cooking AND Wood Working
Hafting
Location: X9 Y7
Req Techs: Wood Working
There are big problems here especially with some of the new techs - see the tech tree discussion. BTW I have all the text for the new techs, pedia and proposed strategy if you want to use it.
Definitely,
now why was this even given to me if it all wrong, i have over 50 things on my to do list already??
Not sure if anyone has reported this but I got this while playing with yesterday's SVN. The city names for the Navajo seem to be goofed up a bit...
SVN Revision 2311
Navajo Civ Has Errors in City names
ex .TXT_KEY_CITY_NAME_HOPI instead of Hopi
I discovered it too like 2 minutes ago.. and posted it in Bugs Thread TXT_KEY_CITY_NAME_HOPI
As of yesterday's SVN the tech XML had some pre-req issues:
Three techs have TECH_INVENTION as a pre-req. TECH_INVENTION no longer exists.
The latest SVN gives an XML error. Unit_Combat diplomat?