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C2C SVN Changelog

Discussion in 'Civ4 - Caveman 2 Cosmos' started by Dancing Hoskuld, Jul 4, 2011.

  1. Hydromancerx

    Hydromancerx C2C Modder

    Joined:
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    Messages:
    16,281
    Location:
    California, USA
    Updates
    - Converted Wood Hut into Bark Hut and then moved to Bark Working tech.
    - Moved Hunter's Camp and Hide Hut to Skinning tech.
    - Moved Furrier to Skinning tech.
    - Moved Camel Rider and Elephant Rider to Animal Riding tech.
    - Moved Taureg Camel Rider to Animal Riding tech.
    - Tweaked Bandit Rider, Horseman and Rurales.
    - Moved Ger to Portable Shelters tech.
     
  2. Dancing Hoskuld

    Dancing Hoskuld Deity

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    Update
    - moved current map improvements into core.
     
  3. strategyonly

    strategyonly C2C Supreme Commander

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    Now i get this error: Then CTD

    EDIT:

    changed ...

    Horse Breeding
    Req Techs: Military Training AND Animal Riding(was horseback riding) AND Equine Domestication

    fixed:

    1. Harpoon Making and Altatl Making should not have "Can work water tiles" unlocked.

    2. Chopping and Composite Tools have the wrong button/icons.

    3. Workers should not "Work 25% Faster" with ...
    - Axe Making
    - Spear Making
    - Simple Wood Working
    - Bone Working
     
  4. AIAndy

    AIAndy Deity

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    I am still not sure what the problem with that is. The city rebels, your army is too weak so it is overwhelmed, some achieve to flee and your great general gets an appointment with an executioner.
     
  5. strategyonly

    strategyonly C2C Supreme Commander

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    See the problem is, its the only city i have waaay more than enough units on it, infact double what the other cities have, BUT only this city gets over run and i loose the GGeneral every-time, no matter what?? DH said there is a flaw in the python coding for this, and i think he's gone for 2 weeks?? I have no idea, sorry.:blush: If not let me know, and i will stop bugging you'll.
     
  6. AIAndy

    AIAndy Deity

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    So the number of defenders is greater than the number of rebel units that spawned in the revolution?
     
  7. strategyonly

    strategyonly C2C Supreme Commander

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    Correct
     
  8. ls612

    ls612 Deity Moderator

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    Location:
    America
    Updates:

    -Added the Imperial Guard unit line, along with the promotion for it.
     
  9. AIAndy

    AIAndy Deity

    Joined:
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    3,414
    Updates
    • Fixed a bug in savegame loading after a property got removed from the game.
    • Added bBarbarianTerritory tag to outcome info (makes the outcome type possible in barbarian territory if true).
    • Added iChancePerPop to outcomes that increase the chance for that outcome by an amount per population if used in a city.
    • Added the possibility to trigger an event by an outcome. Use EventTrigger tag in an outcome for that. The restrictions that are defined in the event apply to the outcome.
    • Fixed a MP sync bug due to using the synced RNG from a local location (to choose graphic battle effects which should use the async RNG).

    @SO: Try if you can load the savegame you posted earlier with that.
     
  10. Aevum

    Aevum Warlord

    Joined:
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    Location:
    Wisconsin
    Sorry that I have not been uploading any new artwork for some time now. I have a list of things to do, but my priorities are currently stuck on find new employment. :(
    Hopefully soon I'll be back on my feet and be able to focus on C2C.
     
  11. strategyonly

    strategyonly C2C Supreme Commander

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    No problem, RL is way more important.:)
     
  12. ori

    ori Repair Guy Super Moderator

    Joined:
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    Location:
    Baden-Württemberg, Germany
    CvRandomEventInterface.py:
    halfed fire event thresholds - to actually have them trigger in games...

    slow going with me currently, RL has gotten quite interesting with a baby at home :)
    Anyhow more events will come to a mod near you in due time ;)
     
  13. ls612

    ls612 Deity Moderator

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    Updates:

    -Added 4 new Heroes, based on Vokarya's suggestion on the New Heroes Thread.
     
  14. Dancing Hoskuld

    Dancing Hoskuld Deity

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    Updates
    - New off world features.
    - Tungsten not found in coasts or oceans.
     
  15. Sgtslick

    Sgtslick Emperor

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    How come all my cities now have negative growth despite having surplus food??

    Spoiler :
     
  16. Dancing Hoskuld

    Dancing Hoskuld Deity

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    Updates
    - Cultural Heritage promotions are now available. We need to check that you can't select them and build UI for this step towards dynamic traits.
    - Two new balloon and one blimp buildings.
    - More on the new diplomacy options but not active yet. I am adding the stuff as I get it working but not enabling it until the whole thing is working.
     
  17. Hydromancerx

    Hydromancerx C2C Modder

    Joined:
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    Updates
    - Re-Did all the Unit changes I did the other day since they got erased! [pissed]
    - Changed Cement Mill to a normal building.
     
  18. strategyonly

    strategyonly C2C Supreme Commander

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    Deleted the voodoo btn that was in core already

    Changed Algebra btn back to old one, because there was a new geometry one made which over rode the old one?

    New C2C.FPK
     
  19. Hydromancerx

    Hydromancerx C2C Modder

    Joined:
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    Updates
    - Updated my FPK.
    - Added Barrels resource.
    - Added Bark Gatherer, Bug Catcher, Cooper, Concrete Mason and Billboards.
     
  20. strategyonly

    strategyonly C2C Supreme Commander

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    deleted the Nazi Civ:blush:
     

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