C2C SVN Changelog

Some players say they can play. I can not. So Play at your own risk. I will not give any more warnings.
We might need to look directly at those saves Joe.
 
We might need to look directly at those saves Joe.
Might be hard to do. Most of them are already deleted. Frustration at so many turns lost and now maybe whole test games lost. But stuff happens, now don't it. :p

And I'm not blaming Anq either. Everyone goes thru the learning curve.

Just frustrated that others were not seeing it along with me.
 
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10805
  • Reverted source code version to Thunderbrd's revision 10778 and applied patch by alberts2 from revision 10783.
  • Reverted xml changes from revision 10780 to 10781 and from 10794 to 10795.
10806
  • Rebuilt dll clean and corrected an xml typo that got reverted in the last commit.

@JosEPh_II now this is a new dll without my modifications since 10781 but only alberts2's turn time improvement.
 
10807
  • Corrects an old bug I probably left behind in getUnitProductionModifier in traits
  • Updates a few message calls at Toffer's request
 
10808
  • Fixed the Modern Windmill and Sea Windmill model's animation, now its blades animation work correctly.
  • Paved Roads are now road-like instead of railroad-like.
  • Core Mine's model was replaced with the one used by the Geothermal Plant.
  • Geothermal Plant now has a new model.
10809
  • Removing old .FPKs.
 

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10814
Fixed dependency issues:
Most important change is that module buildings now have tourism property, as it was meant to be.
Some promotions now have capture tags, and removed nonexistant promotions.
Did minor fixes to subdued animals - Rhino in Megafauna and Tapir in core.
Removed unloaded civs/leaders (often depending on nonexistent civ).
For mysterious reason Nemo Academy (steampunk alt timeline building) couldn't be affected by traits - dependency link was removed.
Moved one file to unloaded special civ, as it was meant only for it.
Removed extremely useless era depedency entries.
 
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10815
Reverted custom civs/leaderheads - requested by SO.
Removed resource dependencies - they are in core.

I think <DependencyType> in core files is from time when there was much more stuff in modules.
 
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10818
  • Restored a legit warning that goes into the pythonDbg.log file that raxo removed in 10817.
  • Optimized and fixed some bugs in Partisan.py.
  • Font of messages created by the Partisan.py code will now scale by resolution.
  • Made the city build panel option event a silent event. No strange message from interacting with that option.
10819
  • Gave the great statesman a non-generic icon for the GP progress bar.
10820
  • Gave a non-generic icon to three GP types for the GP progress bar.
    • Great Hunter
    • Great Admiral
    • Great Detective
 
10827
Removed most of <DependencyType> entries - no need for it, if thing in this tag is in core or in same module.
<DependencyType> used on leaders and religions were left alone.
 
10828 (branch only)
  • merge from trunk
  • resplit FPKs to 50MB: there are quite a few now, but hopefully SVN likes it a bit more, until I get FPK live(tm) implemented
 
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