Thunderbrd
C2C War Dog
Update
Helps if the fix that's made isn't overwritten in an ensuing update afterwards
Helps if the fix that's made isn't overwritten in an ensuing update afterwards

I'm on rev 4884 and the revolutions got disabled. Is it broken?
Reverted to 4819 for the moment.
Disabled how? Can you clarify exactly what you mean please.
There is something wrong with Barbarian civ (even though I haven't changed the spot that's throwing the syntax error, go figure), and then something else wrong with bonus enumeration in the python.
There is something wrong with Barbarian civ (even though I haven't changed the spot that's throwing the syntax error, go figure), and then something else wrong with bonus enumeration in the python.
It looks like the indentation is not right. In Python leading white space is code. A Python editor will show you when the indentation is off. @ls612Do you want me to straighten it out? Or will you.![]()
I'm not exactly sure what you are trying to say. That line is indented exactly as much as the lines above it, which are not throwing a syntax error.
They are only indented the same as the lines above on machines where the tab is the same as the number of spaces which is 3 I think. On my machine a tab is worth 5 spaces so that code does not compile. This is why it is important in maintaining Python to use whatever the person was using in the existing code in this case spaces rater than tabs.
They are only indented the same as the lines above on machines where the tab is the same as the number of spaces which is 3 I think. On my machine a tab is worth 5 spaces so that code does not compile. This is why it is important in maintaining Python to use whatever the person was using in the existing code in this case spaces rater than tabs.
Reasons to hate Python, number 5 - semantically significant whitespace!
Looks like one of the "not equal" symbols to me. Since I have been around a long time in computing I always use the word not but only because I am never sure which one goes with the language. I even remember one time when we had to change all |= to != (or the other way around) because the keyboards changed.Question... what does |= mean?
Ok... I mentioned you should review the AI on that for a reason then
AI_genericUnitValueTimes100()... you've included that since the Combat Mod development then right? I did not know about that.
Question... what does |= mean?
Honestly, I'm looking through that section now and I'm wondering how to rate things in a way that blends in there. There's also a generic catchall (and I have a feeling it currently has to catch a LOT!) So it'll take a bit to think it out. Thanks for the headsup.
x |= y;
x = x | y;