C2C SVN Changelog

Retrying it doesn't even work for me. My ticket has stalled and I really don't want to re-acquire my C2C Root local repo again as that is 6 GB. :( But if https doesn't get fixed up I'll just have to.

Regarding svn+ssh://, there are some docs here about how to get your credentials to stick.

Yes, that's where I got the info from - it doesn't work for me.
 
Updates:
-Redid Military civics
-Added new Buttons, courtesy of Hydro
-Fixed "soilder" spelling error
-Nerfed "Trade" a bit, from +75% to +50%
 
I seem to have a problem. I haven't updated SVN in a while (about a week). Went to do so, and it updated very few files. I went in-game and nothings different, even though there has been a lot of changes.

Any reason this would happen? Doesn't seem to be updating properly for me.
 

I saw that and was really confused. He kept saying repo and I have no idea what that is and it was all alien instructions to me. And it asked me for a SVN password/username and I don't have one of those.

Would deleting the folder and re-installing this be easier?
 
I started over from scratch on this and it worked out for me. I was also confused by the instructions on how not to and decided against trying to go about it that way.
 
Update: (rev 5248)

-Added a new tag which disallows units it is on from entering non-Owned cities.

I have also done the XML for the Guide and the art changes to the Workers (as well as some other unit changes) but I seem to have messed up an artdefine or have a bad button so I'm not committing that now.
 
With SVN 5247 some of the Civics' icons are still Pink squares.

JosEPh
 
Updates

- Suggested fix to CvMainInterface python code
- Moved tar pit and tornado events into Ori folder
- tried to fix remove slavery bug. See bug thread to help me.
 
Updates:

-Added the Guide
-Added buttons for the new Workers
-Tweaked the Scout and Hunter lines somewhat.

NOTE: The guide currently uses the Scout art, that should be changed sometime soon

NOTE 2: I fixed some XML errors with the Civilization infos while I was at it, relating to nonexistent unitclasses.

NOTE 3: Where is the Unit Naming python? I need to add naming for the Explorer unitcombat.
 
Updates

- Subdued eagles and hawks no longer ignore terrain movement costs. This should fix the pathing problems with these units in the stack.
- Cactus feature should appear on new maps and can be removed by workers. @ls I have only done the workers in the core and religion areas. If you have others elsewhere you will need to add the build REMOVE_KAKTUS to their list of builds. I still need to look at improvements which need to remove cactus.
- Removed duplicates from my Subdued Animals text files.
 
Back
Top Bottom