C2C SVN Changelog

Is there going to be Updates shown here anymore? Or just Releases?
 
11025 was branch only.

@billw2015 sent another update to SVN, now its 11026 (previous one was branch only).
It has prehistoric era revision, and various bugfixes.

It seems like automated changelog thingy didn't work properly - it didn't include prehistoric era revision and fixes to it.
 
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@billw2015 sent another update to SVN
Actually @Toffer90 sent it, I was asleep.
It seems like automated changelog thingy didn't work properly - it didn't include prehistoric era revision and fixes to it.
It included all commits to master branch between this release and the last one only. Prehistoric era revision was in the last SVN release.

Here is the latest changelog:

Change Log

v40.0.305-alpha (2019-09-01)

Fixed bugs:

- City property spawners are not cleared on recalc #69
- City property spawners are saved without remapping #68
- Many tool tips are offset in windowed mode #33

Closed issues:

- XML GameSpeedInfos is missing from latest version #66

Merged pull requests:

- Movies, some crash bug fixes, music transition issue fixed #71 (Toffer90)
- Movies, some crash bug fixes #70 (billw2012)
- Fix ruby version for deploy scripts #65 (billw2012)
- Testing changelog and tagging #64 (billw2012)
 
SVN 11027

Change Log


v40.0.337-alpha (2019-09-03)
Full Changelog

Implemented enhancements:

- Re-add all wonder movies. #67
- Generate release change description for Git -\> SVN releases automatically. #47
- Avoid building DLL on appveyor for non source code changes. #20
- Configure online symbol server #9

Fixed bugs:

- Fix city limit scaling by worldsize #63

Closed issues:

- Crashes due to invalid unit in a bombard mission #79
 
SVN 11028

[v40.0.359-alpha] - 2019-09-04


- Merge pull request #96 from caveman2cosmos/master (billw2012)
- Update deployment to use patch instead of rebuilding all FPKs (billw2012)
- Fix crash when doing delayed death of transport units (billw2012)
Fixes #95
- Remove version.h generation from the autobuild (billw2012)
- World map-script tweak (Toffer)
- Corrected requirements of -1 cost buildings (raxo2222)
- Automated DLL rebuild (billw2012)
- Camera Tweaks (Toffer)
- Made a new CO2 Ice bonus button. (Toffer)
- Removed two cultures, that were overridden by merged ones. Moved -1 cost buildings to special building infos. (raxo2222)
- Removed tech requirement redundacies in units/buildings. (raxo2222)
- Replacing changelog generator with a better one (billw2012)
- Corrected the button of one neanderthal unit. (Toffer)
 
SVN 11029
[v40.0.398-alpha] - 2019-09-06

  • Merge pull request #111 from caveman2cosmos/master (billw2012)
  • OOSLogger.py - Added a bit more city info (Toffer)
  • Fixed a OOS error caused by the production popup (alberts2)
    Fixes #106
  • Add define for C2C_VERSION for releases, for minidump versioning (billw2012)
  • Add automatic versioning for deployed builds, add version to minidump (billw2012)
    Fixes #103
  • Stop palace being recommended for building in production popup (billw2012)
    Fixes #56
  • Fix tooltip offsets incorrect sometimes when another window is focused (billw2012)
  • Minor adjustements to prehistoric resource reveal/enable techs. (raxo2222)
  • Potential fix for bug mentioned in #105 and resolves #106 (Toffer)
    resolves #106
  • OOS fix for issue #104 (Toffer)
  • Tornado event terrain filter and event OOS fixes (Toffer)
  • Added terrain list to prevent spawning of tornadoes in space. (raxo2222)
  • Adjusted wonders with GlobalBuildingExtraCommerces tag, so they can affect building replacements too. (raxo2222)
  • Forgot to delete a bik file I replaced with a dds. (Toffer)
  • Fixed missing sound for founding religions with still image movie. (Toffer)
  • Small fix for religion founded movies that use .nif files. (Toffer)
  • Set up movie code to handle .dds still images. (Toffer)
  • Moved civic requiring building. (raxo2222)
  • Fix warnings in CvSelectionGroup::doDelayedDeath (billw2012)
  • Update git install message to warn steam users to restart (billw2012)
    Fixes #57
  • Fixed CyGame::getC2CVersion (alberts2)
  • Removed the git version information generation (alberts2)
  • Fix SVN tag updating, fix docs not being updated. (billw2012)
    Fixes #97
    Fixes #98
  • Fixed all building cost errors. (raxo2222)
  • Set VS2019 run options automatically from DevSetup (billw2012)
  • Fixed encoding error in OOSLogger.py (Toffer)
  • Fixed typo in new addition to Armed Guard promotion (raxo2222)
  • Adds UnitCombat, Promoted (Armed Guard) (Thunderbrd)
 
SVN 11030
v40.0.409-alpha - 2019-09-08


All Changes
  • Merge pull request #129 from caveman2cosmos/master (billw2012)
  • Add commit groups to changelog generation (billw2012)
  • Restore mission animations (billw2012)
    Closes #90
  • Revert "Removed unnecessary Description tags from building/unit class infos" (raxo2222)
  • Enable all mission anims, update a few asserts (billw2012)
  • Add option specific asserts and recalc asserts. (billw2012)
  • Merge branch 'master' of https://github.com/caveman2cosmos/Caveman2Cosmos (raxo2222)
  • Removed unnecessary Description tags from building/unit class infos (raxo2222)
  • Fixed Unit AI Type OOS logging (alberts2)
  • Improved OOSLogger (alberts2)
  • Convert spaces back to tabs in GlobalDefines (billw2012)
 
SVN-11031
v40.0.425-alpha - 2019-09-09

Bug Fixes
  • Animation for air-strike is enabled again(billw2012)
  • Multiplayer: Improved sync checksum calculation and OOS logging.(alberts2)
  • Paging: Override max desired memory usage with a lower default value(billw2012)
  • Paging: Plot eviction works more reliably, freeing memory(billw2012)
  • Python: BarbarianCiv.onBeginGameTurn undefined variable exception(billw2012)
    Fixes #133
All Changes
  • Merge pull request #140 from caveman2cosmos/master (billw2012)
  • Add an std natvis file (billw2012)
  • Paging: Override max desired memory usage with a lower default value (billw2012)
  • Paging: Plot eviction works more reliably, freeing memory (billw2012)
  • fix: Animation for air-strike is enabled again (billw2012)
  • Mammal herds can bow be built by sundued units at Animal Husbandry instead of Canine Domestication (raxo2222)
  • Merge pull request #139 from caveman2cosmos/memory-tracking (billw2012)
  • Add per object memory tracking replacing existing system (billw2012)
  • Fix bug when setting VS debugging paths with xml incompatible chars in them (billw2012)
  • Multiplayer: Improved sync checksum calculation and OOS logging. (alberts2)
  • Fix git tag creation for SVN version on release (billw2012)
  • Python: BarbarianCiv.onBeginGameTurn undefined variable exception (billw2012)
    Fixes #133
  • Merge pull request #129 from caveman2cosmos/master (billw2012)
  • Add commit groups to changelog generation (billw2012)
  • Restore mission animations (billw2012)
    Closes #90
  • Revert "Removed unnecessary Description tags from building/unit class infos" (raxo2222)
  • Enable all mission anims, update a few asserts (billw2012)
  • Add option specific asserts and recalc asserts. (billw2012)
  • Merge branch 'master' of https://github.com/caveman2cosmos/Caveman2Cosmos (raxo2222)
  • Removed unnecessary Description tags from building/unit class infos (raxo2222)
  • Fixed Unit AI Type OOS logging (alberts2)
  • Improved OOSLogger (alberts2)
  • Convert spaces back to tabs in GlobalDefines (billw2012)
 
Works fine.
 
This one wasn't posted here.

11032


## v40.0.457-alpha - 2019-09-13
### Bug Fixes
- **Multiplayer:** OOSLogger.writeLog missing attribute(alberts2)
- **art:** Attempt to fix a graphic coruption caused by the UNIT_PLASMA_ARMOR(alberts2)
- **art:** Fixed a few texture paths(alberts2)

### All Changes
- Merge pull request [#148](https://github.com/caveman2cosmos/Caveman2Cosmos/issues/148) from caveman2cosmos/master (Kristoffer)
- fix [#147](https://github.com/caveman2cosmos/Caveman2Cosmos/issues/147) (Toffer)
**fix [#147](https://github.com/caveman2cosmos/Caveman2Cosmos/issues/147)**
- Update labeler.yml (alberts2)
- Update labeler.yml (alberts2)
- Update label.yml (alberts2)
- **Multiplayer:** OOSLogger.writeLog missing attribute (alberts2)
- Reorganized Prehistoric techs (raxo2222)
- Added Pull Request Labeler (alberts2)
- Added Pull Request Labeler config (alberts2)
- Reduced Golden Age extenders from ancient wonders and removed it from modern/space wonders (raxo2222)
- Animism can't require Chiefdom, as this tech is now column later. (raxo2222)
- Switched Chiefdom place with Tribalism, made resources more spaced out (Marcos Amores)
- Fixed python error related to tooltip of dead units. (Toffer)
- Refactored WorldBuilder Save/load python (Toffer)
**Fix [#120](https://github.com/caveman2cosmos/Caveman2Cosmos/issues/120)**
- Removed obsoletion from building, that is required for traps (these obsolete in Atomic era) (raxo2222)
- **art:** Attempt to fix a graphic coruption caused by the UNIT_PLASMA_ARMOR (alberts2)
- **art:** Fixed a few texture paths (alberts2)
- Fixed some pink buttons for great farmer builds. (Toffer)
- Update README.md (billw2012)
- Halved base length of golden age. (raxo2222)
- Bison Rider doesn't require archery anymore (raxo2222)
- Updated deps.exe to Windows SDK v6.0 (alberts2)
 
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SVN-11033
v40.0.489-alpha - 2019-09-19
All Changes
  • Fix incorrect directory switching (billw2012)
v40.0.488-alpha - 2019-09-19
Balance
  • More civic balances by Joseph aka cbltv1(Marcos Amores)
Bug Fixes
  • Paging: Paging for maps with Y wrap(billw2012)
Features
  • Paging v2: Configurable graphics paging options(billw2012)
All Changes
  • Deploy script svn retries failed operations, add FinalRelease to build cache (billw2012)
  • Merge pull request #155 from caveman2cosmos/master (raxo2222)
  • balance: More civic balances by Joseph aka cbltv1 (Marcos Amores)
  • Most of alt timelines (except crystal/star/space punk) are now modularized. Some tweaks to units (raxo2222)
  • Moved out normal buildings from special buildings file. (raxo2222)
  • Paging: Paging for maps with Y wrap (billw2012)
  • Remove pauses from autobuild good path (billw2012)
  • Something I forgot to do in last commit. (Toffer)
  • Improved some python code. (Toffer)
  • Removed building speed modifier from -1 cost autobuilding (raxo2222)
  • Renamed three hunting related techs. Unit stuck in limbo was sent to oblivion. (raxo2222)
  • Increase timeout for FPKLive and DLL autobuild to 25mins (billw2012)
  • Add check for dll autobuild failure, fallback to rebuild (billw2012)
  • Merge pull request #151 from caveman2cosmos/graphics-paging-v2 (billw2012)
  • Espionage system cost adjustments and new globals to modify final amounts across the board. (Thunderbrd)
  • Tweak to hopefully fix fake missing header file error (billw2012)
  • Fixing warnings about int sizes and conversions (billw2012)
  • Paging v2: Configurable graphics paging options (billw2012)
  • Polished the plot list a bit. (Toffer)
  • Fixed early tech recosting mistakes (raxo2222)
  • Removed maintaince cost from Weather Station (raxo2222)
  • Adjustment to the ramp up of tech costs in the first 4 Grid X columns (Thunderbrd)
  • Graphics Paging v2 basic hard coded implementation (billw2012)
 
SVN-11034
v40.0.496-alpha - 2019-09-19

Bug Fixes
  • Paging v2: Units not visible sometimes(billw2012)
All Changes
  • Merge pull request [project]159[/project] from caveman2cosmos/master (billw2012)
  • Merge pull request [project]158[/project] from caveman2cosmos/release (billw2012)
  • Paging v2: Units not visible sometimes (billw2012)
  • Tweaked values used to decide when minor civ becomes a major civ under the barbarian civ rule. (Toffer)
 
11035
v40.0.505-alpha - 2019-09-21

Bug Fixes
- **Paging V2:** inconsistent flags, and potentially other dynamic objects(billw2012)
Fix
- Corrected an error in the Strength in Numbers code(Thunderbrd)

All Changes
- Merge pull request [#160](https://github.com/caveman2cosmos/Caveman2Cosmos/issues/160) from caveman2cosmos/master (billw2012)
- **Paging V2:** inconsistent flags, and potentially other dynamic objects (billw2012)
- Unit paging tweak (billw2012)
- Disabling unit paging (billw2012)
- Disabling dummy entities (billw2012)
- Removed most bonuses from leaving minor civ status. (Toffer)
- Most plot indicators will not be displayed during AI autoturn. (Toffer)
- Some Python refactoring. (Toffer)
- Fix: Corrected an error in the Strength in Numbers code (Thunderbrd)
 
11036

v40.0.508-alpha - 2019-09-21

Bug Fixes
- **Paging V2:** multi-unit graphics work correctly(billw2012)

All Changes
- Merge pull request [#161](https://github.com/caveman2cosmos/Caveman2Cosmos/issues/161) from caveman2cosmos/master (billw2012)
- **Paging V2:** multi-unit graphics work correctly (billw2012)
- Auto-generate forum commit message in bbcode (billw2012)
 
11037

v40.0.521-alpha - 2019-09-22
Bug Fixes
- **Text:** Beastmaster text fixes(billw2012)
Performance Improvements
- Re-enabling dummy entities for massive memory saving(billw2012)

All Changes
- Merge pull request [#165](https://github.com/caveman2cosmos/Caveman2Cosmos/issues/165) from caveman2cosmos/master (billw2012)
- perf: Re-enabling dummy entities for massive memory saving (billw2012)
- Autocorrect early exit fix, some text fixes (billw2012)
- Merge pull request [#80](https://github.com/caveman2cosmos/Caveman2Cosmos/issues/80) from caveman2cosmos/text-spelling-autocorrect (billw2012)
- Auto install python 3 (billw2012)
- Added google spellchecking, and made all three spellcheckers optional (billw2012)
- Fixed incorrect error marking in autocorrect, added more verbose responses (billw2012)
- Improved Autocorrect presentation, it is Python 3 only now (billw2012)
- Minor improve to using spellchecker (billw2012)
- Integrated pyspellchecker, way too slow right now (billw2012)
- WIP add frequency based suggestions for spelling (billw2012)
- Merge branch 'master' into text-spelling-autocorrect (billw2012)
- Improved output formatting of Autocorrect (billw2012)
- **Text:** Beastmaster text fixes (billw2012)
- Autocorrect supports early exit and rules without suggestions better (billw2012)
- Autocorrect interactive improvements (billw2012)
- Adding LanguageTool example response json (billw2012)
- Add missing 7z dll (billw2012)
- Add globs to specify multiple files easily, improved interactive mode (billw2012)
- Autocorrect first working version, added interactive mode (billw2012)
- Further improvement to Autocorrect script, add 7z tool, move wget (billw2012)
- Autocorrect.py can list errors in files, no auto fix yet (billw2012)
- Scripts to setup the language server (billw2012)

@billw2015 where text formatted for forum is saved?
 
SVN-11038
v40.0.538-alpha - 2019-09-25

Bug Fixes :sniper::rotfl:

User Settings: automatic reset for pre PPIO settings -- billw2012
All Changes

Merge pull request [#168](https://github.com/caveman2cosmos/Caveman2Cosmos/issues/168) from caveman2cosmos/master -- Kristoffer
Final adjustments to recent map bonus placement code. -- Toffer
Merge pull request [#167](https://github.com/caveman2cosmos/Caveman2Cosmos/issues/167) from caveman2cosmos/master -- raxo2222
Follow-up on my last commit. -- Toffer
Improved bonus placement amount calculation for generic mapscripts. -- Toffer
User Settings: automatic reset for pre PPIO settings -- billw2012
Autocorrect suggestion ordering fixed, more conservative spellcheck -- billw2012
Autocorrect a lot faster, google calls reduced and guarded -- billw2012
Fix deploy script svn commands -- billw2012
 
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11039 ## v40.0.548-alpha - 2019-09-27

Balance
  • map bonus placement(Toffer)
  • **Promotions:** Terrain Damage avoidance on Rugged Promos(Thunderbrd)
Fixes
  • Corrects messages showing up from the Heart of War option and Pillage On Move targeting(Thunderbrd)
  • CvMapGenerator::canPlaceBonusAt unique range bug. (Toffer)
  • Broken map option in Continents mapscript. (Toffer)
  • Bug in unit spawning from "Kentucky Derby" and "The Crusade". (Toffer)
 
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11040
  • Translated the last remaining bonuses revealed by Gathering (Tea, Tobacco, Silk, Vanilla, Peyote) and their pedia texts into German
 
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