Firstly, awesome utility, im very sad that ive only discovered it now
Secondly... I dont want to be ungrateful, but have a problem, i dont know if its already been posted or if this thread is dead or what, but here goes...
I have learned to work around most of the crash bugs, but theres one thing i cant fix... I really want to create scenarios from save games for a project im working on, using fixed player-civ settings. I can export a conquests game to a scenario OK, so long as i dont include the rules or player data (i can import those in the editor from another scenario file). But when i open in the editor, i see that all the players have been mixed around...
What i mean is that all player 1's cities, units etc, are now under the control of player 2. All player 2's stuff is given to player 3, and so on. This would be OK, except i want to use specific player-civ combinations. I get the city of rome as captiol of egypt, thebes as capitol of greece etc. And player 1 is left in control of nothing, but all its former cities and units are under the control of player 2. Things can be repaired somewhat by re-assinging the civs in the player settings. But anything that originally belonged to the last player in the list seems to be totally lost from the map.
With 31 players, there seems to be a crash bug, where one of the players probably gets assigned a civ that doesnt exist, or possibly becomes the 'barbarian' civ. The editor will crash whenver any of their units or cities comes into view.
Well i guess this post was pointless... but in any case, id like to say thanks again for the awesome utility
