haluu
Confused Troglodyte
- Joined
- Oct 13, 2010
- Messages
- 586
Thank you very much, Flintlock, for your awesome contributions to the Civ 3 engine!
Would it be possible to increase the number of workers the AI builds, say, striving to maintain 2-3 times the workers compared to the number of cities or some similar metric? The AI lands always appear to be underdeveloped, because the AI never builds enough workers to begin with, and, when it loses workers, does not seem to replace them in a timely manner.
This can be edited in the scenario editor, just check workers as "build often" for every civ. If the EXE mod increases workers being built, it would mean that checking this flag in the editor can cause an overabundance of workers that might break AI game balance. Just a thought.
