[GS] Canada Discussion Thread

They made Canada niche, eh?

I'm liking what I see! I'm wondering what kind of bonuses around the tundra Sveden will get as well, as surely they will also get some kind of bonus there too.
 
Yes, I do definitely feel that tundra is still a little under-powered even with farms on there. Maybe something like +1 science per tundra resource? Not sure exactly how it fits inside the abilities, but would be a nice small extra that would be kind of unique.

Agreed. Canada is designed to spread out wide in tundra, yet if they do this they will suck for 80% of the game. The tundra farm thing is nowhere near enough.
 
Agreed. Canada is designed to spread out wide in tundra, yet if they do this they will suck for 80% of the game. The tundra farm thing is nowhere near enough.

I am honestly shocked that the devs thought that a tundra farm would be enough with no other tundra bonuses. That +2 food tundra tile was the key thing holding Russia back!
 
It seems to me that the decision to include Canada and in particular Monsieur Laurier as leader is an attempt to increase sales in Canada. Obviously there’s a huge demand there for civilisation games.

I think it's safe to say that if Canada was as poor and undeveloped as, say, Guinea then they wouldn't have been included in Gathering Storm.

Canada fits a niche in civilization that has been lacking. It makes use of the inhospitable dead space on the map. It is anti warmonger. It is diplomacy and culture driven.

Can Sweden not easily fill these same niches?

Sorry, there is only one football. By definition: foot is obvious, anything that you play with the hands, even for a moment, does not comply with the foot part anymore. And about the ball part, well, look up the definition of a ball, it's pretty clear, and an egg can never be forced to comply with it.

Simple.

I'm no soccer expert, but don't goalies touch the ball with their hands?
 
considering that blizzards and floods can add fertility to tiles, tundra farms might perform better than it seems. Strange that nobody considered this.

That and volcanic eruptions, not to mention natural wonders which add to nearby yields. Eyjafjallajökull will be a blessing if Canada finds it. The ability doesn't make tundra better than plains but it's definitely more viable than tundra for most other Civs.

Also, it's hard to judge the impact of the extra strategic resources before we get to play with GS, but I have a feeling it might be quite sweet. Settle a city up North, buy a tundra or snow tile with iron on it for cheap, then pump out those swordsmen or sell off the excess. It's also a nice reflection of Canada's extensive natural resources, something I feel has been glossed over by many. And the cheap tiles make it easy to have Canada get a large territory. The more I think about it, the more I think the ability is more flavorful than what a lot of people make it to be.
 
I bet this will be a (relatively) popular civ to play. Sarah has mentioned in every stream how she likes to play peaceful and I would guess that might represent 20% of the players. Gandhi was supposed to be the peaceful civ but his bonus didn't make much difference if if they would be attacked. Firaxis just gave up and put out a civ that can't have surprise wars.

I've never paid much attention to cause belli.. I guess now I might have a reason.

Question: Will the tundra farms go away when a city is captured?


Agreed. Canada is designed to spread out wide in tundra, yet if they do this they will suck for 80% of the game. The tundra farm thing is nowhere near enough.

I have seen some nice mountain ranges in tundra which would be good for both adjacencies and to set up defensive choke points.
 
Design critiques aside, really bummed that people were so warm and excited about Australia and are now so hostile towards Canada. :(


There were definitely some more hostile people towards Australia. Some comments at the time about how it skipped ahead of key civs like the Mongols.

I'm just glad it's finally in the game.

Little underwhelmed by the tundra farms, I don't see myself dropping many early except to get the civil service inspiration. You'll definitely want the tundra faith.

The icerinks though look strong at getting culture going along with free amenities and some appeal. Might be a bit late thought.

If nothing else, you can probably make a lot of gold from some double strategics on land most civs would dismiss.

That free Diplo favor looks interesting.

Feel like they nailed the flavor. Civ that wants to play a relatively peaceful game while settling as much of the Tundra borders they can.
 
Well, at least Canada really feels like, you know... Canada. Name these bonuses to someone who doesn't play Civ and have them guess which country or culture they belong to and they will all say Canada.

America on the other hand, man... Hard to find a civ that possesses even less flavour than they do (Scotland and Georgia, but if you play those you're at least BLASTED with bag pipes and throat singing respectively, as opposed to whatever the American track is again.) Calling America "vanilla" would be a disservice to the vanilla bean, which, might I add, is delicious, while Civ6's America is just a tasteless slog cobbled together from vague, seemingly random bonuses that have no synergy between each other and just appear to be selected on a whim. A terribly designed Civ imo. (Lol I assume my dislike for America's design is on par with Zaarin's Gilgaphobia)

The Georgian music isn't throat singing....:p Hard Times Come Again No More is an appropriate song to represent America, plus one version has the banjo!
 
I have seen some nice mountain ranges in tundra which would be good for both adjacencies and to set up defensive choke points.

And would make worse cities than if you settled elsewhere.

It looks like the only way Canada can use tundra currently is for the odd city with massive stategic resources; or for a huge settler wave after you research ice hockey rinks and entertainment complexes. Heavily investing in tundra cities before ice hockey, etc would set you way back.

Edit - Finding a tundra natural wonder would also work.

Hard Times Come Again No More is an appropriate song to represent America, plus one version has the banjo!

It is also rubbish. Only track worse is aus'.
 
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Got admit my first thought after "Turn the Tundra Green with Farms" was "Oh No, I'm going to have to go over all those Islands in the north like four times for the different maps ...... so many islands ....."
 
considering that blizzards and floods can add fertility to tiles, tundra farms might perform better than it seems. Strange that nobody considered this.

As far as I know they have not said that blizzards add fertility to tiles. To me it sounds that blizzards are purely negative.

Ed Beach: "Though all storms can cause damage, Dust Storms and Hurricanes can be valuable in adding fertility to affected tiles."
https://civilization.com/news/entri...w-expansion-release-date-pc-february-14-2019/
 
They made Canada niche, eh?

I'm liking what I see! I'm wondering what kind of bonuses around the tundra Sveden will get as well, as surely they will also get some kind of bonus there too.
I hope not. Most of Sweden is forested but even then I don't want every civ to necessarily have a terrain/feature bonus. If anything I wanted Canada to get some sort of woods bonus and Norway has more tundra than Sweden anyway.
Unless we get the Inuit as a Civ they should stop the tundra/snow bonuses.
 
Also all the Australians in this thread are being real polite over all the Waltzing Matilda shade going on
 
As far as I know they have not said that blizzards add fertility to tiles. To me it sounds that blizzards are purely negative.

I was about to ask whether tundra tiles next to rivers can flood? I couldn't tell from the First Look that any of the tiles had received bonus resources. I do recall from the first stream that it could add production and food to tiles. That is probably the only case in which it would be useful to place early farms there. Maybe the idea is to only settle the Tundra later and then make one farm triangle and then capture strategic resources.

Also, comparing tundra civs. Russia has it so much better. They capture an extra ring of tiles when settling a city whereas Canada only gets to buy them for cheaper and that only applies to Tundra tiles.

TLDR; Unless the resource accumulation counts for a lot they have a terrible LUA.
 
Design critiques aside, really bummed that people were so warm and excited about Australia and are now so hostile towards Canada. :(
Well, some of us are consistent and hated both. :p
 
As far as I know they have not said that blizzards add fertility to tiles. To me it sounds that blizzards are purely negative.


https://civilization.com/news/entri...w-expansion-release-date-pc-february-14-2019/
All storms except tornadoes can add fertility to tiles.
https://tldrmoviereviews.com/2018/11/21/civilization-vi-gathering-storm-features-post/
was about to ask whether tundra tiles next to rivers can flood?
Flooding I understand to be a river property, not terrain property
 
The Georgian music isn't throat singing....:p

Yes, I meant polyphonic singing, my bad. (Mongolia's throatsinging is wonderfully immersive too, but they're also a way better designed Civ than Georgia).

Hard Times Come Again No More is an appropriate song to represent America, plus one version has the banjo!

And yet, I can hardly remember what it sounds like, aside from those 30 seconds they slapped on to *every single preview* of the vanilla civs. Anecdote: I actually thought the American theme was just *a generic theme* used specifically for the preview vids, that says all you need to know, really.


Also all the Australians in this thread are being real polite over all the Waltzing Matilda shade going on

You mean Jock's song from Lady and the Tramp?


Yeah it's all right.
 
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