[GS] Canada Discussion Thread

The term "Timbit" is a Canadianism. It essentially means "doughnut hole, most commonly from Tim Hortons."

They are often sold in boxes of ten and make for a quick snack.

I often ask for an assorted Timbit pack.
 
The term "Timbit" is a Canadianism. It essentially means "doughnut hole, most commonly from Tim Hortons."

They are often sold in boxes of ten and make for a quick snack.

I often ask for an assorted Timbit pack.

Many a long family drive as a child was made more tolerable by the purchase of a box of Timbits part way along that my brothers and I then shared on the remainder of the trip.
 
The term "Timbit" is a Canadianism. It essentially means "doughnut hole, most commonly from Tim Hortons."

They are often sold in boxes of ten and make for a quick snack.

I often ask for an assorted Timbit pack.

I don't think the name "Timbit" has been well understood south of the border. The last time I went to a Tim Horton's down here in the states, the employees were not that knowledgeable about the Timbits. They of course knew what a Timbit was, they just had no clue as to how it got the name. The folks working at the USA Tim Horton's are obviously not Canadian, so they don't understand most of the Canadian derived phrases related to Tim Horton's. Hockey is also less popular south of the border, so some of the employees were less then knowledgeable about Tim Horton being a hockey player, even though they have a tribute to him on the wall of virtually every Tim Horton's.

I believe there are now 10 Tim Horton's locations in my state, which is a significant improvement, since we had like zero a few years ago. There is no Steak 'n Shake here yet, but at least we finally have Tim Horton's.
 
Agree that +1 culture seems too strong. I think +1 food or gold would be fine. Another idea I thought of would be to make it so any improvements built on Canadian tundra do not cost a builder charge. This gives them an indirect early game production boost and seems to align with the flavor of rapid expansion in the tundra.

Or even +1 prod... But I think we all agree that what we've been told so far is really not enough

I don't think +1 culture would really be too strong. Tundra tiles are already worse than regular ones, so you only get the culture if you work the tile. Would be a nice little bonus that helps make you actually want to work tundra tiles sometimes.

Nah... sorry, but not paying a charge for something that is useless will NOT make it less useless ;-(
 
Or even +1 prod... But I think we all agree that what we've been told so far is really not enough



Nah... sorry, but not paying a charge for something that is useless will NOT make it less useless ;-(

I like the idea of having +1 food for tundra tiles and +1 gold for tundra farms. The extra food would make tundra appealing in the early game and the gold from farms would be useful too.
 
It would be good if tundra tiles within Canadian territory also has one culture, just like faith on Russian tundra tiles.

I think 1 culture would be OP, especially early game. (where you have to build a monument to get 2 culture) I think 1 production per each farm would be good? Like a plains flatland tile.
 
Thanks for pointing out that +1 culture on each tundra tile is too powerful.

I meant to say each tundra tile worked would speed up border growth. This way, Canada's boundaries would grow very quickly.

Make it +1 Culture for every 2 Tundra Farms worked, and in most cases it will be about the same effect as a Monument: you'll rarely have more than 4 farms going until you put a third Builder to work on the city, and more than 2 Builders/city is usually a low priority until much later in the game...
 
I think 1 culture would be OP, especially early game. (where you have to build a monument to get 2 culture) I think 1 production per each farm would be good? Like a plains flatland tile.

Yeah, culture is hard to come by early game, but working a tundra tile for culture is still pretty crappy. A tundra farm would only be 2 food/1 culture, which is the same as an unimproved Jade/Marble/silk/etc... You'd have a couple tundra/hill/forest tiles that might be 1 food/2 prod/1 culture then, sure, or some resources would become valuable, but I doubt you'd find enough valuable tundra tiles to work to even equal the 2 culture that Rome gets from their free monument per city (or even enough to equal what you get early game from the God of the Open Sky pantheon).
 
I'm not sure if it's already been discussed by I remembered something which would make for a great Achievement for Canada!

"Invasion gone south" or "Burning of Washington"
"As Canada, capture the American capital whilst being a target of war from America"

This is in reference to the "Burning of Washington" during the War of 1812 where America decided to invade [British] Canada and had destroyed property on the north shore of Lake Erie. [British] Canada then retaliated by invading and burning down Washington's buildings. It was also after this that America decided to rebuild the "Presidential Mansion" and paint it white (as opposed to Yellow which it was previously), naming it "The White House".
 
1812.1.583.jpg

http://daysgoneby.me/the-burning-of-the-white-house/
 
I cant imagine outrage from Murica patriots and right wingers if this would really be in the game. :lol: :lol:

But I dont think this counts as Canadian action but British.
 
I cant imagine outrage from Murica patriots and right wingers if this would really be in the game. :lol: :lol:

But I dont think this counts as Canadian action but British.
Well British were not really able to assist the British Canadians until 1814 when Napoleon was defeated (initially), so the British Canadians could only rely on their small, purely defensive troop, local militia and the Native Americans who the British was supporting the idea of a Native American nation between British Canada and USA (however that fell through as the British didn't want to allow the Germans(?) and Russians to divide up French(?) territory after the second Napoleonic war(?) so supporting deciding up lands in North America for the natives never through due the fact they would be a hypocrite.

However because of the lack of support from Britain in the War of 1812 it was mostly if not entirely fought by the British Canadians and was one of, if not the biggest cause for Canada to becoming independent.



EDIT: Note, when I say "British Canada" or "[British] Canada" I am referring to Canada under the British Empire. I'm not saying "English Speaking Canada" as I fully well know that both English and French speaking Canadians fought in the war against the States.
 
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Well British were not really able to assist the British Canadians until 1814 when Napoleon was defeated (initially), so the British Canadians could only rely on their small, purely defensive troop, local militia and the Native Americans who the British was supporting the idea of a Native American nation between British Canada and USA (however that fell through as the British didn't want to allow the Germans(?) and Russians to divide up French(?) territory after the second Napoleonic war(?) so supporting deciding up lands in North America for the natives never through due the fact they would be a hypocrite.

However because of the lack of support from Britain in the War of 1812 it was mostly if not entirely fought by the British Canadians and was one of, if not the biggest cause for Canada to becoming independent.

Plus Quebecois fought hard against the Americans, not a given prior to the war. So basically you had British Canadians, French Canadians, and the First Nations fighting together, while recent American immigrants to Canada mostly stayed out of the war, helping neither side.

Note as well that the burning of Washington was inspired by the earlier American burning of government buildings in York.
 
First of all, Tim Hortons is terrible. They've become a gross fast food chain with terrible coffee since they were bought out by an American company :(.

Second, the tundra farms are definitely bad. You need a Feudalism triangle to actually make them okay, which means Canada is a pure vanilla civ for the first half of the game. Even with the feudalism boost, they'll be pretty undesirable.

Third, I've spoken to many Canadians now about this stereotypical implementation of Canada in civ and weirdly, I'm the only one that wishes they'd been less stereotypical. A lot of the responses I've gotten have matched Ed's statement in the livestream: "What's this one hockey rink per city BS? You need four to be considered a town up here."

Fourth, the war of 1812 should not be given any more publicity. It was the most pointless, ridiculous war in recent history that I can think of. It ended abruptly with no winner, yet both sides think they won. Canadians often talk about how they torched the white house (had a different name at the time) and Americans mention their late victory in New York that happened after peace had already been negotiated. The whole thing is a mess and gets way too much attention as it is.
 
Plus Quebecois fought hard against the Americans, not a given prior to the war. So basically you had British Canadians, French Canadians, and the First Nations fighting together, while recent American immigrants to Canada mostly stayed out of the war, helping neither side.

Note as well that the burning of Washington was inspired by the earlier American burning of government buildings in York.
The government buildings of York that were burned down are located under a Volvo dealership and under a Staples near the intersection of Front and Parliament in Toronto.

First of all, Tim Hortons is terrible. They've become a gross fast food chain with terrible coffee since they were bought out by an American company :(
Said American company moved its head office from Miami to Oakville, Ontario (between Toronto and Hamilton).
 
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I cant imagine outrage from Murica patriots and right wingers if this would really be in the game. :lol: :lol:
Uh, we're very aware you burned down our capital. :p

Fourth, the war of 1812 should not be given any more publicity. It was the most pointless, ridiculous war in recent history that I can think of.
I think both the Spanish-American War and Vietnamese War might have something to say about that. (Also I would say that the War of 1812 did have an important effect: it kickstarted American nationalism and turned America from a collection of ex-colonies into a proper nation-state [albeit the process would go on for a few more decades and only be completed after the Civil War]. Whether that's a good or bad effect is open to debate.)
 
Second, the tundra farms are definitely bad. You need a Feudalism triangle to actually make them okay, which means Canada is a pure vanilla civ for the first half of the game. Even with the feudalism boost, they'll be pretty undesirable.
Well, plains farms feel like a similarly pointless use of a builder charge. The big problem is that you can't get bonus resources like wheat or rice, Still, is this much different from what Russia has to deal with?

Canada doesn't settle tundra for the farms. They settle tundra for the doubled strategic resource generation.
 
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