I have a suggestion regarding the tech tree calculations/estimates:
if you klick on a tech thats not researchable yet but within 3 steps or so, does it show the turns it will need including the turns of the techs that have to be researched first? I always thought it were just the turns that far away tech would need if you could research it right away.
So if you want mathematics and have 2 other techs before those research estimates were added to the time mathematics would take as well and then be shown as an estimate (for example: tech 1= 10 turns, tech 2= 15 turns, mathemathics = 20 turns -->techtree estimate if clicked on mathemathics=45turns).
I saw this feature in Shogun2 and think it would be nice to have in civ as well (as the some of the map and UI graphics
)
You see it explained at
8:10
At
19:00 there is another interesting feature that could be adapted for C2C, once we would have a heritage/political leader feature:
not only you could have
individual personalities (traits per leader), no you also could
shape them
so the final feature could be named:
'personal and shapeable traits for royalty, political and religious leaders and recruteable minions'
(the mercenaries system might be reactivated for that, especially for the minions, I reflect... it would also extend the warlord/.../vice king/ chain with civil counterparts [think of ministers high priests etc] and could give a broader list of
civil achievements to the heroes. -- what about some mercenary heroes, btw. you could loan them to other Civs or rent them from them. I seldomly get heroes when playing on high difficulty so I would request them while other have so many they would loan them --> so every playertype would love it^^)