BUG screen (C2C tab - towards the bottom fo the third column). Won't take effect until you restart the game though after changing it.
Its not there...
BUG screen (C2C tab - towards the bottom fo the third column). Won't take effect until you restart the game though after changing it.
Its not there...
Maybe it was the general tab - I can't quite remember off hand - scan around a bit
Maybe it was the general tab - I can't quite remember off hand - scan around a bit
Could you try two things:
1) See if having viewports on/off makes any difference
2) Try enabling ENABLE_DYNAMIC_UNIT_ENTITIES in A_New_Dawn_GlobalDefines.xml
Sorry to repeat myself, but is there any way to deal with these bugs? Most of them weren't in v25.
Our intention is to have multiple maps, building space units and exploring space eventually yes
Oh lol personally I doubt I'll get very far at all because I don't really get that much free time. I was just doing a quick scan of the tech tree so I could see what generally was involved with the mod. I'm sure what you have worked on so far would keep me occupied for at least 6 months lol.Many of the future techs are still under development so for now, please enjoy as much of the game as you can reasonably play at this time
Wow I hope your getting paid for this somehow... Really, this would be a great game to be sold in shops! Oh and please tell me there is a development blog or something like that so I can see what's planned in the coming versions and also the far future... Do you have something like that?In the meantime, we continue to innovate and perfect on every front of modding here and will be doing so with this mod for some time to come!
My heart just stopped! Did you just say your going to actually be making my dream game? How are you going to achieve that... Your going to have to go past editing tables and actually write expanded game code. It will be so awesome to be able to zoom out of earth see space then zoom into other planets. Wow... Just imagine terraforming other planets, building space stations and seeing spaceships flying around
Oh lol personally I doubt I'll get very far at all because I don't really get that much free time. I was just doing a quick scan of the tech tree so I could see what generally was involved with the mod. I'm sure what you have worked on so far would keep me occupied for at least 6 months lol.(assuming 30 minutes per day on epic game speed)
Wow I hope your getting paid for this somehow... Really, this would be a great game to be sold in shops! Oh and please tell me there is a development blog or something like that so I can see what's planned in the coming versions and also the far future... Do you have something like that?
We are long past simple table editing in the Civ4 mod community. Luckily the source code for the game DLL was released and we have been improving that all the time.How are you going to achieve that... Your going to have to go past editing tables and actually write expanded game code.
Will you ever gain access to it and be able to heavily add to and modify it? You can't really expand this mod into space without doing that but hey... That's still years away right? Or do you aim to do this very soon?What we can't change is the graphics engine code in the EXE so part of our effort here was to mess around with the interface to the graphics engine to get it to do what we want.
We don't expect to ever get access to the exe but what Koshling has implemented is a way for the engine to see only a part of the map and we will use that to be able to switch between maps, representing different planets and space.Will you ever gain access to it and be able to heavily add to and modify it? You can't really expand this mod into space without doing that but hey... That's still years away right? Or do you aim to do this very soon?
Good luck with that because once you do gain access to the exe graphics this mod will truly be amazing! But there's a problem... What happens when the game detects an unofficial .exe file? It could potentially lead to "no disc found" errors or legal problems for uploading the games exe file. I really hope all is successful...
Will you ever gain access to it and be able to heavily add to and modify it? You can't really expand this mod into space without doing that but hey... That's still years away right? Or do you aim to do this very soon?
Good luck with that because once you do gain access to the exe graphics this mod will truly be amazing! But there's a problem... What happens when the game detects an unofficial .exe file? It could potentially lead to "no disc found" errors or legal problems for uploading the games exe file. I really hope all is successful...
We are forbidden from editing the exe file, but we can edit the CvGameCoreDLL file as Firaxis released the source code for that a long time ago. That way we can 'trick' the exe into doing things in a way that allows for multiple maps.
We don't expect to ever get access to the exe but what Koshling has implemented is a way for the engine to see only a part of the map and we will use that to be able to switch between maps, representing different planets and space.
Well... It's awesome that there will be at least one way to have different planets... Will they be earth like or actually like other planets such as mars, Venus and Pluto? I am guessing that spaceships carrying people will be the only form of transport between planets initially until you get controllable wormholes/portals researched.
What about terraforming... How's that going to work? Can the map have its tiles changed by buildings or plays in game?
Serious noob question. Can someone give step-by-step instructions on how to install the mod?
Wow... Just wow! So are you thinking of having space tiles that shaceships can move on almost like water tiles that boats can move on? So the continents will actually be planets yet have it so space won't actually replace water? That will be awesome but I'm guessing this will require huge map sizes...Probably will have a solar system map outside Earth's sphere, possibly even an orbital map for near-earth travel, and a galactic map beyond the solar system. But terraforming should be easily done considering we've got means to terraform the Earth in the late game already.
@12padams
You should take a look at this thread.
C2C - Space Terrains
http://forums.civfanatics.com/showthread.php?t=453005
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