Caveman 2 Cosmos

Koshling,
I've notice something similar with my Bandit Raiders. No, it doesn't use up their movement. However, they stop and the game goes to the next unit. You can go back and select the Raider (presumably the rogue too) and continue to move him. I discovered this as I was going back to select the captured workers to delete them.

Ok, thanks for the clarification (and Chean too). I'll look into it at some point.
 
Chean and taxman have expressed it clearer. And it's been around since forever. With viewpoints it just takes a lot of time to go back and reactivate the unit.
 
I've noticed a lot of civs building only town watchmen. I had one civ with only three cities and no offensive units declare war on me (I had over twenty cities at the time). It was a walk over.
 
I've noticed a lot of civs building only town watchmen. I had one civ with only three cities and no offensive units declare war on me (I had over twenty cities at the time). It was a walk over.

Vanilla V28 or latest SVN? It's an area I have been working on (and still am), but it should be way better in the latest SVN than it was in vanilla V28, though I still have more to do for sure.
 
2. If I go from the domestic advisor in a city, is there any way to return to the domestic advisor and not to the map?

...3. Catacombs allow for city invasion. How does that work? Does it override the castle gateway (no direct attacking untill defences are under 25%)?

4. There is a game option that allows religions to disappear. Is that completely random? Do I lower that chance if I build temples/cathedrals?
 
Do militia ever stop spawning? I've got so many I have to keep deleting them. They do have one use: covering the border so assassins and rogues can't cross, especially after they upgrade.
 
Do militia ever stop spawning? I've got so many I have to keep deleting them. They do have one use: covering the border so assassins and rogues can't cross, especially after they upgrade.

they spawn until they hit the final upgrading point. MILITIA_MODERN, TECH_PLASTICS is the final one(s).
To get them to STOP, you just need to change civics is all, i have re-done the civic choice for them and it is now Conscription.
 
There is a game option that allows religions to disappear. Is that completely random? Do I lower that chance if I build temples/cathedrals?
I don't think that the chance is less due to such buildings but I don't know. It IS random but it's not very well designed from all the feedback we've received on it. It's an option that precedes our work on C2C and none of us have gone in to do a thorough review on the process to make it as rational as possible yet so none of us can really answer this with full details either.
 
As I recall, it is supposed to be less likely for a religion to disappear when you build the buildings. This is to make it so that religions you ignore are more likely to go away than those that you actually do things for. I don't know if it is actually working like that (I think I may have played part of a game with it turned on by accident once).
 
New guy to the board, but have been playing Civ varieties for almost 20 years. Tried Civ V and came back to IV - BTS. Tried a couple mods for the first time, enjoyed them and then ran into this -- very impressive work, guys. I thought you might be interested in first impressions from a long-time player (I "play" rather than work at it and get into details/analysis as some do) who knows virtually nothing of mods.

First, I use Windows 7 on an HP with Athlon 64X2 5000+ 2.6gHz, and have a 1 gb GeForce 9500GT . I loaded, without problem, version 28, followed instructions, clicked on the game and nothing happened. After a few minutes, I brought up Task Manager and saw that Civ was still running. After 11 minutes the game fired up and ran. (BTS and the other mods take less than 2 min.) I played it for 30 or 40 turns at 1920X1080 set at HIGH and then it crashed to the desktop. It would then crash to the desktop as it loaded even if I changed settings to 1024X768 LOW. Could never get it working again until I read about the 3gb switch here. It since has worked OK with the occasional crash blamed on video settings yet seems to crash on low settings as readily as high settings. Restarts take almost 12 minutes.

Game impressions. First impression - OMG!, this is really something. Playing at Noble where I played most of my BTS games (yes, I know I'm probably going to win but I hate having my spearmen running into civs with airports!) and the game seemed to develop normally with lots of interesting new ideas and concepts. Then two different civs declared war on me, centuries apart, yet they did nothing. When I built forces to respond and invaded, they seemed to have forgotten all about the war -- easy pickings had I chosen to pick.

As the game progressed, it just seemed way too easy. I never had to make any tough decisions -- I had the money to do whatever I wanted, more than I could spend. I was at 100% knowledge and couldn't figure how to spend the money left over. I built up massive armies, yet my opponents seemed unimpressed and didn't respond -- no arms race.

After three days of constant playing, I'm at 200-something BC and bored, way too many things to build yet no clear reason to build anything, no one will trade anything with me except oddball religions, yet I've been the sweetest of opponents and have lots of advances to offer them. It's clear I'm going to have to start over at a higher level, something I hate to do with this much time invested. This is not because I am a superior player -- never won Civ IV higher than Monarch level.

I've found several minor spelling/grammatical errors and wonder if there's an avenue to collect and provide them to anyone? The only thing I've encountered as what I'd consider a serious glitch is my having completely surrounded a one tile island city at war with me for 56 turns without its suffering in any way (other than losing its defensive points to bombardment). Shouldn't they at least get hungry?

OK, I know this is way too long, and perhaps not even the right forum, but I just wanted to congratulate you folks for the effort and encourage you to keep them up! This appears to be just the kind of game I'd like to play and I may find that the BUG options will greatly improve the gameplay for me.
 
1) Yes it takes a long long time to load and this is after we have done stuff to speed up the loading!

2) Look at viewports. It is mentioned in the FAQ and should let you play with even fewer crashes on your machine.

3) Yes we keep improving the AI but some improvements recently made cause them to loose interest in war.

4) Try two levels above what you normally play at. Or try the flexible difficulty option - if you are winning the difficulty level goes up, if you are loosing then it goes down.

5) report any spelling/grammatical errors in our bug thread but remember that we are an international team so we get both versions of English spelling happening.
 
I posted this over on the Dwarf Fortess forums, in the thread I made about this mod. So this is pretty much a copy/paste out of that. So onto the post...

If I survive long enough, I'm gonna try and get severe pollution (for global warming) and have a desert world. I've been using GEM (it is a real Earth map), so it will be cool to end up with a desert Earth. It will be a hard game though, cause some desert causes terrain damage and there probably won't be water or much else left. It will take a long time to get to that point though, probably be far down the research line. Will be an epic map though...all desert :D I would even share that save if anyone wanted it. I'm imagining something almost like Dune or Mars :P

I'm close to or at turn 900...maybe a tad past it. I started as the Aztecs, but sorta peaceful (I'm mostly defense, but do attack), science based with Asian influenced religion. But I have tons of religions researched :P To be honest, if you get the science trait...it is really overpowered, lol. At least in the beginning. My research goes really fast compared to everyone else, and I can pretty much beat the AI (started on Noble and Snail pace) on any research.

But, man...my game is very hard starting out. I removed the Apache and Sioux in the beginning from the game, so all that is left is me (Aztecs)...Incas, Tupi I believe, and Iroquois. Incas haven't done much, nor have Tupi. But, man...Iroquois...I was owning at first...but...

If I didn't have bear riders, bison riders and trained Rhinos, they would be owning me right now. They have 10 cities (that I can see), compared to my 8 (and I even took 2 of theirs). They have massive production and food compared to what I have, and a very powerful army. I was on the offense against them. But my cities were decaying due to me focused too much on troops and was losing out on production, gold and food. They pretty much attack every 5-10 turns, but since I've gone on the defensive...I've pretty much held them back. But one mistake or a round of bad luck will easily change the war. It is about even right now, and it could go either way...but due to the Iroquois having massive food and production, they are getting slightly ahead every turn. I can still turn it around, I just have to heavily focus on building up my cities.

It didn't help a huge army of barbarians showed up near my capital city :P And a turn later, a bunch of Barbarian archers appeared out of my newly conquered city. That was pretty much when I went to go on the defense instead.

Pretty much my most epic game I've ever had in Civilization 4 (or 5)...never had a war like this before in Civ. I think if it wasn't for my animal warriors and all my wonders I build (I build a wonder every chance I get :P), I wouldn't be able to keep up. Plus my science. And I do have special units, cause I've built culture (wonders) in some of my cities, that let me train unique units from other cultures. Even with all that, Iroquois are scary.
 
After three days of constant playing, I'm at 200-something BC and bored, way too many things to build yet no clear reason to build anything, no one will trade anything with me except oddball religions, yet I've been the sweetest of opponents and have lots of advances to offer them. It's clear I'm going to have to start over at a higher level, something I hate to do with this much time invested. This is not because I am a superior player -- never won Civ IV higher than Monarch level.

I've found several minor spelling/grammatical errors and wonder if there's an avenue to collect and provide them to anyone? The only thing I've encountered as what I'd consider a serious glitch is my having completely surrounded a one tile island city at war with me for 56 turns without its suffering in any way (other than losing its defensive points to bombardment). Shouldn't they at least get hungry?

OK, I know this is way too long, and perhaps not even the right forum, but I just wanted to congratulate you folks for the effort and encourage you to keep them up! This appears to be just the kind of game I'd like to play and I may find that the BUG options will greatly improve the gameplay for me.

The reason your getting bored it, you have YOUR mindset on all the other mods, and BtS. Thats NOT C2C, what so ever. You got to remember how it WAS back in the Prehistoric Era, they never even moved more than 1-2 miles away from there caves, except for food. So keep that in mind when playing also, and thx for writing and playing C2C, if you find anything wrong, pls post in the bug/crashes thread, evne if it minor..

btw Welcome to CFC and C2C.;)
 
The reason your getting bored it, you have YOUR mindset on all the other mods, and BtS. Thats NOT C2C, what so ever. You got to remember how it WAS back in the Prehistoric Era, they never even moved more than 1-2 miles away from there caves, except for food. So keep that in mind when playing also, and thx for writing and playing C2C, if you find anything wrong, pls post in the bug/crashes thread, evne if it minor..

btw Welcome to CFC and C2C.;)
I think he's getting bored because it became way too easy. :)

they spawn until they hit the final upgrading point. MILITIA_MODERN, TECH_PLASTICS is the final one(s).
To get them to STOP, you just need to change civics is all, i have re-done the civic choice for them and it is now Conscription.
In V28 they do come too often. I also have king richard's crusade and I have two crusaders and about 30 militias. I gather them in my capital for the moment, I intent to begin my militia invasion on a poorer neighbour. :lol:
 
I've been playing this mod on Marathon and Noble and experiencing a game length Prehistoric period was really cool. I am particularly nerdy about this period and I enjoyed reading every civilopedia entry. As brief as some were, the amount of detail the preshistoric tech tree goes into is awesome.

I have been playing as Cutin from Australia, as an Australian myself it's been fun to have this option.

I found the hunting mechanic really cool. There was one instance where a single butchered animal was the difference between beating a rival civ to a world wonder was really satisfying.

I love the great person screen. I've only earned two so far but I look forward to hopefully seeing a quote from everyone I get in the game.

I was owning the other civs scorewise all through the period and as soon as I could expand I set up 7 cities before the prehistoric era even finished. I thought I was being boss and pwning. Turns out my civ is broke now after draining the 1200 gold I had accumulated and I am losing all my defensive units and hunters rapidly. Can't even keep many workers out.

I guess I just want to say congrats. I thought I found a way to metagame this, but it turns out that I am regretting expanding so fast and my score is quickly dropping.

I guess I'll update you after I finish the ancient era.

I can't wait to see this futuristic content, however I tend to give up a civ game after medieval, let's see if this keeps me interested long enough.

Oh and that English parody of the opening song. I am an experienced PMV maker and I think that song deserves one. Maybe after my addiction to this mod is over, I'll make one.
 
I think he's getting bored because it became way too easy. :)


In V28 they do come too often. I also have king richard's crusade and I have two crusaders and about 30 militias. I gather them in my capital for the moment, I intent to begin my militia invasion on a poorer neighbor. :lol:

Now see i WISH that was the case in MY game, HECK i only get 1 like in every 50 turns? and thats on Marathon also??? Do i guess its the game your playing that counts?????

as an Australian myself it's been fun to have this option.

Oh and that English parody of the opening song. I am an experienced PMV maker and I think that song deserves one. Maybe after my addiction to this mod is over, I'll make one.

Infact C2C has a few Aussie's modding for C2C. And DEFINITELY do make anything you like for C2C, anything is always Welcome to C2C:goodjob:
 
Oh wow, I reach the 'Metals' currency civil and suddenly I go from 0% science, 0 gold per turn to 90% science, 0 gold per turn. Looks like my civ is back on track.
 
I posted this over on the Dwarf Fortess forums, in the thread I made about this mod. So this is pretty much a copy/paste out of that. So onto the post...

If I survive long enough, I'm gonna try and get severe pollution (for global warming) and have a desert world. I've been using GEM (it is a real Earth map), so it will be cool to end up with a desert Earth. It will be a hard game though, cause some desert causes terrain damage and there probably won't be water or much else left. It will take a long time to get to that point though, probably be far down the research line. Will be an epic map though...all desert :D I would even share that save if anyone wanted it. I'm imagining something almost like Dune or Mars :P

I'm close to or at turn 900...maybe a tad past it. I started as the Aztecs, but sorta peaceful (I'm mostly defense, but do attack), science based with Asian influenced religion. But I have tons of religions researched :P To be honest, if you get the science trait...it is really overpowered, lol. At least in the beginning. My research goes really fast compared to everyone else, and I can pretty much beat the AI (started on Noble and Snail pace) on any research.

But, man...my game is very hard starting out. I removed the Apache and Sioux in the beginning from the game, so all that is left is me (Aztecs)...Incas, Tupi I believe, and Iroquois. Incas haven't done much, nor have Tupi. But, man...Iroquois...I was owning at first...but...

If I didn't have bear riders, bison riders and trained Rhinos, they would be owning me right now. They have 10 cities (that I can see), compared to my 8 (and I even took 2 of theirs). They have massive production and food compared to what I have, and a very powerful army. I was on the offense against them. But my cities were decaying due to me focused too much on troops and was losing out on production, gold and food. They pretty much attack every 5-10 turns, but since I've gone on the defensive...I've pretty much held them back. But one mistake or a round of bad luck will easily change the war. It is about even right now, and it could go either way...but due to the Iroquois having massive food and production, they are getting slightly ahead every turn. I can still turn it around, I just have to heavily focus on building up my cities.

It didn't help a huge army of barbarians showed up near my capital city :P And a turn later, a bunch of Barbarian archers appeared out of my newly conquered city. That was pretty much when I went to go on the defense instead.

Pretty much my most epic game I've ever had in Civilization 4 (or 5)...never had a war like this before in Civ. I think if it wasn't for my animal warriors and all my wonders I build (I build a wonder every chance I get :P), I wouldn't be able to keep up. Plus my science. And I do have special units, cause I've built culture (wonders) in some of my cities, that let me train unique units from other cultures. Even with all that, Iroquois are scary.

Hyrdo has already gotten a world to that point before...his rome game. turns out, one of the three superpowers becoming a industrial era civ isnt good for the planet when they have a large amount of cities.
 
After three days of constant playing, I'm at 200-something BC and bored, way too many things to build yet no clear reason to build anything, no one will trade anything with me except oddball religions, yet I've been the sweetest of opponents and have lots of advances to offer them. It's clear I'm going to have to start over at a higher level, something I hate to do with this much time invested. This is not because I am a superior player -- never won Civ IV higher than Monarch level.

In the BUG options (click on the bug in the top left), on the C2C tab, there's an option called Flexible Difficulty. I believe you can turn it on mid-game, and then reset your difficulty level to whatever you like.

I started my game on Warlord, but with Increasing Difficulty I've played most of it on Monarch, and am now up to Emperor (4th century AD). Normally I think of Noble as my level, but my play does improve over time (:D). My food, gold and production are nothing special (3rd or 4th), but in Score, Power, Culture, Espionage and Tech I'm in the lead (9 AI civs, but one is a one-city rev-result, and I've capped one). I'm still finding it quite challenging to know when I can safely declare war without getting steamrolled, so it's far from boring...

Also, this is a fairly snaky map and I only have two neighbours. Also it is large - there is one AI (two including the one-city one) whose territory I haven't seen yet, despite some intrepid exploring. (I have contact with them all through Advanced Diplomacy - I haven't seen their units either).
 
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