perilousride
Chieftain
- Joined
- Feb 24, 2012
- Messages
- 67
Well a few versions ago there were much stricter restrictions on how many cities you could found. Thus solved many of he problem you have. Since it was impossible to found more than 3 cites with Chiefdom, 6 with Despotism, 12 with Monarchy and 20 with Republic. Beyond that you had unlimited cities.
Many people thought it was too artificial but I think it really gave the AI a chance to complete since there was so much open land for them to spread too. Now we have a less restrictive system where it gives you if you go over the limit and the limits are WAY too easy.
Exactly. I agree with everything you say. The open land is a huge problem in the games I have played. It's like Stalin can build 4 cities all around Hitler, closing him in, and effectively ending the game for him. The funny thing is, if I can intervene and destroy those cities, just to keep Stalin from getting too powerful, not only do I have huge negative modifiers with Stalin (you declared war on us... you raised one of our cities), then Hitler will be like, "you declared war on our friend!". That's hilarious, but now diplomacy suffers from it as well. I usually like to try and keep friendly with civs until I have no choice.