hi could it be possible to make the ,,faster turn'' speed a modular thing in order to use it with any mod and as a replacement of the vanilla mechanics?
I mean if you found the algorytm to speed things up it would be great to combine it with vanilla (I am a purist and I veteran so I prefer vanilla units and stuff, less confusing for me and your mod is great but a little overwhelming for my little brain. I mean I know what to do to win on most difficulties but here I have like 15 buildings from start. That's normal for the mod in se but I'd rather stick to what I am good at and polish it rather than learn from scratch. I will be playing your mod, just adapting very slowly to it and playing vanilla for the most part.)
the turn speed issues is the biggest one for civ, I have buyed skylake and OCed it to 4,73 but it's still slow. The game itself is only able to use 10% of the processor, and about 500mb of vram. So please if you can implement this do so, you'd safe me and alot of people huge hassle with AI turn speed. I suspect it was done poorly by game designers as it is in most cases (see bethesda's infamous poor quality for reference) that hardware cannot fix but you modders.
Thx and appreciate what you'v done, count me in as a big fan