It's wierd, six games in and suddenly there is a problem with the incredibly simple rules..
Because people started abusing them.
It's wierd, six games in and suddenly there is a problem with the incredibly simple rules..
The reason for 12 hours was already stated in the other thread: the INTENTION is to prevent people from voting within the same CFC session.
Many people here find being online at 5 PM and then 1 minute after midnight being a regular SINGLE evening CFC session (with a possible supper break, smoke break, whatever else you do for breaks).
The 12 hour rule + separate days prevents that kind of situation.
The INTENTION of the game is to vote once per day, not twice in what is essentially the same day for night-hawks.
The 24 hour rule is seen as not making that issue work because it was realistically stated that you might log on late one day and would have to either miss a voting period or else keep staying up later and later each day to vote.
Once per day but allowing just over 12 hours per votes is meant to deal with that 24-hour-voting rule situation; it is NOT meant to enable multiple votes per time that you log onto CFC.
If you seriously see yourself being online CFC for a more than 12 hour stretch which ALSO happens across both noon and midnight, all the power to you: you are one of the rare exceptions in this world. For the rest of us mortals, the once-per-day plus 12-hour-minimum rule does an effective job of making it so that people vote only once per day between sleep sessions.
6 hours is gimped; anyone who doesn't have parents telling them to go to bed can log on just after work/school and then again just after midnight in what is for that person the same day: they haven't gone to bed yet. I'm sorry, but that idea just doesn't fly in the face of the intention of letting you vote once per day, where we define a day as more realistically broken up by your sleep and not by time zones, but since people's sleep patterns can vary, it is easier to write rules the way that they are written while still capturing the spirit of the game.
6 hours is just going to lead to the same shenanigans that got everyone up in arms. Anyone that supports it is already thinking of how they can abuse the system. Forget it. Separate days PLUS a 12 hour minimum effectively does the trick without punishing people into staying up later and later each day like a 24 hour minimum does. End of discussion.
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As for the colours--the specific versions of the colours are just recommended, not enforced. It's a lot easier to read the thread if we stick to the same format. It's hard to keep track of the flow of the game when some people pick hard-to-see colours. If we give people a recommended version, then those who don't care are more likely to be consistent with each other, making the game easier to follow. Those who want to be creative can still be creative. That is all.
Exactly.Because people started abusing them.
I'm not sure why "People" implies "Abaddon," but it doesn't matter. Those games are over. Let's put them behind us.I didn't "abuse" the rules.
Can't we all just get along?
No. It's against the rules.
500 words? Where do you get the number from? But if you don't want to be on the list, so be it.This has gotten so incredibly stupid and pointless that I want my name taken off. Seriously, a game this simple shouldn't require 500 words to explain the reasoning behind a single rule. It really is just a simple, supposedly uncomplicated game.
500 words? Where do you get the number from? But if you don't want to be on the list, so be it.
The reason for 12 hours was already stated in the other thread: the INTENTION is to prevent people from voting within the same CFC session.
Many people here find being online at 5 PM and then 1 minute after midnight being a regular SINGLE evening CFC session (with a possible supper break, smoke break, whatever else you do for breaks).
The 12 hour rule + separate days prevents that kind of situation.
The INTENTION of the game is to vote once per day, not twice in what is essentially the same day for night-hawks.
The 24 hour rule is seen as not making that issue work because it was realistically stated that you might log on late one day and would have to either miss a voting period or else keep staying up later and later each day to vote.
Once per day but allowing just over 12 hours per votes is meant to deal with that 24-hour-voting rule situation; it is NOT meant to enable multiple votes per time that you log onto CFC.
If you seriously see yourself being online CFC for a more than 12 hour stretch which ALSO happens across both noon and midnight, all the power to you: you are one of the rare exceptions in this world. For the rest of us mortals, the once-per-day plus 12-hour-minimum rule does an effective job of making it so that people vote only once per day between sleep sessions.
6 hours is gimped; anyone who doesn't have parents telling them to go to bed can log on just after work/school and then again just after midnight in what is for that person the same day: they haven't gone to bed yet. I'm sorry, but that idea just doesn't fly in the face of the intention of letting you vote once per day, where we define a day as more realistically broken up by your sleep and not by time zones, but since people's sleep patterns can vary, it is easier to write rules the way that they are written while still capturing the spirit of the game.
6 hours is just going to lead to the same shenanigans that got everyone up in arms. Anyone that supports it is already thinking of how they can abuse the system. Forget it. Separate days PLUS a 12 hour minimum effectively does the trick without punishing people into staying up later and later each day like a 24 hour minimum does. End of discussion.
---
As for the colours--the specific versions of the colours are just recommended, not enforced. It's a lot easier to read the thread if we stick to the same format. It's hard to keep track of the flow of the game when some people pick hard-to-see colours. If we give people a recommended version, then those who don't care are more likely to be consistent with each other, making the game easier to follow. Those who want to be creative can still be creative. That is all.
Poast fix'd.
500 words? Where do you get the number from? But if you don't want to be on the list, so be it, Jedi.
Dhooms rules are much longer than mine. I would greatly limit my rules. After all, I'm only adding one line of text to the rules.502 words to be exact.
NickyJ: making promises as she (he?) is... (turns for effect) ever on the campaign trail.Dhooms rules are much longer than mine. I would greatly limit my rules.
NickyJ: making promises as she (he?) is... (turns for effect) ever on the campaign trail.
Anyway, everyone who has already read this thread has read all 500 words (yeah, that's a short message for me) so you won't even need to read them again.![]()
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