@CarpoolKaraoke
Spoiler :Yes! I was just thinking about that now, GLH into monarchy into great library seems very possible, sailing and masonry are both required to hook up the marble for great library anyway. I'm going to try as well. You think it's better to slow build work boat at size 1 instead of worker then mine the pig and build a workboat with mined pig while growing and also having the river commerce? Lazy to math but I'm not sure which is better.
Even better, the coastal city settled ontop of marble can get immediate trade routes from GLH helping it pay for itself
Well played.The turn before the tech leader declared war on me and the game was lost shortly after. One picture.
Spoiler :
The key problem was that the Ottomans were "pleased" with everyone the whole time. Every time I attack a player, I got "-1 you declared war on a friend" which accumulated. No tech trading meant I had limited diplomatic options.
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Discussion for @konata_LS
I believe I lost because my micromanagement was not good enough. I still believe my overall strategy was sound.
Spoiler :
- Oracle or Great Lighthouse.
- Three Great Scientists. The 2nd for optics, the 3rd and 4th for astronomy. The 1st is probably not a GS. Settle it as a super specialist.
- After astronomy, go down the military-science path and take land. More units and more cities is better than infrastructure. Rathaus + TGL was doing ridiculous work.
- My eventual plan was ICBMs, galleons, and rifles. I could have done it if I wasn't attacked. The Ottomans had mechanised infantry but otherwise the tech rate wasn't impressive.
I don't think religious or cultural were options. If we committed to building the AP, then our normal development would have been delayed even more, and then our optics date will be slower than a normal astronomy date, by which point everyone is already in free religion. With cultural, you have to get astronomy and then wait for religions to spread, which is too late. NTT makes diplomatic difficult, even the backdoor (farmville) variety.
You had the best Astro date provided in this thread, Sylvanllewelyn.
Granted, other people didn't prioritize it (and I don't understand why - their fault). I gather you came short on science. Still, I would think your trial is the best of them all.
NTT...Is like an extra difficulty level. If we take so long to take off, then maybe investing into an espionnage economy (mostly passive) can do a lot of good.
I'm not sure about your gpp plan but I kinda trust you on that matter, too. I didn't play that far.
CPK means that if Astronomy is the sole source of commerce, then getting Astro earlier does not compare well with developping cities.
Size 4 cities with Astronomy will indeed perform worse than size 16 cities without. Well, sure... This is why we want Monarchy/CoL
In the same train of thought, powering through CS, Philo, Paper, Edu and Lib (wow, that's all very expensive) before Machinery, Optics, Maths, Alpha, Calendar is a considerable delay towards trades for corn, wheat, gold, gems, silver and the like. All those resource trades (esp health) are crucial to ease up city growth and develop baseline GNP.
Finally, a big part of the appeal of the Astro bulb is that it still leaves Liberalism as a possible play post Astro. It's not an either/or situation if we can have both. Maybe we can't have both on this map, I don't know.
In my mind, not burning a GP on an early bulb and not burning Lib on Astro are very similar arguments.
I didn't realize BAT changed something as tangible as potential commerce income. On the one hand, it totally seems like a game oversight not to fix that rounding in BTS. But like it also makes arguably the most OP wonder even better, which seems like cheaty mccheatcheat. I assumed it must have been one of the many BUG options that I just happened to have checked off for BAT and not BUFFY. When I said "use precise trade routes" I was just improvising what that hypothetical setting would be called.
^ I will look into that, it's very interesting, CPK. Perhaps we didn't say it much but you're obviously very skilled. Coming from multiplayer, right ? That's cool.
I'm pretty much an Iso noob (like 5 maps). If you add NTT on top, well, you get it... I don't speak from authority. <- This is about the CS talk. I don't see it but I'm not confident either.
I find it difficult most of the time under NTT to acquire Astro and then make it in time to Liberalism for something else - grabbing Liberalism is in part under intention of AI denial.
I have not rolled a map as uniquely challenging as this map on Immortal, for a very long time. Very good for practice and honing our game skills.