Syntax Error
Prince
- Joined
- Oct 14, 2010
- Messages
- 544
Hi All,
I'm normally an Emperor-level Civ 5 player, looking for a "new" fix, so now I have Civ 4. Playing on Noble and I'm not sure I'm doing it properly. I can reach the Renaissance in the 1000 AD mark, but I;m not sure if that's fast or normal. I'm just not yet used to the general timings and some of the mechanics (like culture flips).
There are a lot of different considerations on where to settle, when, and what tiles around it to improve and which wonders to go for, etc. I love the whip though, that's one thing that needs to come back for VI.
Anyway, I wanna know some basics (I've read up A LOT on Sullla's misadventures on his site). I know that you can make a GP farm when there's at least two food resources and a lot of grassland/coast in the BFC, but I'm still out of my element. Like do I improve Farms on riverside Grassland/Floodplains or do I Cottage them? Do I chop down all the trees or are there any benefits for keeping them? Etc.
I'm normally an Emperor-level Civ 5 player, looking for a "new" fix, so now I have Civ 4. Playing on Noble and I'm not sure I'm doing it properly. I can reach the Renaissance in the 1000 AD mark, but I;m not sure if that's fast or normal. I'm just not yet used to the general timings and some of the mechanics (like culture flips).
There are a lot of different considerations on where to settle, when, and what tiles around it to improve and which wonders to go for, etc. I love the whip though, that's one thing that needs to come back for VI.
Anyway, I wanna know some basics (I've read up A LOT on Sullla's misadventures on his site). I know that you can make a GP farm when there's at least two food resources and a lot of grassland/coast in the BFC, but I'm still out of my element. Like do I improve Farms on riverside Grassland/Floodplains or do I Cottage them? Do I chop down all the trees or are there any benefits for keeping them? Etc.