Civ Fix 2-civ teams

Seems to be working fine now. I just downloaded, played, & uploaded 2 other games via "Tracker".
 
What is the exact rule about city gifting inside team? For example if I founded a city and then immediately offered it to my other civ (in order not having to go all the way to my other civs borders with the settler), would it be ok or a violation of our rules?
 
Tracker seems to be blanked again so here is bc2360.

Sure hope Alan gets some help soon. He has alot on his RL plate these days.
I offered, but my coding/web-mastering skills are dated. Can anyone help?

Meanwhile, here is rik'clik's turn...
 

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Updated game speed #'s for last 2 months' action/progress.
Which is the fastest group of players, now…so far? :scan:

Calculated turns per day / days per turn thru today for the games I'm in.
Starting with oldest…
"18-but-not-Earth" = .26 / 3.8
"Tri Civ" = .18 / 5.4
"Octofish" = .33 / 3.1
"Redofish" = .2 / 4.9
"Instant Karma" = .52 / 1.9
"3rd Tribe" = .43 / 2.3
"Civ Fix" = .51 / 2.
"Back 2 Back" = .38 / 2.7

Congratulations "Instant Karma", these fast players are back to #1! :goodjob:
However, "18-but-not-Earth", continues as the long running qik group! :hatsoff:

"Bak 2 Bak" is off to a really slow start. Seems teamates are talking more than moving?
"Redofish"… remains sadly slow. :sad: Let's pick it up gents(!?).
 
:king: Sini of Portugal & Sumer, how did U get to SIX cities in both your civs!? :twitch:
Must have taken a couple from Nap & Asoka?

Frankly, your rapid growth could be quite a threat to my little ol' civs. :eek:
How mite we shrink them a bit? Would U offer something to reassure my frightened but strong* civs?

Pls send a PM, or better yet, a diplo offer with something to calm our citizens & their defenders? Time is essential. :scan:

* currently, great UU's :trouble:
 
Well, with the advanced start we have more stuff than deity AIs at the start. IIRC I have seen a recommendation that you should have 6 cities at 1000BC and that is without advanced start, having to build the workers at the start. It's now 1640BC and with starting bonuses better than deity AI has and obviously better playing than AI it's definitely not impossible.

I have captured only 1 city the rest is peaceful expansion. Of course worker stealing helps, the weakness of monarch AI should be abused.

I'll send you a PM too.
 
:king: Sini of Portugal & Sumer, how did U get to SIX cities in both your civs!? :twitch:
Must have taken a couple from Nap & Asoka?

Frankly, your rapid growth could be quite a threat to my little ol' civs. :eek:
How mite we shrink them a bit? Would U offer something to reassure my frightened but strong* civs?

Pls send a PM, or better yet, a diplo offer with something to calm our citizens & their defenders? Time is essential. :scan:

* currently, great UU's :trouble:

I don't think it's my duty to compensate your slow growth. You wanted to put a lot of hammers early to the Pyramids, now the result is slower expansion. The beakers you should get from the mids should compensate for that trade-off.

If you want something to reassure you, what about a non aggression pact with a time limit?
 
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