acluewithout
Deity
- Joined
- Dec 1, 2017
- Messages
- 3,496
- Leader: Gilgamesh (aka Gilgabro).
- Leader Ability: Adventures of Enkidu. May declare war on anyone at war with his Allies without incurring Warmonger penalties. When at war with a common foe, Sumeria and allied units share pillage rewards and combat experience within five tiles of each other. You also earn Alliance Points per turn for being at war with a common foe.
- Civ Ability: Epic Quest. Clearing a Barbarian Outpost also grants a Tribal Village reward. May levy city states units at 50% usual cost.
- Unique Unit: War-Cart. As in, THE War-Cart. Available from Ancient Era, no research required (but you don't start with a free one). Heavy Cav. Production cost 55, Melee 30, Movement 3, no maintenance, upgrades to a Knight. Additional +1 Movement on open terrain. Is pulled by Donkeys. The Donkeys also bite.
- Unique Infrastructure: Ziggurat. Unique Improvement (requires one Builder Charge). +2 Science, +1 Culture if next to a River. +1 Culture with Natural History. +0 Donkeys.
- Leader Agenda: Do you even lift, bruh? (Ally of Enkidu). Easy to Befriend, and likes Civilizations who are his Declared Friends. Dislikes anyone attacking or denouncing his friends or donkeys. Not cool with guys hogging the leg press.
- Suggested Reading: Epic of Gilgamesh, Archon_Wing; Lily_Lancer.
- Sorry this is late. Have been travelling.
- Pretty sure Ziggurats give Tourism once you research Natural History.
- We're up to Classical Era Civs now (based on unique unit).
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