@godotnut: You were 73 out of 623 - in the top 12% of all published entries. Your score at 25,355 was 19.4% of the top score, and 166% of the average winning score of 15,304. The average winning score falls between ranks 185 and 186. This was one game.
We don't have a play-0ff. Or rather, perhaps I should say every game's a play-off, as it provides an opportunity for all players to try to improve their rankings.
Why have an exclusive contest for top players? I'm guessing they wouldn't want to play an extra game. So we would either deprive everyone else of a game for one month, while an elite group played their own game, or have two different games one month, one for the elite players and one for the rest.
We run higher difficulty level contests periodically, and these provide a natural stage on which the top players can strut their stuff. Once we get into the swing of it we'll also provide a 'premier league' experience with the 'Predator' class, where you can optionally play a game on the same map as everyone else, but with extra difficulty factors built in. There are no score or award bonuses for taking that option, just a greater challenge, and bragging rights.
Speaking for myself, I think we should rather concentrate our efforts on continuing to provide a range of games where all players can compete with, and learn from the masters, and where all players get a chance to extend their skills.
We don't have a play-0ff. Or rather, perhaps I should say every game's a play-off, as it provides an opportunity for all players to try to improve their rankings.
Why have an exclusive contest for top players? I'm guessing they wouldn't want to play an extra game. So we would either deprive everyone else of a game for one month, while an elite group played their own game, or have two different games one month, one for the elite players and one for the rest.
We run higher difficulty level contests periodically, and these provide a natural stage on which the top players can strut their stuff. Once we get into the swing of it we'll also provide a 'premier league' experience with the 'Predator' class, where you can optionally play a game on the same map as everyone else, but with extra difficulty factors built in. There are no score or award bonuses for taking that option, just a greater challenge, and bragging rights.
Speaking for myself, I think we should rather concentrate our efforts on continuing to provide a range of games where all players can compete with, and learn from the masters, and where all players get a chance to extend their skills.