Horses running off are, I think, a nice touch -- no horses were harmed in the making of this game.
[emoji38] They should run all the way back to their original horse resource tile - their true home. No matter how far. No matter how many oceans have to be crossed.Horses running off are, I think, a nice touch -- no horses were harmed in the making of this game.
The combat animations are unpleasantly cartoony.
The nighttime lighting looks fantastic, but I'm dubious as to how they can integrate it into normal gameplay without it become a liability.
The combat animations are unpleasantly cartoony.
The nighttime lighting looks fantastic, but I'm dubious as to how they can integrate it into normal gameplay without it become a liability. In Cities; Skylines, when the night cycle rolls around, you think, "Looks cool... but I can't see what the @#$%&! I'm doing."
On another note I'm not fond of the icon for the Hagia Sophia. Why do they insist on putting minarets around it? The original cathedral was never built with minarets and they weren't there until the Ottomans added them nearly 1000 years later. The building was designed without minarets and they actually devalue the appearance of the building as it takes away from the dome - which is what the building wraps around
Yeah I get that, I'm not complaining. Just wondering if they can work it into the game in a way that won't make you want to turn it off. 'Cause it's pretty.From what he was saying you can turn it off/on, set it to cycle or just keep it at the time that you like
Really? Because I always feel like the minarets add to the building's aesthetic and augment the main structure.
Maybe it's just a matter of personal taste...
The combat animations are unpleasantly cartoony.
The nighttime lighting looks fantastic, but I'm dubious as to how they can integrate it into normal gameplay without it become a liability. In Cities; Skylines, when the night cycle rolls around, you think, "Looks cool... but I can't see what the @#$%&! I'm doing."
I'm getting hyped. The 12 minute Twitch video showing basically an entire game to Space Race is interesting.
-He stops short of declaring the launch a VC. I wonder if the travel-time for the ship to AC is back?
Hopefully that means there is more you can do with faith in the early game rather then save for a religion.
It looks like there are three different projects that need to be built in the spaceport, probably analogs for Sputnik (first orbit), Apollo (Moon landing) and finally the Alpha Centauri mission.Maybe you just have to launch multiple shuttles or there are additional conditions that need to be met
It looks like there are three different projects that need to be built in the spaceport, probably analogs for Sputnik (first orbit), Apollo (Moon landing) and finally the Alpha Centauri mission.
I'm wondering why the Aqueduct is a district and what else could be built in it.
The Aqueduct is in the District section of the build menu.Perhaps the aqueduct is part of a health district?
Perhaps the aqueduct is part of a health district?
The Aqueduct is in the District section of the build menu.
From what I could see of The Oracle's tooltip, it seems like you'll be able to rush-buy great people with faith right off the bat in this game, rather than having to invest in certain policies first like you did in Civ 5.
This creates some interesting gameplay options. If you don't care about spreading your religion, you can use all your faith to rush Scientists, Artists, or Merchants and push for some other victory type.
Or you could wait until you get a Great Prophet from points, then rush a second one to enhance your religion right way.