Civic Buildings

Hydromancerx

C2C Modder
Joined
Feb 27, 2008
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California, USA
Back with RoM/AND Afforess and GeneralStaff put in a lot of Civic enabled buildings, however since then C2C has added a few more techs and tech categories. I would like to add some more Civic buildings specific to techs that have none yet. Hopefully they will make some less appealing tech choices be more appealing. Here is what we have so far.

Government
- Anarchism =
- Chiefdom = Chief's Hut, Royal Tomb
- Despotism = Monument of the Dictator, Royal Tomb, Cryogenic Prison, Highwayman's Hideout, Smuggler's Shanty, Pirates Cove, Mad Scientists Castle
- Monarchy = Royal Monument, Cryogenic Prison, Highwayman's Hideout, Smuggler's Shanty, Pirates Cove, Mad Scientists Castle
- Theocracy =
- Republic = Agora, Forum
- Confederacy =
- Democracy = District Office, Culture (American)
- Federal =
- Totalitarianism = Re-Education Center, Checkpoint, Cryogenic Prison, Mad Scientists Castle
- People's Republic =
- Digital Democracy
- Technocracy = Think Tank, AI Surveillance
- Corporatocracy =

Power
- Junta = Interrogation Building
- Sovereignty =
- Magistrates = Grand Villa
- Clergy =
- Legislative = Polis Council, House of Parliament
- Executive = Presidential Monument
- Separation of Powers =
- Single Party =
- Bureaucracy = Civil Servant's School
- Vassalage = Squatter Camps, King's Tournament
- Nationalism = Highwayman's Hideout, Smuggler's Shanty, Pirates Cove

Society
- Primitive =
- Tribal = Totem Pole, Warrior's Hut
- Caste = Brahmin Library
- Proletariat = Festival
- Bourgeois = Art Patronage, Grand Villa
- Feudal = Grand Estate, Royal Tomb, Highwayman's Hideout, Smuggler's Shanty, Pirates Cove
- Egalitarianism = Statue of Liberty
- Marxist = Social Justice Organization, Palace of Soviets
- Corpo-Nation =

Economy
- Communalism =
- Barter = Barter Post
- Subsistence =
- Slavery = Slave Market
- Manoralism = Grand Manor
- Guilds = Guild Hall
- Mercantile = National Mint, Highwayman's Hideout, Smuggler's Shanty, Pirates Cove
- Free Market = National Mint, Free Port
- Planned = Planning Office
- Corporatist =
- Regulated = Expressway
- Green = Recycled Goods Factory, Waste Incinerator Power Plant
- Post-Scarcity = Automated Defenses

Military
- Banditry = Bandit's Hideout
- Conscription = Draft Office
- Pacifism = Art Gallery
- Vassalage = King's Tournament, Squatters Camps
- Mercenaries =
- Volunteer Army = Recruitment Center
- M.A.D. = Missile Lab
- Digital Warfare =
- Cloning =
- Unmanned Warfare = Control Center
- Time Drafting =

Religion
- Irreligion =
- Folklore = Shrine, Whale Shrine
- Prophets = Shrine, Mystic's Hut
- Divine Cult = Shrine, Divine Monument
- State Church = Seminary
- Free Church = Seminary, Church School
- Intolerant = Fanatic Compound
- Secular = Universal Church
- Atheist = Church of the State

Welfare
- Survival =
- Charity = Plague Hospital
- Church = Foundling Hospital
- Public Works = Workhouse
- Private = Foundation
- Corporate = Chamber of Commerce
- Subsidized = Social Services
- Socialized = Welfare Office
- Superhuman = Auxiliary Body Exchange, Cryogenic Prison, Mad Scientists Castle
- Paradise = Park Arcology

Garbage
- Garbage Anywhere =
- Waste to Sea = Garbage Dock
- Landfills = Landfill
- Waste Exportation = Waste Exportation Office
- Waste Importation = Landfill, Junkyard
- Off-Planet Dumping = Waste Spaceport
- Waste to Energy = Landfill, Waste Incinerator Power Plant

Immigration
- No Borders =
- Open Borders =
- Closed Borders =
- Skilled Workers Only =
- Secure Borders =

Education
- Ignorance =
- Oral Tradition = Creation Myth
- Written Tradition =
- Military Tradition = Military School, Parade Grounds
- Religious Training = Seminary
- Apprenticeship =
- Corporate Education = Learning Center
- Propaganda = Propaganda Office
- Compulsory Education =
- E-Education = Online University
- Mind Control = Mind-Control Center
- Time Travel =

Language
- No Language =
- Native Language =
- Trade Language =
- Interpreters =
- Language Education =
- Universal Translator =

Agriculture
- No Agriculture = Seed Camp
- Subsistence Agriculture =
- Agricultural Guilds = Farmer's Market
- Privatized Agriculture = Family Farm
- Corporate Agriculture = Megafarm
- Subsidized Agriculture =
- State-Run Agriculture = Collective Farm
- Green Agriculture = Compost Dump

Currency
- No Currency =
- Metals =
- Coinage = National Mint
- Bank Notes =
- Paper Money =
- Gold Standard =
- FIAT Currency =
- Credit =
- Digital =

Politics
- Strongman =
- Patriarchy =
- Matriarchy =
- Ownership =
- Divine Right =
- Liberalism =
- Constitutionalism =
- Populism =
- Nationalism =
- Globalism =

Please post your ideas.

EDIT: Updated with the new civics.
 
Here is a back up of the old civics ...

Spoiler :

Government
Anarchism =
Chiefdom = Chief's Hut
Despotism = Monument of the Dictator, Cryogenic Prison
Monarchy = Royal Monument, Cryogenic Prison
Republic = Agora, Forum
Democracy = District Office, Culture (American)
Federal =
Fascist = Re-Education Center, Checkpoint, Cryogenic Prison

Power
Junta = Interrogation Building
Nobility = Grand Manor
Patrician = Grand Villa
Bureaucracy = Civil Servant's School
Senate = Polis Council
Vassalage = Squatter Camps, King's Tournament
Parliament = House of Parliament
President = Presidential Monument
Technocracy = Think Tank, AI Surveillance

Society
Primitive =
Tribal = Totem Pole, Warrior's Hut
Caste = Brahmin Library
Proletariat = Festival
Bourgeois = Art Patronage
Feudal = Grand Estate
Liberal = Statue of Liberty
Nationalist =
Marxist = Social Justice Organization

Economy
Communalism =
Barter = Barter Post
Slavery = Slave Market
Coinage = National Mint
Guilds = Guild Hall
Mercantile =
Free Market = National Mint, Free Port
Planned = Planning Office
Corporatist =
Regulated = Expressway
Green = Recycled Goods Factory, Waste Incinerator Power Plant
Post-Scarcity = Automated Defenses

Military
Banditry = Bandit's Hideout
Conscription = Draft Office
Vassalage =
Standing Army= Parade Grounds, King's Tournament
Volunteer Army = Recruitment Center
Pacifism = Art Gallery*
M.A.D. = Missile Lab
Unmanned Warfare = Control Center

Religion
Irreligion =
Folklore = Shrine, Whale Shrine
Prophets = Shrine, Mystic's Hut
Divine Cult = Shrine, Divine Monument
State Church = Seminary
Free Church = Seminary, Church School
Intolerant = Fanatic Compound
Secular = Universal Church
Atheist = Church of the State

Welfare
Survival =
Charity = Plague Hospital
Church = Foundling Hospital
Public Works = Workhouse
Private = Foundation
Corporate = Chamber of Commerce
Subsidized = Social Services
Socialized = Welfare Office
Superhuman = Auxiliary Body Exchange, Cryogenic Prison
Paradise = Park Arcology

Garbage
Garbage Anywhere =
Waste to Sea = Garbage Dock
Landfills = Landfill
Waste Exportation = Waste Exportation Office
Waste Importation = Landfill, Junkyard
Off-Planet Dumping = Waste Spaceport
Waste to Energy = Landfill, Waste Incinerator Power Plant

Immigration
No Borders =
Open Borders =
Closed Borders =
Skilled Workers Only =
Secure Borders =

Education
Ignorance =
Oral Tradition = Creation Myth
Written Tradition =
Military Tradition = Military School
Religious Training = Seminary
Apprenticeship =
Corporate Education = Learning Center
Propaganda = Propaganda Office
Compulsory Education =
E-Education = Online University
Mind Control = Mind-Control Center

Language
No Language =
Native Language =
Trade Language =
Interpreters =
Language Education =
Universal Translator =

Agriculture
No Agriculture = Seed Camp
Subsistence Agriculture =
Agricultural Guilds = Farmer's Market
Privatized Agriculture = Family Farm
Corporate Agriculture = Megafarm
Subsidized Agriculture =
State-Run Agriculture = Collective Farm
Green Agriculture = Compost Dump



---

Some ideas I had are ...

- Corporate Agriculture = Industrial Farm (some sort of big megafarm)
- E-Education = Online University
- Waste to Sea = Garbage Dock
- Waste Importation = Salvage Yard
- Off-Planet Dumping = Garbage Spaceport (needs a better name)
- Secure Borders = Border Crossing (or Checkpoint)
- Closed Border = Border Fence

That's about all I have for now. And no idea on the stats.
 
What about a "Seed Market" or something for Subsistence Agriculture?

Also, what about a Civic Unit? Vassalage = Squire (named differently ofcourse if there's a squire already in the game).

- Micael
 
Some ideas, note that I have no good stat ideas:p.

mercantile: Colonial Trade office
Corporatist: Trust office
Irreligion: Sacred Circle (ala mini Stonehenge)
Landfills: Landfill (whoda thunk?)
Open Borders: Ellis Island (National wonder)
Waste To Energy: Waste-to-Energy Plant (already in your Electricity mod)
 
I think the Landfills lead to other stuff so I would rather not link it to the civic, or if i did then it would be for Waste Importation and Waste to Energy too.

EDIT: So I changed some things ...

- Farmer's Market now requires Agricultural Guilds civic.
- Landfill is now requires Landfills OR Waste Importation OR Waste to Energy civics.
- Waste Incinerator Power Plant now requires Green OR Waste to Energy civics.
 
State-Run Agriculture: Collective Farm
Propaganda: Loudspeakers (To play and replay messages)
Military Training: Military School? (To train boys from an early age, like Sparta)
Skilled Workers Only: Screening Office
Corporatist: Company Monopoly
Standing Army: Munition Stockpile
Federal: State Capitol
Nationalist: Motherland Calls (Name of statue in Stalingrad I believe, could be a world wonder?)
Superhuman: Cloning Office (Manages production of clones and whatnot)
Planned: State Monopoly (Symbolizing complete state control, which is fairly difficult)
Intolerant: Court of the Church (They dish out their own justice)
Bourgeois: Low Wage Factory
 
Agricultural Guilds = Farmer's Market
That should actually be Market or Marketplace since it is Guild ran.

Privatized Agriculture = Would allow a "True" Farmer's market.

Corporate Agriculture = Mega farms like Mega Hog, Chicken, Turkey and the like, confinements of which the Hog is the most "famous".

JosEPh
 
Man I wished I had made an account way back when I started playing version 15 when I was first into C2C, but as usual I was too lazy to do so until now.:rolleyes:

But anyway,

Compulsory Education = Homeschooling Office
Language Education = Linguistics Center
Green Agriculture = Eco-Green Sector

Updates:

Spoiler :
April 21

More ideas I thought of:

E-Education: Central Information Exchange Network
Off-Planet Dumping: Interstellar Landfill Port
Skilled Workers Only/Secure Borders: Citizenship Bureau
Propaganda: Factoid News Line
 
Federal could use a building.. I just can't think of one.

Regulated: Office of Fair Trading - reduces infaltion by preventing prize manipulation.
 
some ideas:

nobility=noble court
interpters=bording school (maybe)
Secure Borders =passport checks
Apprenticeship=Apprentices workshop
written Tradition=private schools
Privatized Agriculture=personal farm
 
Federal: National assembly; National wonder, can only be built in capital, provides loads of happiness.
and also, Local assembly; can be built in any city, provides happiness and stability bonuses as well as a small boost to production as decisions regarding the city can be taken on a local level.
E-education: Virtual learning environment; Large science boost, requires power, small increase in unhealthiness due to the large amount of time children spend indoors as a result.
Propaganda: Youth Movement; Military units get an xp bonus and are produced faster.
Perhaps School of scribes and storytellers hut should be tied to written tradition and oral tradition respectively.
 
More ideas I thought of:

E-Education: Central Information Exchange Network
Off-Planet Dumping: Interstellar Landfill Port
Skilled Workers Only/Secure Borders: Citizenship Bureau
Propaganda: Factoid News Line
 
Federal: National assembly; National wonder, can only be built in capital, provides loads of happiness.
and also, Local assembly; can be built in any city, provides happiness and stability bonuses as well as a small boost to production as decisions regarding the city can be taken on a local level.
E-education: Virtual learning environment; Large science boost, requires power, small increase in unhealthiness due to the large amount of time children spend indoors as a result.
Propaganda: Youth Movement; Military units get an xp bonus and are produced faster.
Perhaps School of scribes and storytellers hut should be tied to written tradition and oral tradition respectively.

A thanks. That´s why I wanted to propose for federal but just wasn´t thinking clear enough to get it .
I also like the other ideas
 
Maybe nit picky, but shouldn't "Church School" be under "Religious Training" rather than Free Church?

As for the Borders civics: how about some sort of "Border Guard" building for Closed / Skilled / Secure borders? Could be that such building already exists, but can't remember!
 
Corporate Agriculture: Factory farm; provides tons of food, small amounts of unhealthiness, medium amounts of anger, generates more anger if liberalism, green or paradise civics are in use.
Language education: Languages department (requires university), costs money, generates culture
Vassalage: Manor house; provides money and small defensive bonuses but generates some instability as giving heirs to the throne private fortresses, placing them in charge of armed divisions and giving them a crash course in how to rule may not be the brightest idea in human history.
Also for Vassalage: Common land; provides food. (basically a second community garden but maybe with no health benefits).
 
Some ideas from me

Government
Federal = Governors Manor

Power
Nobility = Noble Estate
Vassalage = Local Lords Estate

Society
Feudal =Levy Armory
Nationalist =Propaganda office


Economy
Communalism = Public Store House
Mercantile = Trade Office
Corporatist = Corperate office

Military
Vassalage = Banner Mans Estate

Garbage
Garbage Anywhere =
Waste Exportation = Waste Management Office
Off-Planet Dumping =Disposal Launch Pad

Immigration
Open Borders = Border Check Point
Closed Borders = Deportation Office
Skilled Workers Only = Immigration office
Secure Borders = Berlin Wall (perhaps a different name?)

Education
Oral Tradition = Speakers House
Written Tradition = Scribe School
Military Tradition = Proving Grounds
Religious Training = Faith School
Apprenticeship = Apprentice funding
Corporate Education = Corperate School
Propaganda = Propaganda Office
Compulsory Education = Anti-Truency Office
E-Education = Online School
Mind Control = Mind-Control Center


Agriculture
No Agriculture =
Subsistence Agriculture = Family Gardens
Privatized Agriculture = Farmer's Market
Corporate Agriculture = Food Processing Center
Subsidized Agriculture = Trade Office
Green Agriculture = Compost Dump
 
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