Lord Dante
Chieftain
- Joined
- Feb 11, 2013
- Messages
- 14
Personally, I like the 1upt set up. Its more realilistic. Just as in real life, the land dictates how many units you can place in a give area. However, I can understand the way people feel about it being so limiting, since the game areas are proportionally far smaller than the real world. So, I think there should be a compromise. Instead of stacking units, I think 3 or 4 units (of the same terrain type: i.e. only air with air, only land with land) should be able to stack to form some sort of battallion, platoon, or fleet. This way, the unproportional amount of hexes wont be so limiting, while at the same time it eliminates the unrealistic stacks of doom and keeps the real world-esque battle tactics still prevelant to the game. This was just an idea that I was mulling around with, but I think it is a reasonable middle ground for combining both real-world and efficiency.
I also want transport ships to be brought back. It just makes more sense. While I think the old 3 unit limit was a bit tight, I think an amount of 5 would be pretty sufficient. But what I really want is for ships to be able to sail up rivers into the inland. While it might be a challenge in terms of getting the hexes right, it just makes sense to me, since cities on rivers (like Paris, London, Washington) are all technically "inland" but still serve as major ports. Plus, it would give new aspects to naval warfar, as even inland river cities might not be safe.
Speaking of warfare, I think the building of units is a bit unrealistic. I think when a unit is built, it should cost the builder half a population point, because just as in real life, military personel come from the population, and if they die, so does a part of your population. If this was done it would put a realistic limit on armies, and make all players, AI and human, think twice before going to war, as any losses not only make your army weaker, but also make your nation as a whole weaker.
I also want transport ships to be brought back. It just makes more sense. While I think the old 3 unit limit was a bit tight, I think an amount of 5 would be pretty sufficient. But what I really want is for ships to be able to sail up rivers into the inland. While it might be a challenge in terms of getting the hexes right, it just makes sense to me, since cities on rivers (like Paris, London, Washington) are all technically "inland" but still serve as major ports. Plus, it would give new aspects to naval warfar, as even inland river cities might not be safe.
Speaking of warfare, I think the building of units is a bit unrealistic. I think when a unit is built, it should cost the builder half a population point, because just as in real life, military personel come from the population, and if they die, so does a part of your population. If this was done it would put a realistic limit on armies, and make all players, AI and human, think twice before going to war, as any losses not only make your army weaker, but also make your nation as a whole weaker.