Naokaukodem
Millenary King
- Joined
- Aug 8, 2003
- Messages
- 3,978
Yeah, it's too much strategy and having to think ahead.
Are you aware that what you are responding at is only a small part of the quote ?
Plus, you are merely repeting like a parrot what you think you read without putting any effort in avoiding a dead end.
Because what I was saying, was that yes, it is anticipation, but it's not because "anticipation" is a kewl word that it's quality. I said also TWO times that the anticipation was never precise most of the time, I played Civ4 and I know what I'm talking about. Of course you still can do the calculation, but not every people will make the effort, because it's not fun. What is fun is feel, judge things, not counting them. And because it was hard to anticipate, you most of the time ended with your whole army stuck in your continent because the transports were not ready, what was a major frustration especially in a game where optimization is always encouraged.
So, to improve the feeling of the game and tone down the bad faces of it, I suggested to scrap transports, which are not only hard to evaluate in need, but are a lot of micromanaging, added to the fact that coastal cities was hardly productive, provided you had some because it is not a concern AT ALL in the first part of the game which is incidally the time where you plant cities.
What is stupid in Civ5 is that a mere boat can pass through boated enemy units and kill them without a fight. It should not be possible. The only reason it is possible is that otherway water battles would be extinct. It should have at least find a middle way, like the unique ability of a civ i don't remember the name. (embarked units can defend themselves)