Civilization elimination thread

Babylon: Sure they are great for science, but that is it. They are essentially a one trick pony.
That one trick is the most important trick in the game though. You need :c5science: for any and all strategies, victories, and game situations. There is no situation where you would have too much :c5science:. More is always better, and Babylon does it better than anyone else.

Are you going for a Cultural victory? Having access to Amphitheaters, Opera Houses, Museums, and Broadcast Towers earlier is better. Getting technologies for wonders before your opponents helps too.

Are you going for a Domination victory? Getting Longswords, Riflemen, etc. quicker than your enemy is the best way to go.

Are you going for a Science victory? Want to build the UN for a Diplomatic Victory? Getting the requisite technologies is the name of the game for either one.

To me, every other civ in the game has a UA with is situational. Babylon is the only civ with a truly universal UA.
 
That one trick is the most important trick in the game though. You need :c5science: for any and all strategies, victories, and game situations. There is no situation where you would have too much :c5science:. More is always better, and Babylon does it better than anyone else.

I agree with that, but I just don't think Babylon is any fun.
 
America 3
Arabia 27
Aztecs 21
Babylon 28
Byzantium 20
Carthage 23
Celts 5
China 24
Denmark 8
Egypt 11
England 17
Ethiopia 20
France 17
Greece 21
Inca 25
Iroquois 10
Japan 18
Korea 21
Maya 27
Mongolia 12
Netherlands 20
Ottoman Empire 18
Persia 15
Roman Empire 18
Russia 20
Siam 20
Songhai 6
Sweden 15

America, for beginners only, to learn how to play the game....
Arabia, the x2 lux is too damn good, moreover, some oasis+petra the City will be ......(cant express in words)
 
America 3
Arabia 27
Aztecs 21
Babylon 26
Byzantium 20
Carthage 23
Celts 3 (-2)
China 24
Denmark 8
Egypt 11
England 17
Ethiopia 20
France 18 (+1)
Greece 21
Inca 25
Iroquois 10
Japan 18
Korea 22
Maya 27
Mongolia 12
Netherlands 20
Ottoman Empire 18
Persia 15
Roman Empire 18
Russia 20
Siam 20
Songhai 6
Sweden 15

France: The culture boost is pretty solid, the UU are good.
Celts: early faith boost, otherwise fairly weak.
 
America, for beginners only, to learn how to play the game....
Arabia, the x2 lux is too damn good, moreover, some oasis+petra the City will be ......(cant express in words)

Why, because you think America is hard to play and Arabia is easy with their money???
 
To me, every other civ in the game has a UA with is situational. Babylon is the only civ with a truly universal UA.

How is it the only one that is universal? To reap the rewards you have to do the exact same thing that Korea does, work specalists! India Just has to growth to make their UA work for them.

I also find that even on emperor you don't have to work unis to outtech the AI, it is just so that you can win at a deccent pace. This allows me to work other specalists, which as Korea nets me even more Beakers per turn.
 
America 3
Arabia 27
Aztecs 21
Babylon 24
Byzantium 20
Carthage 23
Celts 3
China 24
Denmark 8
Egypt 11
England 17
Ethiopia 20
France 18
Greece 21
Inca 25
Iroquois 10
Japan 18
Korea 22
Maya 27
Mongolia 12
Netherlands 20
Ottoman Empire 18
Persia 15
Roman Empire 18
Russia 20
Siam 20
Songhai 7
Sweden 15

Babylon--just don't like playing them for reasons I've already given. If I wanted "easy mode" I'd bump it down a level. It would be one thing if they were OP and interesting to play.

Songhai--I have to assume that the people downvoting them just haven't played them that much. I'm not a warmonger and even I like using them. I've gotten like 1300G for taking a city before.
 
America 3
Arabia 27
Aztecs 21
Babylon 24
Byzantium 20
Carthage 23
Celts 4 (+1)
China 24
Denmark 8
Egypt 11
England 17
Ethiopia 20
France 18
Greece 21
Inca 25
Iroquois 8 (-2)
Japan 18
Korea 22
Maya 27
Mongolia 12
Netherlands 20
Ottoman Empire 18
Persia 15
Roman Empire 18
Russia 20
Siam 20
Songhai 7
Sweden 15

Throwing the Celts a bone as I rather like them.

Taking points off the Iroquois, the only vanilla Civ I still haven't so much as loaded a game with. They just don't interest me at all.
 
America 5
Arabia 26
Aztecs 21
Babylon 26
Byzantium 20
Carthage 23
Celts 5
China 24
Denmark 8
Egypt 11
England 17
Ethiopia 18 (-2)
France 17
Greece 21
Inca 25
Iroquois 10
Japan 18
Korea 22
Maya 27
Mongolia 12
Netherlands 20
Ottoman Empire 18
Persia 15
Roman Empire 19 (+1)
Russia 20
Siam 20
Songhai 6
Sweden 15

Roman Empire: ...but apart from better sanitation and medicine and education and irrigation and public health and roads and a freshwater system and baths and public order... what have the Romans done for us?

What I like about the romans is that they're one of the most versatile civs of them all. Glory of Rome is a wonderful UA which might seem weak at first but that will over the course of the game yield a greater bonus than anything else I can think of. You can get new cities up earlier meaning they are contributing for more turns. This snowballs in a way that can be hard to calculate but you just seem to be progressing faster when playing Rome. You basically get 5 buildings for the price of 4. The Legions are strong and their ability to build roads is nice. Using them to set up trade network and roads towards your next target instead of just waiting around (costing money) while at the same time freeing up workers. Road/fort building riflemen/infantry is not to shabby either... Ballistas are ok in their own right but I think the most important aspect is that you can actually use them unlike catapults which means promoted siege units earlier.

Ethiopia: Well, I just can't figure out how to use them. I non scaling bonus from a building is ok for going wide but Ethiopia loses all boni from UA and UU if they do that so what's the point?
 
America 3
Arabia 27
Aztecs 21
Babylon 24
Byzantium 20
Carthage 23
Celts 2
China 24
Denmark 8
Egypt 11
England 18
Ethiopia 18
France 18
Greece 21
Inca 25
Iroquois 8
Japan 18
Korea 22
Maya 27
Mongolia 12
Netherlands 20
Ottoman Empire 18
Persia 15
Roman Empire 19
Russia 20
Siam 20
Songhai 7
Sweden 15

Taking a potshot at the Celts again. All about the early game with them, no finisher.

Gonna give some back to England. FOr maps with any kind of serious water, SotL own. For maps with any kind land, LB's own. ANd the extra spy comes in handy on bigger maps.
 
America 3
Arabia 27
Aztecs 21
Babylon 24
Byzantium 20
Carthage 23
Celts 2
China 24
Denmark 9(+1)
Egypt 11
England 16(-2)
Ethiopia 18
France 18
Greece 21
Inca 25
Iroquois 8
Japan 18
Korea 22
Maya 27
Mongolia 12
Netherlands 20
Ottoman Empire 18
Persia 15
Roman Empire 19
Russia 20
Siam 20
Songhai 7
Sweden 15

If u play on a naval map, Denmark is much better and funnyer too play than England.
 
How is it the only one that is universal? To reap the rewards you have to do the exact same thing that Korea does, work specalists! India Just has to growth to make their UA work for them.

I also find that even on emperor you don't have to work unis to outtech the AI, it is just so that you can win at a deccent pace. This allows me to work other specalists, which as Korea nets me even more Beakers per turn.

Above emperor you do need to outtech them. What's bad about Korea is that their UA makes a stupid loop. On higher difficulties, the AI grows very rapidly (needs only 60% of the food to grow a level) and if you decide to waste tiles just to have your specialists, you will find yourself with a mediocre empire for a long time.

This is why I downvoted Korea - just because of this poorly thought out loop. To use specialists, you must waste precious tiles which can be worked (if at this point your tiles are poor, means you don't have enough workers or you settled in a bad area). By using specialists you must lose some Food/Gold/Hammers tiles - which makes you produce and grow a bit slowly. This is bad because from rapid grow come more beakers!!!

There is one more very bad thing to it - the first 2 specialists you can allocate are in the Market and Amphitheater. This means you will start getting GA and GM points, and those 2 aren't the best GP openers.
 
America 4 (+1)
Arabia 27
Aztecs 21
Babylon 24
Byzantium 20
Carthage 23
Celts 0 (-2)
China 24
Denmark 8
Egypt 11
England 18
Ethiopia 18
France 18
Greece 21
Inca 25
Iroquois 8
Japan 18
Korea 22
Maya 27
Mongolia 12
Netherlands 20
Ottoman Empire 18
Persia 15
Roman Empire 19
Russia 20
Siam 20
Songhai 7
Sweden 15

I could say good things about all of these civs... but:

America: This is a really powerful civ. I gotten into a lot of bad positions simply because I didn't see something coming. With America, you always see it coming, either because you have +1 sight or your land is expansive. The UUs are great and even more powerful now that the main melee line upgrades to minutemen. Oh, and the promotions carry over.

Celts: Sorry, Celts. I enjoyed playing with you to learn G&K, but I've since found that you are great at getting a religion first, but not at much else. I can't spam pictish warriors because I don't want an army of lancers (although 2-3 are nice), and the Hall is so deep into the culture building tree that I rarely build it.
 
Taking points off the Iroquois, the only vanilla Civ I still haven't so much as loaded a game with. They just don't interest me at all.

Perhaps you should load them up and try them out. ;)

The Iroquois are better than they seem. In practice, the forest bias, their UA, UB, and UU provide for an interesting and rewarding game. All of their unique features are synergistic with each other, which is rare.
 
America 4
Arabia 27
Aztecs 22 (+1)
Babylon 24
Byzantium 20
Carthage 23
China 24
Denmark 8
Egypt 11
England 18
Ethiopia 18
France 18
Greece 21
Inca 25
Iroquois 8
Japan 16 (-2)
Korea 22
Maya 27
Mongolia 12
Netherlands 20
Ottoman Empire 18
Persia 15
Roman Empire 19
Russia 20
Siam 20
Songhai 7
Sweden 15

Aztec: Their UA is just so much fun, slaughtering away for 6000 years
Japan: Just geared toward war, their UA is nothing for me as I don't plan on fighting weaker than at 100hp
 
America 4
Arabia 27
Aztecs 22
Babylon 22 (-2)
Byzantium 20
Carthage 23
China 24
Denmark 8
Egypt 11
England 18
Ethiopia 18
France 18
Greece 21
Inca 25
Iroquois 9 (+1)
Japan 16
Korea 22
Maya 27
Mongolia 12
Netherlands 20
Ottoman Empire 18
Persia 15
Roman Empire 19
Russia 20
Siam 20
Songhai 7
Sweden 15

Babylon is good, but quite dull.

As noted above, the Iroquois are unique and underrated. If I could, I would also upvote Songhai for the same reasons, but it looks like they're headed to the graveyard.
 
America 4
Arabia 27
Aztecs 20
Babylon 22
Byzantium 20
Carthage 23
China 24
Denmark 8
Egypt 12
England 18
Ethiopia 18
France 18
Greece 21
Inca 25
Iroquois 9
Japan 16
Korea 22
Maya 27
Mongolia 12
Netherlands 20
Ottoman Empire 18
Persia 15
Roman Empire 19
Russia 20
Siam 20
Songhai 7
Sweden 15

I don't understand the anti Egypt sentiment. The bonus to wonder building is great especially when stacked with other wonder building bonuses. The burial tomb Is pretty good if you defend your cities well you'll have no problems. I'll admit the war chariot sucks and i won't even try to defend it.

The Aztecs are good early game and bad late game. The UA is decent in the Early eras, but it just loses usefulness late game. The jaguar is stupid, you shouldn't have to spam them to make them useful you could just wind up bankrupting yourself. The floating gardens is ok, but its to situational.
 
Perhaps you should load them up and try them out. ;)

The Iroquois are better than they seem. In practice, the forest bias, their UA, UB, and UU provide for an interesting and rewarding game. All of their unique features are synergistic with each other, which is rare.

You're right, I should. But all of my least favourite Civs have been voted out already, except the Songhai, and I didn't want to downvote them twice in quick succession.

Recommend me a good map set-up for the Iroquois and I'll give them a go. I take it Arborea is a given...
 
America 4
Arabia 27
Aztecs 20
Babylon 22 - 2 =20
Byzantium 20
Carthage 23
China 24
Denmark 8
Egypt 12
England 18
Ethiopia 18
France 18
Greece 21
Inca 25
Iroquois 9
Japan 16
Korea 22
Maya 27
Mongolia 12
Netherlands 20
Ottoman Empire 18
Persia 15
Roman Empire 19 + 1=20
Russia 20
Siam 20
Songhai 7
Sweden 15


Babylon: I don't like the UA because is very situational and UU has a very short live

England: The most versatile civ in the game.
 
America 4
Arabia 27
Aztecs 20
Babylon 20
Byzantium 20
Carthage 23
China 24
Denmark 8
Egypt 12
England 18
Ethiopia 18
France 18
Greece 21
Inca 25
Iroquois 7
Japan 16
Korea 22
Maya 27
Mongolia 12
Netherlands 20
Ottoman Empire 18
Persia 15
Roman Empire 21
Russia 20
Siam 20
Songhai 7
Sweden 15


Rome has always been my favorite civ in real life, and CiV is the first CiV game that includes the Byzantines where I actually prefer Rome. The UUs are really fun to use (even the otherwise underwhelming Ballista doesn't have any pressing need to be upgraded until you have cannons) and the UA is super powerful. Oh, and purple. Gotta be purple.

The Iroquois I dislike because they're so boring. They're actually pretty powerful, but their UA, UU, and UB are all pretty bland. Mohawks don't do anything dramatically different from swordsmen. The Longhouse is just a "more production" Workshop sometimes; in fact, it's actually worse than the Workshop sometimes. Lastly, the UA is something you don't even really see, and the thing you DO notice about it is how hideous your roads look stopping and starting everywhere.
 
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