well, it's dull for the play style YOU are forced into. for me, im not forced into it. yeah, diplo and sci vics are the same but that's the fault of the game design that made diplo a rush to a late tech. (diplo needs a total rework, imo.) but warmongering doesnt require mass GS exploitation, well, it doesnt for me anyway. when rushing to globalization or the future era, Babs nets me 14-15 GS. when i warmonger its usually half that. 7 or 8, 5 of which are settled and the others used to pop for timely gains. and it doesnt involve freedom finisher. i dont have to out-tech the others in a huge way. even when i get to on par with them i can shut down advancement for unit production/war for about 20-30 turns to focus on a civ comparable to my strengths, saving the easier ones for later. my tactics with equal units is better than an AIs with equal units that outnumber me. the only thing to ruin some of that for me is terrain. and honestly, what makes the game fun is different for a lot of people. some dont care about any victory at all and just love building cities. some hate warfare and love peaceful vics and vice versa. the problem might be that you only see one way to get there where others see more than that.