he is Caucasian looking because Iran was originally settled by people of Aryan descent thus Iran "land of the Aryans"
Um, you may want to look up your history. The kind of superficial logic you are using would lead us to assume that Darius also had blond hair and blue eyes. Just because Hitler laid out his own bizarre race parameters doesn't mean that they are correct - Hitler was a delusional psychopath that made up all kind of ludicrous "history".
"Aryan" is a broad enough term to include people who do not have skin as fair as the "Nordic peoples" - and in any case, I've never found any source that lists Darius as Aryan. The depictions of Darius that I have seen only relate his features, not his skin colour.
And he was much darker in skin tone in Civ 4.
I have been testing both Babylon and Korea, and so far, Korea has trouble catching up with Babylon's early tech advantage. Babylon reaches the Renaissance about 20-25 turns earlier and has more Academies cranking outthroughout the game.
Arabia 13
Babylon 14
China 18
Inca 28
Korea 29
Maya 14
Persia 15
Shoring up my Incans. Their lack of a dedicated focus is their focus, imo. They really are capable of winning in any way, at any time.
Babylon's only value is it's UA, and that is outshined by Korea in the science dept. They get the slash today.
They're better wide than tall (reduced road costs and a tile improvement that's best for growing relatively small, unspecialised cities that quickly produce the 'core buildings' but will never give you the food needed to support a tall specialist economy), but that's about all I can identify to define their 'feel'.
Actually, I would argue that Korea is considerably less flexible. You must play a tall strategy with Korea and grow highBabylon's UA is nice. Getting a free GS at writing is great, and the double GS production is great as well. However, that is all they are good for. Bowmen are obsolete too fast. By the time you get a sizable army of them, at least a couple other civs have already tech'd CB's. The walls are good, but honestly regular walls are good enough.
Korea, OTOH, is far more versatile. Their UA is much better, providing a 2 BPT for every specialist, so you can still tech while doing culture or dom. You're not forced to go for the stars if you don't want. Even when they patch the bug, the H'wacha will still be powerful. Turtle Ships are a bit lame, I will give that, but their combat strength pretty much makes them city takers by themselves, perfect for getting enemy coastal cities to clean up your own continent.
Why do defensive? Arabia is a fine Civ and their building ability is fine and interesting and not cheap. What is cheap is that every single civ now uses resource selling as an integral part of strategy at the beginning of the game (before the Arab building is even available I might add). It's over-relied on and therefore probably too powerful early.
We're actually left with 4 of my least favorite civs, but the Maya are my favorites left. People talk about their science but as I said in another thread you might as well judge Songhai by their culture due to their UB.
It also means Arabia tends to scale very badly across the course of the game - you get fewer and fewer opportunities to trade as time goes on because other civs are connecting resources you can offer, and at the same time your trades become harder, the value of 240 gold as a one-off falls because things are so much more expensive.
Arabia 15
Babylon 11
China 15 (-2)
Inca 31
Korea 25
Maya 13 (+1)
Persia 11
Honestly the Inca SHOULD win this IMHO. However the real fight is for the top 5.
In no particular order
My top 5
Arabia
Babylon
Inca
Korea
Maya
Which leaves out 2 civs China and Persia. Persia you can go on an immortal heavy strategy and use immortal/pikeman + faith healers + medic1/2 to take over the world. Or go the heavy GA/GA strat collecting artists, chichen, freedom, etc. :: Ultimately acting too situational for consistent dependency upon
China - with Cho-Ko-Nuhs are amazing for sure. Paper Makers are decent and a great building. The UA is decent as well. But synergy for the civ is far weaker than the remaining civs above. The maya as I have said before very versatile - expansive, easy to protect wide territory with atlatlists, and provides momentum. Civilizations with better momentum in war have already been taken out - not sure why China or Persia deserves to survive then on either war or a weaker synergy than the remaining [Huns gone, England gone, Mongolia gone, etc]
Actually, I would argue that Korea is considerably less flexible. You must play a tall strategy with Korea and grow highcity which can support a lot of specialists. Babylon on the other hand can do just about anything they want. Hit the Renaissance shortly after turn 100 and the Industrial era 50 turns later. Crank out units to dominate your opponents...or build all the wonders before they research the necessary techs...or shoot for the stars! You can really attempt any victory condition and go either tall or wide with Babylon. The key is
and with Babylon you are practically guaranteed to out tech all other civs even on the highest difficulty settings.