lol it came out all wrong, and did not mean to offend either but apologies. As i said the game should have OPTIONS OPTIONS OPTIONS! NOT RESTRICTIONS!
The only part of making a civ that takes a moderate amount of time is getting the Uniques and the Leader together, if all you want is a fluffy Civ (nothing Unique as far as Unit/Building/Leader goes) it would take an insignificant amount of time. I would like to see mods made easier to install, but a don't want any GUI nonsense risking the loss of the core SDK mods (FFH, Rhye's, and so many others).
Over here i meant, they should still allow us to have access to the SDK and core game files... as i used to play FFH & Rhyes and other mods and i enjoyed it. Sometimes there are people out there that cant really make mods like that but want to add few tweaks i.e by having other more custom civs. So have an option to be able to do it without compromising editing the SDK files etc. We must still have access to those files for more advanced modders but at the same time for the weaker knowledgeable people out there to make it easier to do it to. And the leaderheads again i meant to have a feature if you wish to customize a leader, to allow you to do it, they dont have to be animated like moving etc can be still. (which in few games they do allow you for e.g the Sims to customize the character) and i did say mammoth task but il pay for something like that. It allows the gamer and user to have the power. of what he or she wants in the game of this scale instead of been limited to a few.
And going back to the custom civs i do know you can do it via the XML, and i have done it. and edited it, the reason why i said ingame gui was because maybe you want to change the color scheme of the empire or to choose and see what type building style (middle eastern, european, far eastern) something like that Give options so it suits everybodies preferences. in a more point and click fashion, and then for the leaderhed of it you see a picture of the standard leaders and then options to have it wether beard, no beard, spikey hair(for example) or short hair, bald or not, big eyes or small eyes), complexion etc. plenty games come like that, Mass Effect, Fallout 3, to name a few. So people can mod with ease. especially for that aspect of the game. To make it more usable and extends the playability of the game. Sometimes if you edit the XML it can stuff up the game espcially when it comes to diplomacy and reactions etc. which i have experienced.
So... as you enter modern ages, Aztecs just die off... because they didn't exist in modern real life... right... I wouldn't wanna play as Aztecs then or even worse Egypt.
Again you did not understand my intention, what i meant was this.. If you play as aztecs right. and you enter an era like the industrial age or the modern age you should have the option to choose wether you want to stay as aztecs OR have another name like mexico, brazil etc. just a name change, like apopup saying congratulations reached the modern era, and became the moderns state of Mexico or Brazil (for that age and given option). again mamoth task. Similiar to one of the mods in CIV IV where depending on the CIVICS you chose the name of your empire changes either empire; kingdom; fiefdom etc. . Now the difference i mean here is i will give an example for the Romans, when you enter a new era, to be relevant to history since this game is based on that, a player should be given an option(FIXED depending on the civilization) to either stay as Romans or become the Italians; another example Vikings to the Norwegians;Swedish as it goes to a more modern industrialized eras. I understand though it can be a bit complex from face value and if not understood without examples and with pictures and more elaboration than a simple forum post like i put it, it can seem ridiculous and stupid. Now ihope you understand, and if you dont prefer it then you can stick to your first name as you chose from the beginning and have that preference at the start of the game to allow it or not especially for the AI
Originally Posted by Hashishim View Post
Also when entering different eras it would be nice to see other civilizations even though they did not discover the technologies to be automaticxally upgraded after several turns so that ew dont get a tank vs a knight. Which is sometimes unrealistic especially if the knight defeats the tank
But that's the most fun!!! (tank vs knight part, not knight defeats tank that is)
And this well, again from another mod on CIV IV the total war mod and the Rise Of Mankind and other mods, as new techs where discovered it filtered out slowly to the other more backward civs in the game. so that they can catch up to you and be on the same level. And at the start of the game have an option to users if they want to have it in the game or not depending on user preference. You can still have an technological advantage to them by fewer. But they cant be in the stone age, while you are in the modern age. lol and to bring balance if the civ never discover it yet they still have to discover it but get they also can reap the benefits of the technology but for the units and buildings they must have a higher cost.
So for example here. CIV A Developed Gunpowder and is highly advanced more than the other civs like an 'era' ahead. Then CIV B & C, must still discover that technologies to lead to it, but at a shorter space of time than normal like 1- 4 turns and as get closer to it the amount of time it takes to reach gets greater but not as much. And CIV B & C can have access to the new units etc but at a higher much higher cost with weaker points until they discover it or reach the points but must still lag behind CIV A by few technologies so it doesnt seem unfair to CIV A. like in our time in the real world Countries who dont have the technology/the know how/manpower to build F15's for e.g can still get them by purchasing or in civ terms building it via turns but at a significantly higher cost and lower combat(untrained) hit points or bonuses or defense points since they havent yet discovered the technology and when they do then it goes back to how normal as you! Again i seem to be jumbling up and talking nonsense but i hope you guys get the core of the idea.
And in the game you do get a knight or an archer defeating a TANK!! which i feel is not right how can a tank armour steel get destroyed by a bow and arrow. Can b overunn with 30 people climbing all over it. but then they'l just get run over. not saying it cant be done. I understand though it is fun for that to happen. But if i have a tank and the comp comes to me with a warrior or an archer and destroys the tank i'll be pissed. for what i upgraded my cavalry to a tank then!! Basically i feel especially a lower era like medieval era unit should not be able to defeat a lets say modern era unit unless ofcourse its possible like warrior against marine, harder for warrior but easier for a marine. but an armour against a warrior unless the warrior is superman (G)
Quote:
Originally Posted by Hashishim View Post
-U.S.S.R (Name Change for russia when entering the modern age and discovers communism, but later stages turning to Russian Federation)
Are you serious?! How is that relevant?? Why in the world should it be like that?? That is just stupid!!! Gee I don't know... what about NO? What if they didn't? It's supposed to be "create your own history" NOT exact replication of history. GOD!!!
Now again some people like realism, like for e.g if the USSR was to enter world war, or germany world war and i play as them it would be interesting to see germany be victorious (no offence to anyone) but something like that in the game, or for the USSR to not disolve, now as a player you can have that option to either keep the name or not. as technology develops or new technology gets developed or as you enter a new era, based on actual history. You are still making your own path and own history and not following any thing. but giving an option for those that wish for it.
Otherwise you wont find people out there making customized civilizations as i have found these out there:
Italians (Which is out there), Iranians; Iraq ; North Korea; Vietnam; Finland; Argentina; Brazil; Canada; Austrailia.
All of which people modders out there have created to fill their desire, just this way allows all that. for each user whose a civ fan, without the need for anyone waiting for someone out there to create a civ that they wish to play as.
Like naturally, Zulus turn to South African; Zimbabwean etc; Hitittes to Israellis, Palestinean; Carthagineans to Morrocans & Libyans. Vikings/Scandinavians to Norwegians; Swedish; Danish. The leader never has to change though. Or if can then you can have a relevant leader to the which ever name change you choose. For e.g if you Carthage you choose Hannibal, then you reach the era modern or industrilization era then you choose the name for your civ as Libya, then next step you choose the leader in this case the option for Khadafi will be there. Now if you choose to remain to be the carthagenians then so be it go ahead!! In this way eveyrone is satisfied you, me , the person wanting to play their nations civilization in this game through their heritage.
The other things i mentioned if you find disagreements read again, and try to understand what i tried to mention or suggest!! Please
ANd if i offended anyone or pissed anyone off apologies. All im saying is give users OPTIONS, if you prefer or not thats the USERs choice, If the game was like this then why are there so many mods out there! it shows that some people where not satisfied with the VANILLA version of the game, why? based on the mods ive played is because they added few elements like the above into the game. Now you may be saying then that makes the option of moddding the game pointless! My answer it does not! You can still be able to mod and customize, especially the SDK and core files maybe you dont like certain mechanics or to add religions or to add more civics (in civ iv couple mods did that) but for changes like the above it not hard to do especially if the environment to do it on or interface is friendly and user friendly which can satisfy everyone! And give preferences! And i say this because i believe the next version of CIV which is civilization V should be a fusion of all the MODS CREATED for CIV IV and all the expansions of CIV IV and CIV IV Vanilla , in one package , with a few tweaks here and there wether it be graphics, diplomacy, the U.N, and interface etc.
Again may seem confusing and asking ot much or ridiculous but there are other games out there that do the above, just not in the scale of civilization and i feel if civilization could do that and fuze the ideas it would be good! Galactic Civilizations did that aswell. SMAC if im not mistaken allowed that to! Just only difference allow the custom civz to be played by the Computer not Human
And i also mean i would like to see the other players show a sense of realism especially namesake like the names. especally for the computer player. I would love to set up in the game my own world war and try to make it feel like the world war 2, with the modern countries or atleast come close to it. or Vietnam War; Gulf War; Isrealli Palestinean Conflicts; Iraq Iran war (in game Arabs vs Persia, with the name change suggestion you can play it like that )
And i apologize for any errors or factuall errors especially in regard to history and heritage any modern that countries heritage if there are any mistakes it was given as examples, and needs to be looked into to be accurate