Ceydezed
Warlord
According to Carl in GameMechanic stream, city states at higher difficulty will start with more units and pre-built walls - so another mod has been implemented.
They should really fix Gandhi's nuclear obsession. There is a word for people who repeat unfunny jokes ad nauseam.
That's not quite true.
I was able to suze and levy 4 city-states in a row before unlocking Swordsmen and rolled through my neighbors with about 18 warriors.
Massive snowballage, no iron necessary.
Ah okay, thank you. I was trying to figure out how that was worded. I will update accordingly!The Chateau culture and gold yield was changed from "if adjacent" to "for each adjacent".
I do not know why they increased unit upgrade costs. That is very disappointing to see. The AI hardly upgrades their units enough as it is. I blame all you guys that post screenshots of 1,000GPT on the forum and on Reddit. The AI cannot play that well, so there was no point in bragging about that.
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Ho yes, the pantry, yes, that's a huge one for all graphic makers/users.
But come on, an updated Worldbuilder that's for players, not modders, YnAMP for civ6 was released just 3 days after the game, and I added a "brush size" tools to the WB 6 months ago in one's of YnAMP update...
There are also custom tools released by other modders to make our own map, I mean, we can do that ourselves. But still no words at all about the most important tool, I'm really starting to assume that the DLL source code will never be released for civ6 now.
So I'm waiting for the patch content / livestream then if still no words I'm moving away, I've lost enough time with this game.
Why not tell us what are you plan for civ6 modding in the future, why do you think that we can develop mods without any planning Firaxis ?
According to Carl in GameMechanic stream, city states at higher difficulty will start with more units and pre-built walls - so another mod has been implemented
Remember the AWFUL Civ V "bonus" they got? And never once thought to consider changing?THAT BUFF TO INDIA MADE ME SO AROU- I mean, yeah, Gandhi's India is not bad for the first time since 2010
Glad they added another +1 diplomatic point to the game but not with the Mahabodhi ugh. Just strengthens religious civs that much more. Makes Russia and Arabia even stronger for diplomatic victories as those are the only two civs I can tolerate going for religion.
I'm with you. They should have just nerfed professional army to be 25% reduction in gold (an no reduction in resources). Cheap upgrades is really only a problem for the human player since we can utilize that policy card so effectively.
I don't think the AI not updating have to do with gold, it's just the AI having a virtual brain fart and forgetting to update.
It's too easy for the player to upgrade. This is a good change.
They AI may need discounts on upgrading, particularly at higher levels. But that's no big deal.
I really don't think Giorgia need a buff. Medieval and Renaissance Walls need a buff.
England... yeah. Let's see.
It's a really good change. Needing a Religion is very cool.
Remember the AWFUL Civ V "bonus" they got? And never once thought to consider changing?
At least Fast Worker wasn't as blatant.Ah yes, civ5 Indian ability being basically "overpopulation", the only civ with a penalty, and the "leader intro description" mentioning great poverty and stereotypes, that was truly spiritual successor of civ4 India's with its unique unit "fast worker"
That would actually overall buff hungary on deity, despite the nerf to levying. At least if you got iron in range.
Lots of promising changes, i hope they toned down the science/culture yields norway receives compared to what it is now.