[LP] Civilization VI: Leader Pass - Discussion Thread

Huh. Nzinga is the one I'm most impressed with. Sticking to the Caricature style while designing a leader that most will be unfamiliar with, from an under-represented group, and having her look that good while avoiding all of the pitfalls that could come with the style is impressive to me.
I guess we just have somewhat different tastes, though I do agree with you that it still does look good, it just isn't somewhat my style.
 
Yeah, Nzinga is my favorite looking one. And we finally have Saladin looking like how Saladin should have. :)
 
Better modeling software perhaps?
I suspect it's more in the textures and UV mapping than in the models, though it could be they're using finer strands. Also Lincoln's hair looks more in line with the other Civ6 leaders.
 
In fairness, Civ 5 leaders also became better looking with each expansion pack... so not at all surprised these look really good. They had enough time to master how to make them well.

I think the quality of NFP leader art (and the rest of the art in general: districts, buildings, resources...) took a dive from GS. Upward trajectory isn't guaranteed.
 
The models look nice, trying to figure out which leader they reuse animations from now xD
*Pushes my glasses up anime style."

Actually, for the New Frontier Pass, they only reused idle animations, never for the cutscenes besides the denounce ones. And, looking at the idle poses of Abe and Ana, I don't recognize the poses from any of the other Leaders. Taking this into account, I predict that there will be no reused animations for the LEader PAss, which is only a positive.

*Puts my glasses back down.*

Anyways, now that I've had a better look at the Leaders, Saladin and Ana's designs have grown on me. :)
 
Actually, for the New Frontier Pass, they only reused idle animations, never animated ones.
Pretty sure LSS and Bolivar, at the least, reused some of Amanitore's and Pedro's active animations respectively.
 
Several things wrong with this:
1. "Minos" wasn't Greek: the civilization on Crete was based on of those in Asia Minor in religion, palace building, distributive economy, and probably language - but we can't be sure of that last until someone deciphers their language, which folks have been trying to do for over a century without success. The current consensus (subject to change at any time) is that it was not even "Indo-European", so not related to Greek in any way except that the Myceneans seem to have adapted the Cretan script to write their own Greek language in.
2. "Minos" wasn't Macedonian, or anywhere near it.
3. "Minos" wasn't Minos. The last I read (some time ago, to be sure) they now lean towards the belief that Minos was a Title, as in "The Minos", rather than a personal name.

Much as I would love to see a playable Civ based on ancient Crete, it's just not possible given the lack of a language, or a Leader, or the fact that many, if not most, of the attributes for a Cretan Civ are already taken by Phoenicia!


You should amble through the Soviet propaganda iconography of the war years: Nevskii was prominently invoked as the quintessential Anti-German Defender of Mother Russia even before the Order of Aleksandr Nevskii was promulgated. The official 'adoption' of an autocrat of Novgorod for the later Soviet Russian State is one of the personal justifications I have for recommending other, equally inappropriate historically, 'pre-Russian' Leaders for later Russia, like Dmitrii Donskoi or even Rurik (who would be an outrageous outlier for either a Kyevian or Muscovite-based Civ!)

1-Greek adjacent enough in modernity
2-I said greece not macedonia
3-Whatever.

I feel a minoan based greek leader would simply be more flavorful than the other guy mentioned, but each to their own.
 
I suspect it's more in the textures and UV mapping than in the models, though it could be they're using finer strands. Also Lincoln's hair looks more in line with the other Civ6 leaders.
It bodes well for future installements. So long it can run on most systems, though =P
 
It bodes well for future installements. So long it can run on most systems, though =P
Indeed. I was expecting more NFP quality, and I couldn't be more pleased to have been wrong. Makes me that much more excited for Nader Shah.
 
Pretty sure LSS and Bolivar, at the least, reused some of Amanitore's and Pedro's active animations respectively.
Sorry, I meant they never reused the cutscene ones, besides probably the denounce screens.
 
Regarding reused animation, if like yo point out that Ba Triue, and Joao III have original idles
That is true, but for most of the NFP, they reused the animations.
 
Indeed. I was expecting more NFP quality, and I couldn't be more pleased to have been wrong. Makes me that much more excited for Nader Shah.
Nader Shah.png

Look at my magnificent boi and his magnificent hat. This truly will be the Great Hats Pass.
 
I think the quality of NFP leader art (and the rest of the art in general: districts, buildings, resources...) took a dive from GS. Upward trajectory isn't guaranteed.
Oh god, having Kublai Khan flashbacks ... hope China can finally get some leaders who look like actual human beings this time around

Bà Triệu was pretty cool-looking though
 
Oh god, having Kublai Khan flashbacks ... hope China can finally get some leaders who look like actual human beings this time around
You don't like Qin Shi Toad and Eldritch Abomination Kublai Khan? :mischief: (But yes, here's hoping they do a better job on Yongle and Wu.)
 
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