Clash of the Warmongers

We wont be able to fit all these guys under normal/small; large fits 8 of them + human, and it offers plenty of room for everyone.

If this does not work out, we can adjust the setting.

I think the new CIV4 players can benefit more from participating in a high level game. If I want to learn a new game, I always want to watch experienced people competing at the highest levels; learning what they know about the game, learning how they think when they play, and watch how they respond to unexpected situiations.
 
Game size does not matter to me but the speed does. I prefer marathon speed since you can get into a war without progressing from medivel stuff to machine guns.
 
Aggressive AI is *stupid* I am warning you now :)

It makes all the AI look EVEN MORE toward the human player.

You're going to be wanting some of these guys to be attacking each other, not ganging up on you. Challenge is good, but insanity is insanity :)
 
Qin and Mao are a kind of weird aggressive. They'll declare war on you even though they have no chance, and after that attack you not at all or with a few units.
 
We wont be able to fit all these guys under normal/small; large fits 8 of them + human, and it offers plenty of room for everyone.

If this does not work out, we can adjust the setting.

I think the new CIV4 players can benefit more from participating in a high level game. If I want to learn a new game, I always want to watch experienced people competing at the highest levels; learning what they know about the game, learning how they think when they play, and watch how they respond to unexpected situiations.

Aggressive AI is *stupid* I am warning you now :)

It makes all the AI look EVEN MORE toward the human player.

You're going to be wanting some of these guys to be attacking each other, not ganging up on you. Challenge is good, but insanity is insanity :)

I agree with Futurehermit here. Agressive AI is only more aggressive against human player, it doesn't affect relations amongst each other one bit. I also like steep challenges. With the AIs you propose the game will be more difficult already though. I'm not doing too badly on immortal generally so i tried a deity game lately, it just wasn't fun at all and totally bored i let myself be slaughtered pre AD. I'm afraid the same will happen in this game with agressive AI. Still... whatever you come up with i'll give it a try. And indeed we can change the settings after being smashed.
 
Pic and save file posted in OP.

I decided to go with Brennus, spiritual means creativity. Should be fun.


AIs:
Monty
Catherine
Ragnar
GK
Alex
Shaka
JC
Napolean

My first moves will be most likely:

Build: scout-FB-FB-worker

Tech: Fishing-Mining-BW(need to chop those hill trees for early mines)-Agri

Map is large, so an extra scout should help with map and popping huts. Then work the seafood ASAP, then work the wheat and etc.

What do you think?
 
Looks good but I'd probably put Archery in front of Agri if I didn't see a good Copper spot close by.
And if I did, I might need the Wheel promptly.
 
Nice start location! Hopefully there will be copper in BFC. :drool:

First thing I started thinking is the capital site needs to be moved and this site made into the HE city. The seafood will give just enough food to work the mines, and then the wheat can be used to take over happy cap for whipping. Also, wouldn't it be a good idea to put a warrior in the initial build hoping to get an easy worker snatch to weaken your first opponent? Then third, maybe, second city site will be a capital location.
 
Pic and save file posted in OP.

I decided to go with Brennus, spiritual means creativity. Should be fun.


AIs:
Monty
Catherine
Ragnar
GK
Alex
Shaka
JC
Napolean

My first moves will be most likely:

Build: scout-FB-FB-worker

Tech: Fishing-Mining-BW(need to chop those hill trees for early mines)-Agri

Map is large, so an extra scout should help with map and popping huts. Then work the seafood ASAP, then work the wheat and etc.

What do you think?

What does FB mean? I keep thinking you're building Firebats...
 
First thing I started thinking is the capital site needs to be moved and this site made into the HE city. The seafood will give just enough food to work the mines, and then the wheat can be used to take over happy cap for whipping. Also, wouldn't it be a good idea to put a warrior in the initial build hoping to get an easy worker snatch to weaken your first opponent? Then third, maybe, second city site will be a capital location.

Yes, i think this capital is a decent prod city (2 turn chariots, 3 turn axe/gallic). Hope I can find a nice 2nd prod city, a commerce city early.

Will scout around a little. When i start with a scout, i do not normally do the worker steal, the initially worriors will be guarding the cities. There are too many things need to be built early, a spare worrior to steal a worker is not always worth the risk.
 
Yes, i think this capital is a decent prod city (2 turn chariots, 3 turn axe/gallic). Hope I can find a nice 2nd prod city, a commerce city early.

One to either side of your capital along the coast since beakers are already being spent on water techs. Plus this way there will be less pillagable(-1) tiles early on. Since copper is already so important, then Colussus would good be option. If build the Oracle, then use it for MC, could run an engineer to build the Colussus.

I don't know how much of a hassle it is, but could you post shots of all trades? I have a problem determining when it's time to sell a tech for any and everything you can get for it. My current game (G-Major 12), I think my game lost some steam because of this area.
 
Yeah, I was too busy playing the game. Will try to post tomorrow.

This game was a mayham from the start, I could only afford a 2 city start, was almost always at war. It will feature lots of diplo actions to seperate the "friends" and foes; 4 on 1, 3 on 3 on 2 on 1 wars...

Have you ever seen a CG3+Guerrilla3+Drill2(+200% Defense bonus) Longbow guarding a hill city and holding off against dozens of attackers from 4 different nations? Have you seen a CR3+Guerrilla3 Maceman attacking a hill city? Constant war, lots of fun...

My conclusion: Charismatic is too overpowered against AIs....
 
I was lucky i didn't get declared on early and i had soon enough leverage to avoid being declared on at all by letting them fight among themselves. (I started building units as soon as i got the copper city up maybe that helped just enough for the powergraph?). Still i was at war a lot because i hadn't any breathing space from the start (surrounded by Monty,Genghis and jungle). I started with 3 cities, was able to settle the copper and the gems city.

Charismatic is great on immortal, you really need that +2 early happiness and the fast promotions don't hurt either.
 
I downloaded and played the game (didn't Finish). Founded Hinduism. I started well with three cities declared war on Ghengis and stole the horse on a shore, razed another city (for economic reasons), plundered a bit, sued for peace. Built an enormous army of Gallic warriors.. At this point things went downhill as I foolishly declared war on Montezuma took 1 city and razed another. Then found out he had horse archers, lost the city I took, and fought off horse archers with spearmen for an eternity. My economy tanked, fell behind in tech, and Monty would not accept a peace treaty without one of my cities. I finally gave up but had a blast. Overall I was not accustumed to the faster pace as I only play at marathon speed but would try it again. In retrospect I should have just marched my Gallic army through Monty's cities and razed everything for cash.
 
It's quiet in this thread, i played the game but haven't got the time yet to post results.

You already finish the game? Did you win? I played the whole weekend(edit: my wife got pissed and almost threw out my computer!) and only got to 1150AD. You are fast!
 
I downloaded and played the game (didn't Finish). Founded Hinduism. I started well with three cities declared war on Ghengis and stole the horse on a shore, razed another city (for economic reasons), plundered a bit, sued for peace. Built an enormous army of Gallic warriors.. At this point things went downhill as I foolishly declared war on Montezuma took 1 city and razed another. Then found out he had horse archers, lost the city I took, and fought off horse archers with spearmen for an eternity. My economy tanked, fell behind in tech, and Monty would not accept a peace treaty without one of my cities. I finally gave up but had a blast. Overall I was not accustumed to the faster pace as I only play at marathon speed but would try it again. In retrospect I should have just marched my Gallic army through Monty's cities and razed everything for cash.


Brennus excels at war for his traits and UB. But the hard part at this level is to balance expansion with research and Economy. That was the big challenge for my game as well.
 
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