Keiji said:Oh sh*t just noticed we're building units in cities without
barracks. That's a big mistake. Switch to barracks where necessary.
That was my fault, I started knights everywhere as soon as they became available. I was expecting the Hittites to declare on us as soon as we met, and we found out how powerful they are. The last thing I wanted to do was fight Hittite knights and muskets with Enkidu warriors. A regular knight still makes me feel much better than a vet Enkidu

Keiji said:We can now get magnetism for 200g, 9gpt, WM and Music Theory
The only reason to research MT was because noone else had done it, so it looked like a good trading chip.
Keiji said:Hmm seems like someone has played a few turns too many or few inn the past. 1250 AD seems a more probable breakpoint than 1270 so I'm gonna stop here. Here's what I think we should do:
- Buy magnetism from the Greek and pray for Nationalism as our free tech.
- Build some more knights and when we have a fair few of them make a deal for saltpeter with the Carthaginians if still possible and mass upgrade.
- Don't build anymore units without barracks.
And then........?
Amen! Even if we don't get Nationalism, I'd like to declare on the Hittites and get them to attack our Fortress town. Maybe build some walls there right after the temple? And some barracks for healing? Some trebuchets wouldn't hurt, either. We can skip barrcaks in two or three towns and have them focus on arillery units. We'll need them.